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Show us Your Interchanges!

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9 hours ago, Lost Realist said:

Wait, what!? Where do those intersection pieces come from? What did I miss?

As @Tyberius06 pointed out, they were already on NAM 36, as part of the new flexible turning lanes. I find them extremely useful for urban expressways that lead to secondary roads. :yes:

4 hours ago, Flann said:

I may be wrong but it could be the new OWR ramps (Real Expressway) with NAM 38.

I tried experimenting with Real Expressway but so far it doesn't support OWR3 ramps or splits, only one and two lane OWR ramps

EDIT: Oh, and here's a tutorial that helped me learn how to use them:

 

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Check out my content on the STEX

Or pay a visit to my Lot thread to see the projects I'm working on!

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9 hours ago, Tyberius06 said:

Those are slip lane based ramps. Here is a little tutorial how to make it. It's fully dragable. They were already in NAM 36, but they were less advertised.
 


There are more configurations what you can play with:
 

- Tyberius

 

Thanks a ton! Draggable slip lanes completely escaped my attention somehow and in trying to get there recently I didn't think to use that OWR/RD mix for dragging them.

Man, that's some nice functionality.

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Two interchanges in one. I know I still need to litter some trees and add some signs to make it look better, but it's not too bad considering I spent the better part of an hour fussing with the controls and circumventing crashes to get it all built.

interchange.jpg.3052e1650aa207a0d26284081966d35f.jpg

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On 28.4.2020 at 2:43 PM, Terring said:

And after so many epic interchanges and intersections, let's put something small and humble, just for some variety *:)

5ea82395892fc_OptinTown-Dec.3211588017519.jpg.35c2be5dec0da06bbd7cb91d2e2e4441.jpg

Finally something that, with luck, I could manage ...*:thumb:

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Though it may not look like it now, this interchange is currently the most utilized junction located in the Lake Eagan City MSA.

The two lane ramp splits from S. 15th Ave. and connects the Lakeview neighborhood to PR-75 NB en route to Lake Eagan City's CBD.

This configuration is necessary as over 6,000 sims use this particular on-ramp.

PR-75 - S. 15th Ave. Unique Interchange.jpg

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That second one looks like it would take a few attempts, seriously tight placement in the bottom right with the merging flex pieces.

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Now that is one sweet rural interchange.

Can the diamond be shrunk any further or is this as small as it gets?

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My hodge-podge, Japanese-JCT-inspired, Three-way Y-Interchange that I tried to fit in right at the small space between the new residential and the old industrial. Not as clean or as beautiful as some of the other interchanges on this thread, but it gets the job done. Took me almost an entire day to draft and build. 

New London Tri-interchange.jpeg

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Serious question: If you are to become a Power Ranger, what color would you be?

 

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    I showed this in the regions thread but it really does do a good job of 'showing you my interchanges'

    And now for something different. Tinkered with the SC4 Cartographer today and made this collage showing the core of my region.

    https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=4019

    It's pretty huge (but not a big file) so best to use the link to view it

    LINK

    WVRpDm6.png

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    First Threeway Interchange !

    RHW Interchanges has for now and may be a not so favorite past time yet I managed to produce this nice three way interchange. Not multi level it turned out a wide varieation on the curvy on the On/Off primciple on one side and join ways. Nice result !

    eSn5AMo.jpg

    Enjoy !

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    Plumb Beach, Jamaica Bay, Brooklyn, New York, with car and bus access off the Belt Parkway.  :wub:

    thumbnail?mid=1yZvgQ9kRjerhKFg5E59OEB9Xw
    https://www.google.com/search?q=plumb+beach+(gateway+national+recreation+area)&tbm=isch&sclient=img

    This Plumb Beach area is part of my Belt Parkway recreation in New York, my latest SC4 region.

    https://npplan.com/parks-by-state/new-york-national-parks/gateway-national-recreation-area-park-at-a-glance/gateway-national-recreation-area-jamaica-bay-unit-overview/gateway-national-recreation-area-plumb-beach-at-jamaica-bay/
    It is accessed from the east-bound lane of the Belt Parkway, and it’s not uncommon for people stuck in traffic after work to pull in and wait things out by resting on the beach.
    ...
    Plumb Beach is one of the few locations within the Jamaica Bay Unit where you do not need a parking permit to fish. In fact, no special fishing permit or license is required from the National Park Service, but those 16 and older must enroll in the free New York Recreational Marine Fishing Registry, and all New York State fishing regulations apply.

