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WMP Truck Ferry, by DocRorlach

 

The third ferry in our series contains two lots, sharing several local dependencies (all available from this site):

 

* WMP Truck & Car Ferry (8x5)

This is the game's first large-scale ferry port and the first aimed entirely at streets. It acts as a standard car & passenger ferry, but at 8x5 takes up a fair bit of space and is best suited for industrial areas. It comes with a separate truck parking lot, featuring time truck and car queues as well as timed parked cars.

* WMP Truck Parking (8x3)

The parking lot is meant as a complement to the ferry lot itself, and ideally sits across the street. It uses the same trucks and cars, plus some extra, timed queues, but has neither jobs nor other functions.

 

Best placement for the ferry lot is on a gentle, sloping area of the waterfront. We recomend that you do not terraform for it, but let the ferry lot settle the terrain.

 

Lot Details:

Lot Size: Truck Ferry: 8x5; Parking Lot: 8x3

Plop Cost: Truck Ferry: § 2,450; Parking Lot: § 495

Bulldoze Cost: Truck Ferry: § 1,100; Parking Lot: § 300

Power Consumed: Truck Ferry: 80 MW/month; Parking Lot: 24 MW/month

Water Consumed: Truck Ferry: 45 gallons/month; Parking Lot: 5 gallons/month

Jobs: Truck Ferry: C$: 45, C$$: 25, C$$$: 15; Parking Lot: none

Ferry Type: Car & Passenger

Capacity: 5,000

 

Dependencies:

To ensure the proper functionality, make sure the files mentioned below are installed in the plugins folder. Dependencies for the different ferry types vary only slightly - you only need to download each dependency once.

* wmp_ferry_props01.dat

* wmp_cars_props02.dat

* wmp_power_props01.dat

* wmp_texture05.dat

* wmp_texture06.dat (included in main download)

 

Credits:

While the usual thanks go out to everyone around the Pegasus site & teams and to Dave for his patience with testing this stuff, this project would have not been possible without the creative efforts of quite a lot of people in the 3D modelling world:

First off, there is Max Grueter in Switzerland, whose Working Class Heroes are found on all the ferry lots; for the trucks and cars I owe thanks to a whole slew of designers: Jost, jrn91, anonymous, col1, mike409, mclarenman, banamana, sandman, mago, williamT, matt372, and poolboy.

 

Special thanks must also be offered to Murimk, who really started this nightmarish project with his suggestions & critiques, and who provided the timed props.

 

Problems?

If you have problems with this lot it is most likely that you did not download all the dependencies or - just as likely - that we made a mistake. You can contact us via email at comments@workingman-productions.co.uk. Best include a screen-shot illustrating the problem.

 

If you downloaded this ferry before August 30, 2011 and found a brown box on either the parking lot or the ferry, please download the wmp_truckferry_fix.zip. No need to bulldoze or replop.


What's New 1.1


Released

  • Fixed brown box appearing for users who never downloaded any WMP stuff before.
  • Downloads after August 30, 2011 do not need the wmp_truckferry_fix.zip (link above).
  • Like 3
  • Thanks 1



User Feedback

Recommended Comments

How does it integrate with other ferries? Do it need to be paired so trucks can go somewhere?

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[quote name='Mark O' timestamp='1314545870']
How does it integrate with other ferries? Do it need to be paired so trucks can go somewhere?
[/quote]
It simply uses the standard in-game ferry. Making a replacement for that - if at all possible - is beyond my beginner skills. Which is the same reason I will not be making a ferry. You can use SOMY's car ferry as a ploppable prob, though..

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Very nice,but I'm getting a small brown box in the lower right hand corner on top of the ramp where the cars are? I down loaded all dependencies? Any advice?

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[quote name='carsgolf4' timestamp='1314568338']
Very nice,but I'm getting a small brown box in the lower right hand corner on top of the ramp where the cars are? I down loaded all dependencies? Any advice?
[/quote]
On top of the ramp? Or on top of the floodlight? Because there are no props on the ramp itself - everything there is batted. I suggest you use the email address in the above description and send us a picture. I can only imagine that you forgot to download the power props, but unless I see it, I cannot be sure.

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This is probably about to be a stupid question, but can this ferry port actually pass truck traffic, or is that only a cosmetic theming?

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I'm getting a brown box on the right side. I double checked, and I do have all the listed dependencies. Awesome looking ferry terminal though!

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[quote name='joe2102001' timestamp='1314673880']
I'm getting a brown box on the right side. I double checked, and I do have all the listed dependencies. Awesome looking ferry terminal though!
[/quote]
The file has been fixed. For those who have the problem, a small fix file is available at WMP: download the [url="http://workingman-productions.co.uk/downloads/exchange/wmp_truckferry_fix.zip"]wmp_truckferry_fix.zip[/url] and unzip it into your plugins folder (28KB)

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[quote name='d_j_p1' timestamp='1314730455']
[quote name='joe2102001' timestamp='1314673880']I'm getting a brown box on the right side. I double checked, and I do have all the listed dependencies. Awesome looking ferry terminal though![/quote]The file has been fixed. For those who have the problem, a small fix file is available at WMP: download the [url="http://workingman-productions.co.uk/downloads/exchange/wmp_truckferry_fix.zip"]wmp_truckferry_fix.zip[/url] and unzip it into your plugins folder (28KB)
[/quote]


thanks for the fix was having same issue. awesome ferry though, looks great in port area

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It's very nice and helpful!However I wonder why don't the props appear in zoom 1 and all it shows are just some plain base textures?

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can someone help me i'm looking for these roundabouts and could someone give me right one for me because theres one this photo thts one i'm after......

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