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garyF

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About garyF

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  1. A Close Up

    Apologies for putting this up so late. Yea, lots of work (especially my new plopped region). This one is a close up of the city I posted in "Ushering the Industrial Age" with Dark Night effects. Hope you like it. I tried stitching these two vertical panoramas, but it just didn't work out. There'll be one last city I plan to finish "growing" before I devote my entire SC4 time to the plopped region. (The one with many tunnels and bridges.)
  2. Teaser

    well folks, it's been a while since i last posted, because i was up to something I didn't like to do all this while... plopping. but it gave me more control of what i wanted where. this is a picture of what was going on while you waited. suggestions are welcome (actually, needed ) as i am plopping a whole region for the first time!~ (thanks to all those on ST who inspire me to continue playing this game, even after 11 years since its inception)
  3. nice to know that the multiplayer thing is underway. i had voted for it a long, long time ago... (can't remember :P)   is it too late to join?
  4. Tzargrad...

    very well done, Hiigarar!~ WTF!~ (well, that's fantastic!~)   :-)
  5. 黛の憂鬱 | Melancholy of Mayuzumi

    woah!~ very nice indeed... i noticed you were taking quite some time to post a new entry to your CJ, but then i got busy with my own exams and didn't see that you posted on 29th!~   this theme is very novel indeed!~ sorry to say i was disappointed to know that twitter.com/Chihiro_Mayuzumi does not exist. i thought to follow him there as well. ;-)   and most importantly, nice city. :-) hmm... the japanese have switched to learning RHD? darn... i have a LHD licence :-( :P (just when I thought of cruising in Beika City x-( )   there's lots of detail to be appreciated in your city, including the painstaking street wires. i was about to post my pictures, but now you're making me rework and rethink of what the SC4 hobby actually is... x-( :-)  
  6. No Panic On The Simtanic

    nice night pictures :-)   but i'd prefer the Simtanic near the docks... or maybe a bit further out into the sea... it looks like it's aground.
  7. A Town is Born

    nice use of bats and props :-) but isn't it getting a bit repetitive?   I like the story... always wanted to create a region from scratch with a nice story, but it never worked out for me :-( I want to see Provident Bay come up and its natural harbour develop!~ (maybe with PEG's CDK? ;-) )
  8. Ushering the Industrial Age

    Replies (in the spoiler) A balloon ride over Wind "Welcome dear Guest," says Mayor Wanda, as she invites you to her mansion in Wind Village. "It isn't very windy here," she jokes, "but it'll be useful for a hot air balloon ride over my little cove. We will go up tomorrow morning." As you get in her house, the sims of Wind flock outside to greet you, their first visitor. "They're so glad you stopped by," she said. If you're thinking why the village was named Wind, it's not because of the south-easterly winds. It's because of the neighbouring village of Breeze. And of course, Wanda wanted something to go with her name. As you go up, you see her keen liking of symmetry. It's Hot in Oven All this farming has made the sims self sufficient. They now want to progress ahead. Mayor Fry is given the responsibility of creating the first industrial city in Casdent: Oven. With the population swelling over a 1000, Mayor Fry is advised to provide the sims with a house of worship. The advisors said that it helps calm frayed nerves, especially binary ones. Not too impressive in the night. But most of all, the advisors mentioned that it gives a sense of relief to the sims knowing that their loved ones can rest in peace after they crash… um… die. Keeping a power pole at the top of the graveyard ensured that the spirit becomes one with the heavens and the electricity which flowed through the sims houses. That way, the sims would be assured that their loved ones do not roam around as undead. Too eerie for a night mode picture? And we shall zoom in the next time!~ ;-)
  9. Mysore - a grown city

    you've cramped up everything so well!~ :P no wonder the airport is on the other side of town... i thought the mysore palace would be a good addition to the city.. ;-)   a lot of tunnels out there... i'll definitely need an underground map too! :D   and speaking of airport... i see two tunnels coming out!~
  10. (Banished) - Minetoe - A Logging Dynasty

    well, I rather missed your SC4 cities... which gameplay is this on?
  11. Breeze Village

    Ted, one of the more discerning sims, realised that rampant development was bound to create problems. He was wise, for his mother was a well-established researcher in the early days of the Empire; and she passed on wisdom when they were travelling to find a new land. She used to tell him stories every night about life, the universe and everything. Sadly, it seems smartness has its side effects. She decided that 42 was the age to die (instead of the common sense age of 100 (which in my opinion, is as stupid anyway)) and so on her forty-second birthday party, she bade farewell to everyone on the ship and was never seen again. Ted, now 24, saw the sims just trying to rampantly colonise the land; and decided to go some distance and create a food resource for the hungry sims. Of course, there were those who were against him, for they feared that he might gain total control once he came to power. The sims broke up into a number of groups, each one with its own radical ideas. What happens next can only be feared now. Leaving the other power-hungry sims aside, Ted went up the banks of the Casdent River (another river, which fed into the same sea) and built a farmland there. But first, of course, he got his house built with pomp and splendour. The farmlands were criss-crossed with canals, essential for irrigation. On one of those occasional hot air balloon rides over the town, we can clearly see the edges of the village. The sim world is flat indeed! Ted ensured the continuous supply of water and electricity by installing water wheels and windmills. Small shops already sprung up, catering to the grocery needs of the sims. A power transformer provided an extra boost of electricity stability. Across the river, on the other side of the village, more shops spring up. The engineering feat of the village: a stone bridge across the river. It cost ¤2000 and six months to build. Ted was wise. He built a clinic early on so that sims don't die to disease, as many of the members of the Expedition died. As we let the sleepy little village of Breeze rest… Next up: The neighbour village tile of Breeze.
  12. イースターの旅 | An Easter Journey

    I think japan drives on the left side of the road... ;-) otherwise, I like the metropolis :-)
  13. Farming Brings Civilization

    i don't know if i use the "bridge height mod"... i haven't installed it myself, but I've included NAM 32. the problem is that the special textured and covered street bridges are all high. the others are at normal land level.
  14. Some random pics again

    nice curves you've got there!~
  15. Manipur - A balloon ride.

    feeroz123, this is really a nice city... :-) and how did you get that Chamber of Commerce and Industry? and all those high-rises so fast? do you use CAM?
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