    Gateway-476-775x436.jpg

    It's already a popular fishing spot in the real-life New York, with boating, kayaking, kite surfing, and beach walks.  In March of sim-year 109, the area has just been designated for further development with Car Ferry, new Maxis T-Interchange and FLUPs tunnels, with large commercial lots zoned in expectation of increased neighbour connection traffic.  Notice also the 4WD access to new campsite and fishing locations further east along the coast at Point Breeze.  *:ducky:

    I've taken pains to terraform and beautify the lagoon and natural beach side using DBE to drain the water, though I very evidently need me some MMPs.  *:read:

    5fdc63cd2add2_JamaicaBay-PlumbBeachFerryLoop.jpg.0e075c7258797a9bca9a1192d42e3103.jpg

    The FLUPs tunnels are highlighted with the Query tool.  Yes, you can use FLUPs tunnels to link up a Car Ferry Terminal, I'm rather happy to say!  *:bunny:

    FLUPs tunnels are surprisingly high in traffic capacity.  I'm thinking they might derive their traffic capacity from the light rail network, rather than the road or highway network.  I could have used the FLUPs tunnels to provide equal access for both inbound and outbound ferry passengers, but I decided to use different routes, to balance the traffic across a broader swathe of the commercial lots.

    The two Maxis T-Interchange pieces are a deliberate decision, not only to handle the cramped quarters, and diagonal orientation, but also the very significant traffic volumes.  My testing as at the 12 month mark yielded 31047 Ferry passengers per day.  About 13 thousand of the ferry passengers are driving or bussing in via the highway neighbour connection from Sheepshead Bay small city tile to the west, specifically to use this Car Ferry.  The close quarters were very challenging for the MHW to MIS transitions, needing rather judicious use of the NAM Disconnector to give me room to work.

    The local commercial traffic, is a small proportion of the overall traffic running through this area, by intention.  I'm running some experiments on traffic and commercial prosperity in this tourist city ... seeing just how far that traffic = prosperity connection runs.  This sim-year 109 marks the year that my Jamaica Bay large city tile has more than 1000 commuters travelling through, neither living nor working in Jamaica Bay, what I call "tourists*;) (though I know they are really just inter-city commuters wandering further afield) ... and yes, I am carefully avoiding the Eternal Commuter Bug.  :O>.<

    RCI shopfront access is provided by coastal streets and roads, by the FLUPs pedmalls, and by that little bit of OWR-2 running through the middle of the main commercial zone. The OWR-2 currently services 3045 cars per day.  Traffic levels on the OWR-2 are smaller because that's the inside clockwise carriageway of the Ferry Loop.  While the traffic paths are not too complicated, they yield an interesting variety of routes, which are fun to watch, too.  *:ohyes:

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    17 hours ago, Naomi57 said:

    Plumb Beach, Jamaica Bay, Brooklyn, New York, with car and bus access off the Belt Parkway.  :wub:

    thumbnail?mid=1yZvgQ9kRjerhKFg5E59OEB9Xw
    https://www.google.com/search?q=plumb+beach+(gateway+national+recreation+area)&tbm=isch&sclient=img

    This Plumb Beach area is part of my Belt Parkway recreation in New York, my latest SC4 region.

    https://npplan.com/parks-by-state/new-york-national-parks/gateway-national-recreation-area-park-at-a-glance/gateway-national-recreation-area-jamaica-bay-unit-overview/gateway-national-recreation-area-plumb-beach-at-jamaica-bay/
    It is accessed from the east-bound lane of the Belt Parkway, and it’s not uncommon for people stuck in traffic after work to pull in and wait things out by resting on the beach.
    ...
    Plumb Beach is one of the few locations within the Jamaica Bay Unit where you do not need a parking permit to fish. In fact, no special fishing permit or license is required from the National Park Service, but those 16 and older must enroll in the free New York Recreational Marine Fishing Registry, and all New York State fishing regulations apply.

