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Luna

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About Luna

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  1. Smolninskoye I - The House of the Soviets

    Your Smolny Institute screenshot was used in Tasting History with Max Miller's "Cooking on the Soviet Home Front During WWII" video! (Visible between 20:21 and 20:37) Sadly, only one of the images used in the video was credited, and this was not that one.
  2. In that case, I'll keep using it. By using Valve's Gamescope to emulate a 1080p monitor to run the game in, I'm able to run it fullscreen at a compatible resolution (runs faster than windowed mode and no CTDs) while being able to easily choose between windowed and fullscreen without restarting the game.
  3. Correct, I use Proton, so it would be wrapped by wined3d (at least until dxvk starts supporting DX7). My monitor is 4k, but the desktop runs at 5k and downscales the output since I do 150% DPI scaling. (I'm on X11; I'm not sure if Wayland uses the same hack to accomplish fractional scaling.) Also, I did figure out one thing: part of my problem was because I forgot to remove the -CustomResolution:enabled launch argument. Windowed mode now works, though it is slow. Fullscreen mode still goes 5k regardless of the ini, though it will lock up now instead of CTDing. Does this plugin accomplish anything if you're fine using CLI options and don't want to use SCGL? Because if not, I'm just going to go back to my old setup.
  4. With the plugin installed (even if I set Enabled=false in the ini), the game briefly shows the region view at full resolution (5120x2880), but only on a small fraction of the screen, and then CTDs. Even if I set the resolution in the ini to 1920x1080 and the renderer to Software (or another configuration which should not cause a problem), the same thing happens. Any idea what might be going wrong? Also, is the SCGL renderer included or do we need to compile and install that separately?
  5. FYI, there are 2 files with the same name and same contents but different file modification dates in the zip file, so I think you forgot to remove the old version when you updated it.
  6. SC4Fix: Third-party patches for SC4

    The single greatest mod for the game. Before, placing tram-in-road or elevated rail was fraught with CTDs. Now, it's all fixed. Every single one of them. The NAM team should be packaging this in, it's such a drastic quality of life improvement.
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