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Doc's Anti-Pollution Trees  1.0

   (47 Reviews)

1 Screenshot

About This File

This is a pack of 5 tree types that can be used to control pollution in your cities. They are identical in looks and growth behavior to the 5 tree types in the default game. They are planted and grow just like the default mayor mode trees. I looked for trees that did this but couldn't find such a thing, so I made these. They don't modify or replace the default trees. I tried to just modify the default trees, but that caused me problems. Therefore each of these trees is it's very own independent instance; these are not reliant on any dependencies.

They are 12½ times more powerful then the standard trees in terms of air pollution reduction and they affect a slightly larger radius. They also reduce water pollution slightly; the default trees don't at all. They cost 12 times more to plop per tree (36). You no longer have to clump max density trees onto a tile to receive the pollution control that would provide. Now strategically placing individual trees can effectively hold back the pollution. These will only affect air pollution caused by buildings, not traffic. If the tree is bulldozed the pollution returns; there is no long term side affects.

They can be found at the bottom of the list with the other trees in: mayor mode > landscape tools > plant flora.

I hope you find these useful!


Install/Uninstall

To install just put the "Docs Antipollution Trees.dat" into your ....\documents\SimCity 4\plugins folder.

To uninstall just remove the .dat from plugins. When you return to game after uninstalling you will see brown boxes where those trees used to be, you will have to bulldoze them.

No dependencies!


Note: I placed 7 of each tree type in the display picture to demonstrate effects.


Notice: I have not been able to produce any negative effects while using these. I also have not found any instance in which they don't work, or stop working. If a tree is no longer in place the effects will cease. I do not guarantee using these trees with other game modifications will always work perfectly; I couldn't possibly have tested all variables. The potential for problems to arise while using these might be increased if you use them with other certain flora mods.


What's New 1.0


Released

  • There was a problem with the previous export of the trees and some values had been saved incorrectly (water pollution wasn't being reduced with all trees). The upload here on the stex was that compiled version prior to me labeling this 1.0. This happened because some of the files had been uncompressed upon the original save and Reader likes to corrupt uncompressed files like that sometimes. The trees are now 100% compressed and saved correctly in this upload. All anti-pollution trees built prior to v1.0 will adopt the corrections and work properly upon swapping the old .dat with the new one.
  • I added a bright green border to my trees to make them stand out in the menus.
  • Like 9



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docj101

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