    Gateway-476-775x436.jpg

    It's already a popular fishing spot in the real-life New York, with boating, kayaking, kite surfing, and beach walks.  In March of sim-year 109, the area has just been designated for further development with Car Ferry, new Maxis T-Interchange and FLUPs tunnels, with large commercial lots zoned in expectation of increased neighbour connection traffic.  Notice also the 4WD access to new campsite and fishing locations further east along the coast at Point Breeze.  *:ducky:

    I've taken pains to terraform and beautify the lagoon and natural beach side using DBE to drain the water, though I very evidently need me some MMPs.  *:read:

    5fdc63cd2add2_JamaicaBay-PlumbBeachFerryLoop.jpg.0e075c7258797a9bca9a1192d42e3103.jpg

    The FLUPs tunnels are highlighted with the Query tool.  Yes, you can use FLUPs tunnels to link up a Car Ferry Terminal, I'm rather happy to say!  *:bunny:

    FLUPs tunnels are surprisingly high in traffic capacity.  I'm thinking they might derive their traffic capacity from the light rail network, rather than the road or highway network.  I could have used the FLUPs tunnels to provide equal access for both inbound and outbound ferry passengers, but I decided to use different routes, to balance the traffic across a broader swathe of the commercial lots.

    The two Maxis T-Interchange pieces are a deliberate decision, not only to handle the cramped quarters, and diagonal orientation, but also the very significant traffic volumes.  My testing as at the 12 month mark yielded 31047 Ferry passengers per day.  About 13 thousand of the ferry passengers are driving or bussing in via the highway neighbour connection from Sheepshead Bay small city tile to the west, specifically to use this Car Ferry.  The close quarters were very challenging for the MHW to MIS transitions, needing rather judicious use of the NAM Disconnector to give me room to work.

    The local commercial traffic, is a small proportion of the overall traffic running through this area, by intention.  I'm running some experiments on traffic and commercial prosperity in this tourist city ... seeing just how far that traffic = prosperity connection runs.  This sim-year 109 marks the year that my Jamaica Bay large city tile has more than 1000 commuters travelling through, neither living nor working in Jamaica Bay, what I call "tourists*;) (though I know they are really just inter-city commuters wandering further afield) ... and yes, I am carefully avoiding the Eternal Commuter Bug.  :O>.<

    RCI shopfront access is provided by coastal streets and roads, by the FLUPs pedmalls, and by that little bit of OWR-2 running through the middle of the main commercial zone. The OWR-2 currently services 3045 cars per day.  Traffic levels on the OWR-2 are smaller because that's the inside clockwise carriageway of the Ferry Loop.  While the traffic paths are not too complicated, they yield an interesting variety of routes, which are fun to watch, too.  *:ohyes:

    If you look very carefully at an atlas of Brooklyn, you will find two enumerated "Plumb" Streets out there. 

    Brooklyn has 12 combinations of numbered streets. plain numbers, East numbers, West Numbers, South Numbers, North numbers, Flatlands numbers, Paerdegat numbers, Surf numbers, Beach numbers, Brighton numbers, Plumb numbers, and Bay numbers. 

