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I wanted to talk about this in a thread because this is very weird. So I posted a 3 star review in this file: And Said that it lacks details. Now wether it lacks details or not, that's my review and that's what I think. Instead, you're not expected to rate files less than 5 stars in Simtropolis because some peoples' "feelings" are "hurt". Instead you get bashed and you get your review removed. So we're not supposed to rate files now? I got negative reviews in the past and I was more than happy because that helped me give more attention to details that otherwise I wouldn't have noticed, and improve my work, and I thank Simtropolis community for that. Here's the kind of replies you would expect from posting a 3 star review and I quote @IL. Heh? What details are you missing from that model, because your review lacks of useful information. What more details are supposed to be on that model? A pink unicorn with rainbow-coloured pony-tail on the top of it? Or What? Could you be a bit more specific? - Tyberius Since the staff response said that I'm the one who is wrong here and removed my review, I wanted to ask for everyone's opinion, is it just me or I'm very "mean" and "evil" for posting a 3 star review that goes like this
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Should the 5 Star Rating System be Removed on ST ?
SecretMbr_735754 posted a topic in Simtropolis Related
As @CorinaMarie mentions below, this poll is only advisory, not an official poll. The poll results represent the opinions of members participating. -
Version 1.0
1,145 Downloads
Previews: (1) Clouds (2) Stars (3) Forest (4) Streets (5) Ocean (6) Snowfall (7) Cityscape 17 Folders of Background Sets for SC4 These are 17 sets of backgrounds for the City (Mayor) view that are easily installed, changed, or switched back to the default blueprint grid background that comes with the game. I've included a high contrast version of the default so the grid can be seen clearly. Each of the 5 background files in each folder corresponds to a zoom level from the widest overview to narrowest close-up view in the game. The default backgrounds included with the game are found in the form of 5 .png graphics files named Background3D0.png through to Background3D4.png in the SC4 install directory under Plugins. Before using the replacement sets of backgrounds make a backup copy of the 5 default files that come with the game. I zip them up in a zip folder and leave them in the Plugins folder for easy access. Further Instructions for Installing Region and City View Backgrounds Initially, I found a set of solid color backgrounds which demonstrated how easy it is to create and switch backgrounds, so for the basic instructions and a solid color set refer to the file Custom Region View Backgrounds which includes solid colors for the region view as well as the city view. Custom Region View Backgrounds Creating the Backgrounds The cloud and star pictures were adapted from seamless background textures found in the commons. All other pictures are adapted from SC4 graphics, and previews as created using the in-game terra-former. The following details are not necessary for installation and use of these backgrounds but are provided for further interest in the topic. City View Backgrounds Technical Details There are 5 backgrounds in each folder for each of the 5 zoom levels from 0 to 4. In the game there are actually 6 zoom levels but the same background is used for zoom 5 (4) and 6. For the cloud backgrounds and mostly for the star backgrounds I did not adjust magnification as the sky and stars normally appear fixed in the sky from ground perspective. The cloud backgrounds are high brightness which may be further adapted using a paint program. The textures will maintain their form for a variety of changes to saturation and hue, brightness and contrast. Each zoom level 'in' from the outermost zoom is 2x in magnitude, so each zoom 'in' is twice as close as the previous zoom. The backgrounds are 128x128 pixels .png formatted at 16m colors. The magnifications are 2048 (16x), 1024(8x), 512(4x), 256(2x), 128(1x) for the canvas sizes. 512 pixels = 1 kilometer and 2048 pixels = 4 kilometers total for the large tile. The picture you start with will be transformed into the isometric view in the game. Vertical and horizontal lines are shifted to an isometric flat plane background so some adjustments must be made to keep lines vertical and horizontal. Vertical lines are achieved by subtracting 22° (90°-23°=67° ). So if you have a picture that has right angles, vertical shapes that you want to appear vertically in the city view, subtract 23°, or rotate 23° to the left to get the picture upright. Horizontal lines change slightly with zoom level above zoom zero, they will appear parallel at zoom 0, but slightly obtuse from zoom 1 to 4. The horizon can be brought back parallel by subtracting 5° from zoom zero through to zoom 3. I did not bother adjusting the horizontal as my backgrounds conform to the isometric horizon of the game view, skewed only slightly by 5°. Isometric angles: Zoom 0: 30° (isometric) Zoom 1: 35° Zoom 2: 40° Zoom 3 and 4: 45° The city view rotation is around a square as similar to the axis of a compass. The vertical lines become horizontal when rotated east and west, but remain vertical north and south. I noticed a slight stereoscopic effect at zoom 3 on the Heavy Starfield background. If you focus your eyes beyond the screen you may see SC4 in 3D field perspective. The effect is similar to autostereograms: "An autostereogram is a single-image stereogram (SIS), designed to create the visual illusion of a three-dimensional (3D) scene from a two-dimensional image." https://en.wikipedia.org/wiki/ Autostereogram Please use the comment section below or PM if any questions, critiques or problems installing and using the backgrounds. -
I was just taking a look to the Milestone thread and realized I have no idea what those stars under our usernames and ranks in the forums mean. Sure they have a logic behind but it's a bit difficult to see for me, except that the users with most posts have their first star inside a shield or inside a banner...? But why some users with less posts have 5 stars and others have only 1 but the first one is shielded... ? Are they tied to our post count? You get it. Any Simtropolite ready to shed some light on this matter for me?
