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Universal Tree Line Mod  1.0.0

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Cyclone Boom
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About This File

The tree line of flora you plant in God Mode is determined by the Flora: Max Elevation Range property in the Flora Tuning exemplar 0x6534284a, 0x7a4a8458, 0x1a2fdb6a (see also this tutorial for more information). If you're using Lowkee's Seasonal Flora Patch, or Lowkee's Appalachian Terrain Mod, then the tree line will be set to 500m above sea level.

Compared to the tree line in real life (which is roughly at 2000m in the Alps, for example), this is quite low. This means that if you play on real-world maps, you may find that already no trees will be planted anymore at unrealistically low elevations. You can fix this by manually editing the Flora: Max Elevation Range property in the Flora Tuning exemplar, but this mod gives you a different option by leveraging Exemplar Patching. By leveraging exemplar patching, this mod should be compatible with any tree controller and terrain mod.

Included with this mod are 6 different elevations for the tree line: 500m, 750m, 1000m, 1500m, 2000m and 2500m. Choose only one of them, obviously, and remember that these are the heights above sea level, which is 250m by default. (If you want to change the sea level, have a look at my Universal Sea Level Mod). If you have a good reason to have another elevation as tree line - for example you want the tree line to correspond to the snow line of your terrain mod - then you can send me a request to add it, or you can just open the .dat file in the Reader and update the Flora: Max Elevation Range property.

Do yourself a favor and install this with sc4pac. This allows you to quickly switch tree lines by resetting the smf-16:universal-tree-line-mod:height variant.

Dependencies:

Acknowledgements

Thanks a lot to @11241036 and his great explanation about how tree controllers work, which is what caused me to make this mod.

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