    YIIIIIIIIIIIIIIIPE *:D


      Edited by Kiwiwriter47  

    Added a combination
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    Kiwiwriter

    aka Dave Lippman

    By Day: Senior Press Information Officer for Newark, NJ

    By Night: Occasional SimCity builder

     

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    27 minutes ago, Kiwiwriter47 said:

    Brooklyn has 12 combinations of numbered streets. plain numbers, East numbers, West Numbers, South Numbers, North numbers, Flatlands numbers, Paerdegat numbers, Surf numbers, Beach numbers, Brighton numbers, Plumb numbers, and Bay numbers. 

    Yea, I have noticed that!  It kinda freaks me out, seeing all the numbered street names when I take a gander at these New York localities on Google Satellite (as I like to do).

    In Australia, we always have proper street names here, not numbers.  Our motorways are numbered, and there's only a few of them, but I'm constantly mixing them up because one number seems much like another!  *:???:

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    On 12/18/2020 at 10:25 PM, Naomi57 said:

    Yea, I have noticed that!  It kinda freaks me out, seeing all the numbered street names when I take a gander at these New York localities on Google Satellite (as I like to do).

    In Australia, we always have proper street names here, not numbers.  Our motorways are numbered, and there's only a few of them, but I'm constantly mixing them up because one number seems much like another!  *:???:

    It gets funnier. If you start looking at street names in Queens, the massive borough north and east of Brooklyn, you will see that there are blobs of streets whose names are alphabetical order. That tells you the streets were part of some developer's brilliant plan in the 1920s or the 1950s, and he alphabetized them to make life easier for the residents.

    Some fun street names in Brooklyn and Queens:

    1st Court (Brooklyn)  There's no 2nd, 3rd, 4th, or 5th. I think they intended to name it, but never bothered to do so.

    Vaerken's Hook Road (Brooklyn) A 16th century Dutch village

    The Road to Lott's House (Brooklyn) Same neighborhood. Self-explanatory. He was an early Dutch settler.

    Force Tube Avenue (Brooklyn) Runs over a water force tube from Ridgewood Reservoir to..

    Conduit Avenue (Queens and Brooklyn) which takes the water into eastern Queens.

    Coleman-Soarson Court (Queens) It's a half-block-long dead-end court in Howard Beach, near a dreary creek, a subway station, at JFK International Airport.

    Shad Creek Road (Queens) On the island of Broad Channel. A lot of fishermen live there. It also is home to the Jamaica Bay Wildlife Refuge. It's at the end of the universe, but you can get there on the A train.

    Acme Terrace (Queens) Also on Broad Channel.

    Spencito Road (Queens) A dead end one-block street on Broad Channel.

    Highland View Avenue (Brooklyn) It's one block. Dead flat, In Coney Island, so it has a good view of the New Jersey Highlands.

    New Utrecht Avenue (Brooklyn) You saw it (and 86th Street) in "Saturday Night Fever," when John Travolta struts along, carrying his can of paint. That film was a very good depiction of New York and its lower middle-class in the late 1970s, down to the big hair, polyester outfits, and questionable music. My daughter's generation has better stuff.

    Old New Utrecht Road (Brooklyn) The original version of this major thoroughfare! I love that name!

    Avenue X (Brooklyn) The city tried to give its avenues (heading south) alphabetical names, but lost ideas after Albemarle Road, Beverly Road, Cortelyou Road, and Ditmas Avenue, so they went with initials from E to X. So right by Coney Island, X marks the spot.

    Not bad, huh?

     

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    Kiwiwriter

    aka Dave Lippman

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    By Night: Occasional SimCity builder

     

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    On 11/2/2020 at 3:26 AM, Munchmill said:

    My hodge-podge, Japanese-JCT-inspired, Three-way Y-Interchange that I tried to fit in right at the small space between the new residential and the old industrial. Not as clean or as beautiful as some of the other interchanges on this thread, but it gets the job done. Took me almost an entire day to draft and build. 

    New London Tri-interchange.jpeg

    Very impressive. I see the westernmost portion of the superhighway isn't finished yet, and neither is the rail line. Good on you for putting down one-way streets. They do ease traffic.

