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Hopefully this is the correct spot for this post..........But I recently learned about how SC4 actually uses a load order with its files. Ive tried reading up on this but I end up getting overwhelmed with screenshots of folder setups and technical lingo. So, in general, how does one know how to "order" there plugin folders correctly if the provided readme for downloaded files doesn't state anything? Questions like: 1. Should dependency, prop, and texture folders go at the top or bottom? 2. what about gameplay mods such as slope mods, sidewalk mods, traffic light replacers etc? My plugins mainly consists of CAM (and every additional CAMeLot that goes with it) NAM, different lot files for R,CO,and IND, a dependency folder with everything I can cram in it, slope mod, some parks and eye candy and such. Finding and installing everything for the CAM was very time consuming, and I just want to make sure that everything I downloaded is actually being used and shown correctly.
Delta 88 posted a topic in SC4 Bugs & Technical IssuesI have a problem with my Cul-de-sac mods and automata mods not working at all - they used to, but not since January or so. I think it was a NAM update or something that killed it, I don't know. I've tried re-installing, re-arranging, moving to properly named folders - all to no avail. I recently downloaded the urban tarsealed street mod as well, and only the intersections show up - the rest is still vanilla Maxis streets. Any idea on how to get everything actually working?