-
Content Count
365 -
Joined
-
Last Visited
Content Type
Profiles
Forums
Omnibus
News
Features
Downloads
City Journals
Calendar
Gallery
Everything posted by Thunderman
-
Oops! Double post! please delete!
-
Ok guys, I've tested this mod for about an hour without any lots or mods installed en have concluded that there are NO problems found or encountered! The only thing I've discovered that I couldn't use any of my normal trains together with this mod, but I think it was the purpose so we could test this mod for the future...? May I suggest for new tracks, such as the track molded in concrete! Because in real life it is everywhere that those tracks are molded into the concrete in cities... Also want to suggest to add a new line in the Dataview map, so we can easily separate train tracks & tram tracks... I hoped I could be of any service Greetz Thunderm@n
-
I am following the progress of this project and I began to wonder something... If this modd becomes finished for use, will it co-exist beside the normal trains and tracks? So we can use this both in our city's? Or will it overwrite the trains and its tracks??? Greetz Thunderm@n
-
Hi there! I'm Thunderm@n, which some of you might know/heared about me. My real name is Ren
- 5,870 Replies
-
- simtropolis
- community
-
(and 5 more)
Tagged with:
-
Date: 9/23/2004 6:36:43 PM Author: Speedy Nice interchange! what to download to have the opprtunity building one?quote> You need the NAM installed, and then select the right interchange using the TAB Button, It's the Y-Interchange and he had connecting several off these to get the above results!
-
- 15 Comments
-
- 1
-
-
Would it be possible to get our hands on the source code? Or would that be a very big mistake to do? Just wondering about it, so don't blame me for thinking about a solution! Greetz Thunderm@n
-
T7T I saw that the new threads were up, but it makes me wonder, will it be more usefull when you made all the NAM threads sticky? Because then it would be easier to find it and more effective in my opinion. Just making suggestions and helping to make it more usefull. Greetz Thunderm@n
-
I agree on that, but I had the RORM installed months before I just installed the NAM, so I didn't knew that the NAM had such features... Only noticed it when I tried to figure out what kind of features the NAM had. That's the reason why I stumbled onto this problem...
-
Hi guys I recently made a post that I had a problem with the NAM. The7Trumpets have helped me with it so I could find the problem, and now I've discovered that the Road Over Rail Overpass Mod is conflicting with the NAM! The Road Over Rail Overpass Mod is conficting in a way that some of the features the NAM has, it can't be placed! Maybe someone can now easily find out what it is causing it? So that those 2 mods can exist side by side to eachother? I know the NAM already has those features that the Road Over Railoverpass Mod has, and I personally think that the RORM (road over railoverpass mod) has become obsolete? Thanks to 7trumpets for helping me out! Greetz Thunderm@n
-
Hi guys! First of all i'll like to say that you guys deliver great work with the NAM! Pls keep it going! But my mainly problem that I have is that I can't select some of the features that the NAM has! As for instance, I can't select the new cloverleaf, and some of the seperate on/off ramps! I can however select the ANT tool, but that's about it... I have tried to re-install the NAM but didn't work... Can someone help me with this? Because I like those features alot! Thanks in advance! Thunderm@n
-
-
-
Hi there! Got a challenge request for a BAT building. I would like to see the dutch KPN Building (Royal Dutch Telecom Company) Here's some info about the company: Company logo: Shape of the building to be BAT-ted: Side View of the Building: Front View of the Building: If someone will bat this for me and you need extra info about the building or the company please page me or contact me by email: r.jantschik@casema.nl If you'd feel like in having more foto's from it, it is no problem, because it's nearby where I live, so i can easily drive to it to make more pictures of the if needed. Thankx
-
-
Tutorial on the use and organization of the Plugins folders
Thunderman replied to GrampaAl's topic in SC4 - Custom Content
Yeps, That's Right Kuplet! -
S&A Corporation : Open And Ready For Requests
Thunderman replied to clindhartsen's topic in Simtropolis Related
Looks Great! Thanx for the hard work! Greetz Thunderm@n -
-
-
-
-
-
- 24 Comments
-
- agriculture
- farming
-
(and 7 more)
Tagged with:
