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Perfect realistic bridges - May update  2.0

   (37 Reviews)

8 Screenshots

About This File

* IMPORTANT UPDATE : 08/MAY/2014

 

After further testing, this modification will not work alongside this mod : https://community.simtropolis.com/files/file/29056-road-trench-raise-bridge-tunnel-mod-xoxide/

 

- If you run both these packages together, you will not see the smooth gradient on ramps to bridges that it delivers. 

 

- This mod shares the same instance as XoXiDe's mod, and after changing TGI values on mine, the game will not recognise 3 amended instances. 

 

- You have 2 options, either delete this mod and alter the values under XoXiDe's mod to match the same value. 

 

- Or delete XoXiDe's mod and just use this one, as this shares the same values but only amends the bridges, though as full credit goes to him in the first place, I cannot recommend this option.

 

 

 

This mod changes the values on bridge construction,

normally when a bridge is built on a river or coast which is completely flat,

it won't let you proceed, or if it does it has a sudden jolt upwards, which just looks ugly and unrealistic.

 

Whilst building bridges between 2 elevated terrains would give a consistent gradient in the standard game.

A lot of cities have very flat coasts and rivers, especially the new desert regions, which makes bridge building rather difficult.

This should rectify that. 

 

 

Wouldn't it be nice to have a beautiful gradient on-ramp, just like in the real world?

 

 

I did this by modifying some values and the result gives you just that. It's only a minor modification, but if your like me, and aesthetic infrastructure is important to you, then you'll like this.  

 

 

This has been tested on dozens of cities, at times you have to draw from a further point back, but the end result is just beautiful.

Check out the pictures to see how your bridges can look with this mod. 

 

 

 

As always extract the .package file into your SimcityData folder & It works with online & offline perfectly fine!

 

 

 

 

 

 

 

Many thanks to XoXiDe, he did all the hard work, I have just fine tuned the bridge tuning from his mod : Road ( Trench / Raise / Bridge / Tunnel ) Mod 


What's New 2.0


Released

  • ** Deleted original file and replaced with new one which affects a varied instance ID as previous was invalid. Will now work as desired, alternatively you can edit xoxide 1.01 mod values to a similar value.
  • Like 2
  • Thanks 1



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Thats a very nice little modification. Can you explain some of the unnamed values what they do?

/edit: vaues in the package file.

 

Unnamed values are simply just that, a lot of the named values, are named as per modders identifying what they are through testing. Currently working on 3 separate mods at present so do not have time to review/test them.

 

Ok thanks. I was hoping you figured some of them out. Goold luck on your work.

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i plan to report your mod for use of an installer with a virus in it. repackage it or have it taken down

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i plan to report your mod for use of an installer with a virus in it. repackage it or have it taken down

 

I don't know what you downloaded, but the file I just downloaded here didn't have any installer in it, just the .package file you'd expect. Definitely no virus.

 

Promising mod. It was pretty hard to get the bridges to look nice in the on/off-ramps. I'm looking forward to seeing some nicer slopes now. :-)

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Mechalic, I was having small issues when using your mod. After taking it off from data folder the issues were gone.

 

Train bridge outside city plot, over regional highway, was being drawn with the wall from rail to ground. Cars go through it (thus still reaching city).

 

Unable to make simple overpasses over city´s entrance (using Euroroad texture pack)

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if people want I can make a 1.03 and put this in my mod to unify mine and yours but its public opinion.. and your decision.. i'm only here to help the community

  • Like 4

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Could it be tweaked a bit so that in can include both mods?

I love the smooth arch, I have those odd bumps bridges normally have, but being able to make higher bridges and deeper tunnels is also quite appealing.

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if people want I can make a 1.03 and put this in my mod to unify mine and yours but its public opinion.. and your decision.. i'm only here to help the community

Yes, please do! xD

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if people want I can make a 1.03 and put this in my mod to unify mine and yours but its public opinion.. and your decision.. i'm only here to help the community

Sure...please do it...It will make perfect mod...

 

Thank you

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if people want I can make a 1.03 and put this in my mod to unify mine and yours but its public opinion.. and your decision.. i'm only here to help the community

That sounds great - yes please!

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if people want I can make a 1.03 and put this in my mod to unify mine and yours but its public opinion.. and your decision.. i'm only here to help the community

i'm vote.. 1.03 :)

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Nice idea but can you suggest to xoxide to make the value that you changed to be put in his, so we can have "both" :)

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