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Honolulu

Recovery Team
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    321
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Everything posted by Honolulu

  1. Happy New Year Wishes

    Bonne et heureuse année 2026 à vous tous.
  2. Born again

    A truly successful regional reconstruction and expansion.
  3. 2. Riu d'Oms: from rural outskirts to city center

    Excellent work on the changes in altitude. The sensation of descent between the two highway tunnels is particularly well rendered. I will come back to draw inspiration from it.
  4. New airport officially inaugurated!

    I also like Cori's fog. Your images inspire me to try it.
  5. Chapter 61: The Photo Tour 17

    Your meticulous work remains as impressive and inspiring as ever.
  6. Chapter 21: The Age of Copper

    Ta plume est belle. Merci.
  7. Show us What you're Working On

    Complete reconstruction of SFBT_Tem_Eckhaus Bretgasse. Raised roof, wide facade. It is certainly possible to achieve a better result, but I will settle for this for now. Doing this work gave me the idea of solving the problem of the lack of shadows on raised props. Problem with the quality of the SM2 container on zoom 6 due to the adjustment of its FSH size. Anyway, I'll give it a try.
  8. Show us What you're Working On

    Thank you for your interest in my DIY projects, but they are not yet perfect (there is a problem with the adjustment of certain FSHs to certain S3Ds, and I need to understand why). The other thing that concerns me is the fact that I am altering original creations, and I don't know if it's okay to release them without the creators' consent. However, I am willing to share them privately with anyone who asks me, hoping that I am not violating Simtropolis's charter by doing so. Please let me know if that is the case.
  9. Show us What you're Working On

    @nightbird615 By releasing, you think about I make them available to other players? @EffTheGrid Merci mon ami. Yes, and I hope to be able to incorporate several facades from your RowShopsPack3 because it contains some little gems.
  10. Show us What you're Working On

    Trying to apply myself to creating new facades... ^
  11. Show us What you're Working On

    Thank you very much @EffTheGrid. Just like everyone else in this wonderful community.
  12. Show us What you're Working On

    Excellent! I will make various models with a few Parisian building facades to add variety, similar to the Manchou buildings. What's more, there's a diagonal version. Thanks again, @simmering.
  13. Show us What you're Working On

    Thanks The foundation of the church were built using CSX props. Vol04 for the walls and Vol06 for the stairs. The whole structure is topped with tiles from Jenx's Quais de Seine range. I would like to take this opportunity to ask if any of you know of a corner building with a roof similar to the Manchou's buildings. I like the AVG_Colignon, but it's not the type of roof I'm looking for. Thank you in advance.
  14. Show us What you're Working On

    Beginning to definitively establish the walled city...
  15. I really like the concepts you use to develop your cities. Your walkable city is a perfect and admirable example. In your search for clean energy, you could implement pedestrian energy. I believe there is a company that manufactures piezoelectric tiles that convert pressure into electrical energy by recycling old tires. One could imagine a “reward lot” that would become accessible once a certain pedestrian flow was reached and the “Tire Recycling Program” ordinance was activated. The energy produced could be linked to the pedestrian flow in your city.
  16. Show us What you're Working On

    Trying to rebuild the fortified town in a more harmonious way, if I may say so, using few buildings, repeating them while seeking to vary their facades.
  17. Show us What you're Working On

    Seeking to advance in the world of BAT as well as in the development of my port, with a basic overview of my next BAT.
  18. Show us What you're Working On

    Second foray into the world of BAT. I tried to apply myself this time.
  19. Show us What you're Working On

    Still focused on developing port activity...
  20. Show us What you're Working On

    Continuing to build port activity...
  21. Show us What you're Working On

    I was advised to use GIMP to do my silly stuff. It was rather confusing at first, but I'm starting to understand why it was recommended to me. It's a practical and powerful tool. Thank you, Hugues.
  22. Show us What you're Working On

    The buildings, parking, and landscapes are perfectly balanced. Excellent distribution of the different areas. I also feel like I've seen this somewhere before.
  23. Chapter 20: A New World Rising

    A story set in a historical context, accompanied by images that match the narrative, which is really enjoyable to read. I love it. I really like the look of your city, with the beginnings of its future grand avenues, where wealthy merchants will undoubtedly settle. Let's hope that Parisian buildings never make their way there.
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