    That dead-end road leading into the park...is that a connection point to something?

    You may want to plant more trees in that undeveloped area, to cut down on pollution. It's a great zoning barrier between your industry and your housing sector on the other side.

    For this fine work, you deserve a pun.

    Complimentary colors pun.jpg

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    Kiwiwriter

    aka Dave Lippman

    By Day: Senior Press Information Officer for Newark, NJ

    By Night: Occasional SimCity builder

     

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    16 minutes ago, Kiwiwriter47 said:

    It gets funnier. If you start looking at street names in Queens, the massive borough north and east of Brooklyn, you will see that there are blobs of streets whose names are alphabetical order. That tells you the streets were part of some developer's brilliant plan in the 1920s or the 1950s, and he alphabetized them to make life easier for the residents.

    I would have done that if I'd been there in the 1920s.  *:lol:
    Mind you, that sort of weirdness appeals to my sense of humour, too.

    19 minutes ago, Kiwiwriter47 said:

    Avenue X (Brooklyn) The city tried to give its avenues (heading south) alphabetical names, but lost ideas after Albemarle Road, Beverly Road, Cortelyou Road, and Ditmas Avenue, so they went with initials from E to X. So right by Coney Island, X marks the spot.

    :rofl::lol:

    19 minutes ago, Kiwiwriter47 said:

    Force Tube Avenue (Brooklyn) Runs over a water force tube from Ridgewood Reservoir to.

    I'll be doing small city tiles in that vicinity soon, Highland Park and Cypress Hills, so will be sure to add Force Tube Avenue in.  It's a bad ass curious name, and it's very, very curious weird diagonal in the street layout, so many one way roads, and Force Tube Avenue is one way in BOTH directions!

    I'll be doing Ridgewood Reservoir, too.  *:yes:

    19 minutes ago, Kiwiwriter47 said:

    Shad Creek Road (Queens) On the island of Broad Channel. A lot of fishermen live there. It also is home to the Jamaica Bay Wildlife Refuge. It's at the end of the universe, but you can get there on the A train.

    I'll be doing the Jamaica Bay Wildlife Refuge, complete with highway for the Cross Bay Boulevard, and railway for Broad Channel Station, and diagonal bridges for both.  The terraforming, street layout, and decorating, of that area is going super challenging, to try and represent the combination of natural and human features ... and all those little jetty houses!  As tantalising as that city tile looks, I'm leaving it until my SC4 aesthetic skills improve some more.

    19 minutes ago, Kiwiwriter47 said:

    New Utrecht Avenue (Brooklyn) You saw it (and 86th Street) in "Saturday Night Fever," when John Travolta struts along, carrying his can of paint. That film was a very good depiction of New York and its lower middle-class in the late 1970s, down to the big hair, polyester outfits, and questionable music. My daughter's generation has better stuff.

    She liked Grease, but I don't think my daughter will ever catch Saturday Night Fever.  Unforgettable movie, but I have distinct difficulty trying to remember the point of that story!  

    Thanks for the funny street names, I'll be taking note of them to look them up as I do each city tile.  :)

    31 minutes ago, Kiwiwriter47 said:

    Some fun street names in Brooklyn and Queens:

    1st Court (Brooklyn)  There's no 2nd, 3rd, 4th, or 5th. I think they intended to name it, but never bothered to do so.

    Vaerken's Hook Road (Brooklyn) A 16th century Dutch village

    The Road to Lott's House (Brooklyn) Same neighborhood. Self-explanatory. He was an early Dutch settler.
    ...
    Conduit Avenue (Queens and Brooklyn) which takes the water into eastern Queens.

    Coleman-Soarson Court (Queens) It's a half-block-long dead-end court in Howard Beach, near a dreary creek, a subway station, at JFK International Airport.

    Shad Creek Road (Queens) On the island of Broad Channel. A lot of fishermen live there. It also is home to the Jamaica Bay Wildlife Refuge. It's at the end of the universe, but you can get there on the A train.

    Acme Terrace (Queens) Also on Broad Channel.

    Spencito Road (Queens) A dead end one-block street on Broad Channel.

    Highland View Avenue (Brooklyn) It's one block. Dead flat, In Coney Island, so it has a good view of the New Jersey Highlands.
    ...
    Old New Utrecht Road (Brooklyn) The original version of this major thoroughfare! I love that name!
    ...

     

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    Just north of Broad Channel is "The Raunt," an island that was supported by this Long Island Rail Road Station.

    The Raunt station - Wikipedia

    nyc edges: The Islands of Jamaica Bay; Broad Channel, The Raunt and Goose Creek (part 1)

    nyc edges: The Islands of Jamaica Bay : Broad Channel and the Wildlife Refuge (Part 2)

    The Raunt was occupied in the 1930s by a Scottish guy who would chase local fisherfolk off his property.

    Force Tube Avenue has exactly one house on it, because the street is essentially cover for a water force tube from the Ridgewood Reservoir, and thus, artificial.

    All five boroughs of New York have a "Broadway," but the ones outside of Manhattan are more workaday and less glamorous.

    There are a bunch of streets in a Staten Island development named for the Mercury astronauts, although Wally Schirra is misspelled.

    3rd Avenue in Manhattan leads to Third Avenue in The Bronx. The artery held the 3rd Avenue El until 1955 in Manhattan and 1973 in The Bronx, but there was no 1st or 2nd Avenue in The Bronx, so the avenue is "Third" on the signs....except at the subway station at 149th Street. Nobody seems to care. My father closed the former and we both closed the former.

    The Bronx also has some great street names: "Ploughman's Bush" in ritzy Riverdale in the West Bronx is one. It's a private street. A lot of bigshots have lived there, including the Kennedys, Joe, Jack, and Bobby. The USSR also had a massive compound there as housing for its Embassy staff, where they had a school. In that, the kids learned about Lenin and Marx. I don't know if they still have it...or what they teach now. Houses on the "Bush" go for $1 million US a pop.

    By the way, the legendary staircase where the Joker dances is right by the 167th Street Station of the No. 4 train...which makes it one stop north of Yankee Stadium. So before you go to a Yankees game, you can tap-dance down the staircase. Just be a nice person and don't make life difficult for the local folks who rely on that to climb that hill, and purchase something at the bodega atop it...they get rather annoyed by all the tourists flooding their neighborhood with selfie sticks. 

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    Kiwiwriter

    aka Dave Lippman

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    By Night: Occasional SimCity builder

     

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    On 04/09/2020 at 2:51 AM, Toron Beldevar said:

    Two interchanges in one. I know I still need to litter some trees and add some signs to make it look better, but it's not too bad considering I spent the better part of an hour fussing with the controls and circumventing crashes to get it all built.

    Pretty whizzy, that.

     

    On 10/06/2020 at 8:17 PM, PMoore97 said:

    Here are some others that I have made...

    Very impressive interchanges...I hope there are enough signs so DimDrivers don't get lost. *:)

     

    On 05/09/2020 at 10:29 PM, clonedclone87 said:

    Though it may not look like it now, this interchange is currently the most utilized junction located in the Lake Eagan City MSA.

    The two lane ramp splits from S. 15th Ave. and connects the Lakeview neighborhood to PR-75 NB en route to Lake Eagan City's CBD.

    This configuration is necessary as over 6,000 sims use this particular on-ramp.

    Think you got enough superhighways there? *:D

    Seriously, that looks sharp.


    Kiwiwriter

    aka Dave Lippman

    By Day: Senior Press Information Officer for Newark, NJ

    By Night: Occasional SimCity builder

     

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    Might end up getting swallowed by the forest, or looking like this

    abandoned-road-to-nowhere-fall-photograp

    Speaking of which, Tom Scott recently made a video about an abandoned highway in England which is now used as a film set.

    It's quite interesting

     

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