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Igorp133

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About Igorp133

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  1. Ooo, the famous Ludmilla, made by Luhansk Lokomotivfabrik!
  2. @BadPeanut Thank you for your amazing assets! Without them this game wouldn't be so much fun! If you want some inspiration for new roads, take a look at street with grass covered tram tracks https://www.google.com/maps/@52.5537048,13.4706794,3a,75y,126.76h,75.57t/data=!3m6!1e1!3m4!1snKlCl1mG02K_V47JAG79Aw!2e0!7i13312!8i6656?hl Tram tracks with visible sleepers https://www.google.com/maps/@52.5542076,13.4813746,3a,75y,96.06h,82.51t/data=!3m6!1e1!3m4!1sne80s4YmRsH2PUrzxcvTSw!2e0!7i13312!8i6656?hl And similiar tram tracks with the separate right-of-way https://www.google.com/maps/@52.5662216,13.5018718,3a,75y,315.02h,81.32t/data=!3m6!1e1!3m4!1sFkHS29dR1KzLkzMX5mHSiQ!2e0!7i13312!8i6656?hl https://www.google.com/maps/@52.5456413,13.5564445,3a,76.8y,181.23h,90.73t/data=!3m6!1e1!3m4!1s9oNVFWtXdlInlRNSgkM1LA!2e0!7i13312!8i6656?hl Please note the catenary support. Also, have you ever thought about making tram reversing loop with a station as a separete asset? https://www.google.com/maps/@52.57277,13.4948794,232m/data=!3m1!1e3?hl P.S. These are not requests, just some ideas for inspiration and food for thought...
  3. Catenary Replacer

    Thank you Tim! I haven't come to this idea, because I'm not a big friend to Asset Editor after a series of crashes...
  4. Catenary Replacer

    @Tim The Terrible Thank you for you work, we really appreciate your effort put into awesome CS mods. When this mod was released, I remember there was a bug with "No Catenary"option. The gantries were absent but wires were there. Since there is no support for multi catenary styles in one game, can you bring us back that bug, so we can build tracks with different catenary styles with the help of good old Prop Line Tool.
  5. So do I, so do I... And with a tram style catenary, like LA Gold Line style catenary in TimTheTerrible's Catenary Replacer Mod
  6. @andreharv I wonder if this project is still in your “to do” list, especially considering new opportunities which road modding tool provides?
  7. @R3V0 By the way, it is made by Stadler also...
  8. I wonder if the quays are supported? I wish there would be thinner quays...
  9. First of all I think about possibility to choose catenary support both for tram and train tracks. The second is to change the textures of tracks. There are so many varieties of tram tracks IRL and the only on in CS.
  10. @boformer With the new road modding tools new possibilities are available. Can you share your plans about updating your awesome mode to extend its functionality, for example support of train and tram tracks?
  11. LA Expo Line (WIP)

    That sounds really promising! Generally I like snowfall trams very much, despite they have uncommon features. Trams in CS are uni-directional and they need a ballon loop for reversing just like classic trams/streetcars, but at the same time they can utilize island platforms (remember stops at avenues) which means they should have doors on both sides. The fact is that IRL most light rail systems use bi-directinal light rail vehicles (LRV) i.e. there are no ballon loops for reversing. When a tram/LRV reaches end of the line, it goes backwards, just like a train, that's why trams/LRV have to have doors on both sides. Now I'm going to give you some more food for thought: Is it possible in CS to create special end-of-line tram stations with crossovers for changing direction or it depends on vehicles?
  12. LA Expo Line (WIP)

    @Tim The Terrible Glad to see you've come back to CS Modding! Is there any news about MOM light rail tracks & catenary?
  13. @boformer, I know that life keeps you busy, but is there any chance that Network Skins will be updated to support changing of monorail tracks' pillars? It would be great to build something like this... (tram tracks beneath monorail)
  14. Yes, yes, I know, I've asked about MOM one-way tracks. Maybe @andreharv and @Tim The Terrible have some news for the community...
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