Jump to content

High Speed Rail Project Windows  1.0

   (129 Reviews)

2 Screenshots

About This File

UPDATE: The texture conflict with HSRP and Callagrafx's "The old coach House" lot has now been updated so please reinstall

The High Speed Rail Project (HSRP) adds two new "model variations" to the network systems. A models variation is a new set of models for a network in this case for monorail. In the early years of SC4, new technology was found by Smoncrie which allowed us to use a single puzzle piece to create a starter for a new set of textures or models for the same network, there are already a few mods that take advantage of this technology, namely draggable GLR, SAM, and RHW. At the moment, there are two new model variations included in this mod, HSR, elevated, and GHSR, a ground version. The original HSRP replaced monorail, at the time this was the best way of implementation, and was created by 3ddz, founded by Murakamon, on the 24th of February 2006, since then there has only been one release, HSRP Beta 1. This mod uses the original models from that release for HSR, and a lowered version for GHSR, no modifications were made to the models.

 

Note:Please remove the old HSRP Beta 1 version that has been published by 3ddz. A Cleanitol file has been included that will do the work for you.

You can download a compatibilty file for Shinkasen's Bullet train in the SC4D thread.

DEPENDENCIES: Latest Network Addon Mod (At Least April 2008, but I suggest you update to the latest NAM if you have an old one)

--- PC Version---

NOTES:

1) The bulk of this mod is draggable.

2)This replaces the old HSRP. The 2 are incompatible

3) You will have to redraw monorail/HSRP tracks that we constructed before you installed this modd. You won't have to do this again.

4) Any questions should be asked in the new HSRP thread at here at ST or SC4Devotion.com

5) A Mac version (no installer) is also available; here on the STEX.

  • Like 3
  • Thanks 1



User Feedback



Recommended Comments

Looks great, I have that version of NAM installed but when I click it in game my pointer is grayed out.
  • Like 1

Share this comment


Link to comment
Share on other sites
I will use it. Any bridges & el highway/ el rail cross-overs? And the old skins for the trains, are they compatible too?:P

Share this comment


Link to comment
Share on other sites
OMG!!!! It's out I've been wanting this for a month (2 days until my month birthday). OMG!!!!!!!!!! 100,000,000,000/10 or 10/10

Share this comment


Link to comment
Share on other sites
Thanks warrior and the NAM Team! Sorry I couldn't help with the fences, but it looks fine the way it is! ;) 10/10

Share this comment


Link to comment
Share on other sites
Kurtangletn, you've got outdated transit mods in your Plugins that you need to remove for it to work. asd195, you need to be registered for the exchange there in order to get it.

Share this comment


Link to comment
Share on other sites
its like ive died and gone to heaven. just perfect. 10/10 thank you NAM team and everyone else who contributed
  • Like 2

Share this comment


Link to comment
Share on other sites
Awesome, just awesome! The network looks amazing! Excellent job Warrior, thanks for all your hard work!

Share this comment


Link to comment
Share on other sites
This version is, without a doubt much better than the old one. But, there is a glitch is which my existing and new monorail lines hover without supports after I downloaded the new HSRP. It is easy to fix, all you need to do is rebuild one tile of monorail every so many tiles, yet it is very annoying since I have a pretty large intercity monorail system in my largest region. I gave it a 9/10. P.S I read the readme!

Share this comment


Link to comment
Share on other sites
Wow, thanks for the support and comments, I'm glad to see nothing majorly bad has turned up [yet];) wannbe: You'll only see the pylons when the monorail has finished constructing, so when the monorail is see-through they won't be there, just wait for see-through bits to turn opaque. This is the same with HSR. Skytearer: Can you post a pic of the problem in the HSR thread, in the modding-Transit networks board?
  • Like 1

Share this comment


Link to comment
Share on other sites

Sign In or register to comment...

To comment in reply, you must be a community member

Sign In  

Already have an account? Sign in here.

Sign In Now

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account

  • Recently Browsing   0 members

    No registered users viewing this page.

×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections