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AmiPolizeiFunk

I don't like the street names implementation

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A. Many roads IRL change names along the way. You can't control where roads change names in C:S, afaik.

B. "All on" or "All off" sucks. I have thousands of roads. I don't want the auto-generated names. I want to slowly name my roads and only have the ones that I have named be displayed.

 

Can this kind of stuff be modded?

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50 minutes ago, AmiPolizeiFunk said:

Can this kind of stuff be modded?

The answer is always yes.

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Well, the another wish would be to get rid of the annoying watermarkings for the ferry lines. It looks like the ferry is already sunken and masses of people are trying to swim to survive.

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Regarding point 2, I agree. But it's not keeping me from using the feature at all, I still love it.

Regarding point 1: you actually can! You can drag the end points of a segment when changing the road name. There's also another "dot" on the line indicating which road you're editing, you can change the position of that dot by clicking on another part of the line. Not sure what the function of that dot is though...

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    That's cool, I'll try moving some dots around. As for point 2, I would like a simple way to delete all of the auto-generated names. Maybe replace them all with spacebar or some other innocuous character.

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    Looks terrible on modular stations though. 

     

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    33 minutes ago, R3V0 said:

    Looks terrible on modular stations though. 

     

    hahahaha omg I hadn't considered that! ah well

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    40 minutes ago, Bad Peanut said:

    hahahaha omg I hadn't considered that! ah well

    Never mind, I found a brilliant use for them: 

    sSYi6Aj.png

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    That's what I do for dead-end roads lined with parking lots in front of/behind - for example - big box stores: I just give these bits of road the name of the store they 'serve'.

    What I would like to know is whether road names are programmatically accessible through road segments/nodes: that could perhaps open new possibilities for customized exit/highway number signs (for example by reading a highway ramp node's road name - say I-70 - and outputting/overlaying that name on the highway route sign).

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    1 hour ago, R3V0 said:

    Never mind, I found a brilliant use for them: 

    Clever!

    If there's some mod coming to enhance these features I would also like to add that it would be nice if we could change the opacity of the names. I would like them to be semi visible so they don't stand out so much.

    And the same for district names too would be nice and to hide the policies because they're annoying.

    Anyway, those are my suggestions. ;)

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    2 hours ago, AmiPolizeiFunk said:

    Is there some modtools or file edit hack that I can do to rename my thousands of streets to "."?

    I haven't had time to take a proper look at the new stuff in the code, but a run-once script that resets all street names by looping through them when the map loads sounds feasible. I suspect one could even add a customizable white-list (like a .txt file) with street names that should not be replaced when looping through all the street names.

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    Is there a street name database located somewhere, from where it gets these random names. I would like to change all of them to my anguage and also change "Street"  or "st." to "g." ; "pr." ; "al."

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    Before the "Official" implementation of naming roads there was and is a mod called Mark - A - Route http://steamcommunity.com/sharedfiles/filedetails/?id=649674529&searchtext=road .. This mod does a lot more than just naming roads it allows you to modify and make custom highway route boards and also be able to make those electronic dynamic road signs you sometimes see..

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    On 5/20/2017 at 7:39 AM, Judazzz said:

    What I would like to know is whether road names are programmatically accessible through road segments/nodes: that could perhaps open new possibilities for customized exit/highway number signs (for example by reading a highway ramp node's road name - say I-70 - and outputting/overlaying that name on the highway route sign).

    NetManager.Get/SetSegmentName() is what you're looking for probably. Appears to be configurable per segment, so if someone wanted to recreate road namer or something, that level of granularity is available.

    Also, thanks for the idea! Expect to see it in Mark-a-Route at some point in the future... 

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    9 hours ago, pauliaxz said:

    Is there a street name database located somewhere, from where it gets these random names. I would like to change all of them to my anguage and also change "Street"  or "st." to "g." ; "pr." ; "al."

    I would love to know this too -- it'd be nice to change some of the default names and/or add my own, etc.

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    The biggest transgression in my eyes is the fact that cinematic camera mode does not hide the road names. Now my nice sweeping film like shots have a big bunch of text ruining the aesthetic.

    Edit: Now that I think about it maybe it's my HideUI mod and/or the cinematic camera mod not the vanilla "camera mode". Darn being at work and not able to check!

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    10 hours ago, alborzka said:

    I would love to know this too -- it'd be nice to change some of the default names and/or add my own, etc.

    It's stored in the localized language file. Check out the Dutch language mod, my brother is currently working on an update.

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    6 minutes ago, Darf said:

    It's stored in the localized language file. Check out the Dutch language mod, my brother is currently working on an update.

    I just googled a bit on that file and seems like I can't edit it easily unless I download some program, but I'm on Linux and it's a Windows exe file so I'm not sure I want to get too messy.

    I'm not Dutch, would that mod enable changing default street names (like changing the "prefixes" and suffixes etc)?

    Edit: Went to the mod page again and actually read the description carefully this time -- can I just download the locale and add the names myself? Where would I store this locale file (I'm on Linux so filepaths may  be different, but a general direction would help)?


      Edited by alborzka  

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    In starting over, I now have the opportunity to name streets as I go. Has the interface changed at all since this feature launched? Are there any good mods to manage your streetnames yet?

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