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Version 1.0
453 Downloads
Star-field Background..... Description..... Yea, yea I know, everybody has one and here's mine.What makes this different from my Intro Screen MOD is that now, I'm in Maxis territory, I can do some real damage here! This MOD was developed and tested with Windows XP running SimCity 4 Deluxe. Dependencies..... This MOD has no dependencies other than a steady hand (whiskey helps here) and keen eyes. Installation..... You need to access the Plugins Folder where SimCity was installed (not the one under "My Documents") and move the 5 Maxis Images to a safe location. Then, place the 5 New PNG Images in this Plugins Folder Comments/Help/Information on Runamuck's Creations..... https://community.simtropolis.com/topic/60743-runamucks-creations/ https://sites.google.com/site/runamuckshooch/home - runamucks.hooch@gmail.com- 3 Comments
- 7 Reviews
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Version 1.0
2,426 Downloads
G'Day Simtropians, Today, I looked into these backgrounds a little closer and deciding they were a little gummy thought I would fix them up somewhat. These new versions are more like HD, there are more stars and they are much more sharper at all zooms. The bottom pics show the old versions at the same zoom level. Thanks to everyone who downloaded, commented and rated the originals. I am going to banish them to the nether regions of the etherworld as they have become superfluous and take up space on the STEX. Same deal backup the png files in C:\Program Files\Maxis\SimCity 4\Plugins then overwrite with these new ones. That's it and thanks Cheers- 20 Comments
- 52 Reviews
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Version 1.0
517 Downloads
This is just a backgroung for the sky in your cities. I am uploading it because I haven't uploaded for so long and wanted to remind people that i still exist and have some nice maps for downloading (including Venice and Whaleridge Bridgeport). place the five png images into your plugin folder inside your c drive inside program files/maxis. it will replace the grey graph background that comes with your game and give you something better to look at.- 5 Comments
- 6 Reviews
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Version 1.0
612 Downloads
this is another space background i made, its simply a black Background with white stars. To install you must take out the PNG images and use them to replace the SC4 background images, to do this you place them in your Local Disk C/program files/Maxis/Simcity4(or simcity4deluxeedition)/plugins folder and it should replace them if you have any problems you can PM me any time. enjoy!!!- 8 Comments
- 6 Reviews
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- 14 Comments
- 11 Reviews
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Version 1.0
1,516 Downloads
I believe stars have some color. I believe the night sky is not blackbut a very very dark blue. I think the stars should be small and theseare the quality features I used for this background. If you would like to play this game with a subtle night sky backgroundfor your city view than give this background a whril. (It doesn't showin the Region view, sorry.) It makes your city seem like it's floatingin outer space. Installation is a piece of cake... There's nothinghard about it at all and it won't crash your PC or the game. It'snothing more than a replacement picture for the background whileplaying your city. Maxis uses a blueish grey grid background and I usethis beautiful Star Lit Sky background. Try it... You might like it...Hey, Mikey...- 21 Comments
- 6 Reviews
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- 15 Comments
- 13 Reviews
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