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Grey Hound bus terminal Evansville IN  1.0

   (81 Reviews)

2 Screenshots

About This File

T123 presents The GreyHound Bus Terminal

This includes two versions (Dark night) and (Maxis night)

Description


This 1938 art deco GreyHound bus terminal was made in downtown Evansville Indiana and used to serve over 100 passengers each day. It was abandon in 2007 and the amount it cost to build was $150,000 (1938). It also made it to the National Register of Historic Places in 1979. As of 2010 it's all boarded up now.

Stats

capacity - 16000
Plop Cost - 2600
Power Consumed - 100
Water Consumed - 0
Bulldoze Cost - 700
Wealth - None
Air Pollution - 5
Water Pollution - 5
Garbage - 5
Radiation - 0
Flammablity
Lot Size - 4x4

Dependencies


None!

Installation

Delete the version you don't want (maxisnight) or (darknight) then Copy the folder (T123_GreyHoundStation) and put into you SimCity 4 plugins folder located in your simcity4 folder in your documents.

Enjoy!!

  • Like 5
  • Thanks 2



User Feedback



Recommended Comments

thank you I love the look of this the shapes of the bldg. the neon sign and the fact that it is a transit lot too
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great idea and model! (although I feel those roof textures are going to be a bit dark compared to other buildings in game) It's still a 5 though, and easily your best work to date.
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The whole model is a little dark and some texture repeat a little, but a job well done none the less. Classic art deco, this is a really wonderful piece of art to have in game.
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Those Greyhound bus stations are some streamline deco gems, especially the Cleveland one. This is great but textures need lighteninng a little to fit in with the games pallete..otherwise outstanding work
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This is an AWESOME lot! There is a similar bus station like this one in my hometown, Blytheville, AR. Here is a picture of it: http://www.flickr.com/photos/josepha/3375917568/ or visit www.myspace.com/cityofblytheville If you could make this lot, It would make me extremely happy to see something from my hometown on the STEX. : ))
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Wow, great release, and it should fill a gap, too! As Todd said, the textures look somewhat dark and might be desaturated a bit, but that's not a biggie. The neon lights are superb! I can't wait so see more from you. :o)
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Very NICE! If just a tinny bit too dark, bit! Not just textures but also shadows... I have a nagging suspicion Gamma settings in Max didn't take... Check it!
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Actually I'm pretty sure of it - look how dark and oversaturated shadow on a roof of one of the buses!
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Right, the tex's are a little too dark, but wow, what a Bat, the Neonlights are just wonderful. That's a *first-class* Bat, not considering the darkness of the model.
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