Jump to content

zakuten

Member
  • Content Count

    134
  • Joined

  • Last Visited

About zakuten

  • Rank
    Backpacker

Contact Methods

  • MSN
    txquartz@hotmail.com

Profile Information

  • Gender
    Male

Recent Profile Visitors

211 Profile Views
  1. Although this reality should be present, are we sure we'd rather have the zoning be classified by wealth rather than the traditional density? I, myself, would like to see these kind of neighborhoods arise spontaneously, through autonomous processes in the new model. Perhaps a preference to live near your own class or some such built into how they choose their houses or whatever is closest to the handling model.
  2. Chicago BAT Project

    I know O'Hare itself has been shot down, but terminals 2 or 5 might be interesting, especially if you convert the people-mover station in 5 into a elevated or monorail transit-enabled. But, of course, we're already far ahead of ourselves.
  3. Chicago BAT Project

    Being a native Chicagoan, I'd love to see some more of the older buildings of the city. One gem that gets overlooked is the Board of Trade building, I think-- though it was used as Wayne Industries for those Batman movies. One of the most interesting buildings, and a great idea for a park lot, is the Garfield Park Conservatory or the "Fountain Of Time" in Jackson Park. I'd also suggest the Thompson State Of Illinois Center, as it's quite a unique look, even if not the tallest.
  4. RHW Toll for 4 or more lines?

    For wider toll booths, I tend to use the Network Widening Mod, and a tollbooth download together, to widen the lanes out and then back in. An added bonus is the lane pathing will go through all of the options, unlike (for example) Mr Snoopy's widened MaxisHW booths.
  5. RHW vs Maxis Highways

    I use Maxis highways for a purposeful "older-not-up-to-standards" kind of feel, in dense neighborhoods. Some of the older roads in Chicago are practically MaxisHW, so I use it for that kind of feel.
  6. I hit upon an idea but I'm not sure how the system handles this and also if it's part of the vanilla or not. In order to encourage a certain "class" of resident, could specific parks be modified to have a localized radius desirability effect for the specific class? I thought of a series, for example: R$- Basketball Court R$ $- Playground R$ $ $- Tennis court. I know the possibility exists that this is a very simple mod, but I'm incredibly bad with the technical things. Obviously, the effect would have to be big enough (in strength of effect) to make it be a useful way to "groom" neighborhoods to the desired wealth level, but small enough (in both strength and radius) it wouldn't cause half the tile to change over. Edit: This would also need to remove the park effect, so I'm told.
  7. Show us your Toll and Service Plazas!

    Also, please be merciful and consider a flip for those of us who drive on the right!! Although I suppose one could do inside-the-median with those...
  8. Show us your Toll and Service Plazas!

    @nathanthemayor: I think the unusual part to people is the use of manual on the inside; usually most open-road tolling has the stopping customers exit. They still look very good though!
  9. New Connections

    Thanks for the info, TowerDude-- In fact, it was just this mod I had before I lost my Plugins folder, so thanks for helping me get it back!
  10. New Connections

    新发展中Xin fazhan zhong In the Midst Of New Developments Welcome back to Hangzhou! Luckily for us, the town got some funding from the government, allowing it to make a spur train track into town. Now, admittedly, this is still a bit of a hike from Meijiawu, but that's OK. Zhejiang province has begun a rural highway in Meijiawu, to connect to Hangzhou proper. The new road: Uploaded with ImageShack.us A bit bigger tea village: Uploaded with ImageShack.us "New" Meijiawu has also been established, allowing the town to grow on land a bit less useful for the tea industry. After all, no reason to waste the good farmland, right? Uploaded with ImageShack.us ------------------------------ In Hangzhou, town's grown a bit, and look at that! A brand spanking new Zhongguo Tielu freight station! The farmers here and in Meijiawu send the tea through here, --but not too far... Uploaded with ImageShack.us ------------------------ Here is the junction where our spur meets the mainline. As you can see, there's a bit of tea processing done here, as well as a bit of housing for the workers. Of course, as one could guess from the unfinished town square, this little village won't be little for long. For now, though, it's just barely been named, and rather unpoetically, as Sanjiaocun, "Triangle Village". ....a bit obvious, that. --------------------------------------- Well! That's all for now, everyone! I'll be waiting for your votes on which of the three to focus on for next update, so don't forget to leave your input in the poll!
  11. Meijiawu

    Update 2: Meijiawu Meijiawu is a neighboring tea farming village, with even more land suitable for tea. Currently, though, even the infant Hangzhou dwarfs it, as Meijiawu has only 42 inhabitants. The entirety of the village: Tea fields: The fields should be ready to harvest soon; but how to get the crops out? Well, never fear, infrastructure's here! ....well, at least next update it is.
  12. SimuTrans?

    It has nothing to do with your texture; that texture doesn't appear in SimuTrans.
  13. Had to give up the update; tests and some RL problems. Proper poll added; vote and you'll see the towns you want! Even 1 vote could decide..

  14. I believe some of the simulator fixes will weight congestion at a higher or lower degree, but that's not my area of expertise. I think that purposefully congesting Chapel Flats by reducing it to a road may help; you'd just have to wait for them to get sick of it. In my experience, crash animations come far before the gridlock, so...
  15. Update tonight or tomorrow; sorry for the delay, couldn't get the web up

×