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2 RecognisedAbout jace888
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hi there, been playing very long and consider a very good player, kinda an expert please add me origin ID: jaces888 thanks!
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Looking For SimCity (2013) Active Players
jace888 replied to cyberDefault's topic in SimCity (2013) Region Games
Hi there, I'm not sure whether you are still active, but you can add me and we can play: Origin ID: jaces888 -
hi there. I may be late but I recently gotten active again. my origin ID is jaces888 thanks
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I'm looking for 24/7 players for SimCity (2013)
jace888 replied to BeefStu101's topic in SimCity (2013) Region Games
Hi there, Let me know if there is room for one more. origin id: jaces888 -
jace888 changed their profile photo
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- 14 Comments
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- 1
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- garbage
- incinerator
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Have a question Yayie, has anyone thought of moving the dotted lines that represents the city borders and the data maps of coal, ore and other things to the proper section and is anyone working on this issue in terms of an update to this? Just want to understand the progress whether its actually virtually impossible to do so or there is some realm of possibility just that the modders haven't figure it out yet. Don't get me wrong, I love this mod wholeheartedly and cannot wait for that issue to be configured together with the extended boundary :)
- 412 Comments
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MaxvSk, I found a small bug when I used your mod. When used on existing maps, the roads underneath the megatowers do not disappear when they get deleted. and they are permanently there. It would be great if you can fix that. Love your mod that's for sure. Pls help notify the developer pls. Thank you! :)
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Offline-Only Mod: "UniDirectional Networks (UDoN)"
jace888 commented on xoxide's file in SC13 Game Mods
THANK YOU SO MUCH for the mods until now. Love using them and been uploading the cities with those mods on my youtube channel. Anyway, wanted to ask the modders whether there is an update of using the uDoN in online/multiplayer mode since the last iteration which is this: Today 6/23/2014 - Version 1.5 Uploaded Online Beta Testing edition. (May Cause Roll Backs At 20 Minute Points) Uncertain need more testing have at it. ( DO NOT USE WITH EXTENDED BOUNDARY OR ALL RCI PLOP AT THIS TIME IT WILL ROLLBACK IF YOU DO). CoTs may be required EP to prevent Roll Backs .. do not yet know for certain. THANKS :) -
Offline-Only Mod: "UniDirectional Networks (UDoN)"
jace888 commented on xoxide's file in SC13 Game Mods
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megatower Mega Tower with Realistic Population (MTRP)
jace888 commented on Nikola101's file in SC13 Game Mods
So this mod should solve the problems of: -we can't find any work -we can't find any shopping nearby -cannot find shops and park -we are sick, we are leaving if let's say I managed to build all of the necessary things like industrial zones, hospital, school, parks and commercial areas surrounding but not on the megatower itself?- 44 Comments
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- realistic population
- more jobs
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(and 3 more)
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Offline-Only Mod: "UniDirectional Networks (UDoN)"
jace888 commented on xoxide's file in SC13 Game Mods
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Offline-Only Mod: "UniDirectional Networks (UDoN)"
jace888 commented on xoxide's file in SC13 Game Mods
tomsniper121, I also tried the crack by razor which automatically included simcity cities of tomorrow and 10.1 update. the game by them is the only one working with this uDoN mod and many other mods by Project Akar. The nos team which I liked only supports up to March with update 10 only. FYI, if you were thinking of getting the game which I did when its on sale, the presaved files that you created during the cracked games by razor1911 or nosteam can be played with the original single player DRM mode. Also, less hastle when installing new mods by Project Akar which has organised the layout very well! I have some videos which shows those extra mods. http://www.youtube.com/watch?v=bWMkMrHpR-c I may one day make a video with all of the mods xoxide and Project Akar has collaborated! -
Offline-Only Mod: "UniDirectional Networks (UDoN)"
jace888 commented on xoxide's file in SC13 Game Mods
