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20 PositiveAbout ccy
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Hello, I've tried out a little bit of the W2W R$$ Neighborhoods. It seems that the bus stops (both of the 1x3 and 1x1) included in the package have problems on my end. In game, the bus stop looks like this, a brown box with the pop up of the building when the mouse hovers over it. In the lot editor, it seems like there's no prop missing. The name of the building of the bus stop is "0x205b1079 --- Ut12x4_BusStation_035A --- SimCoug W2W Bus Stop". I've checked the dependencies listed in the readme file, and I found out that I have all of them installed. Is there a file that I still missing in my plugin folder for the brown box showing up in the game? Or was I accidently deleted any file from the package?
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The Stories of Macau 01. Barra - 16 century
ccy commented on pingpong's City Journal Entry in (SC4)The Macau Stories
Simply AMAZING. More updates of course... -
It seems that these SC2013-style houses fit well with those original Maxis SC4 houses. Excellent work!
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Replies First of all, thank you for all of your valuable reviews! It has been some time since I posted the first entry. But after that entry, my time spent on SC4 was reduced due to personal reasons, and the second entry is overdue. Anyway, I will carry on, and creating something I want with SC4. Ln X Thanks a lot! IMHO, those diagonal houses along that FAR-2 are not very satisfying ... Mattb325 has made some houses that would fit with FAR-2/3 better, but there isn't anyone who had successfully tried to make that possible. And the tilt shift in the first picture is a pure coincidence. (By the way, I still have no idea what a tree controller do in the game...) In terms of the MHW, I had tried to improve the way I build it in that area, but the terrain and remaining space didn't seem to allow that happen. There's some 'sharp' cliff along the MHW, which is a problem created when I started the area and build that road like that(but without those Wide Radius Curves). Maybe I didn't pave the MHW in the correct place. Schriefer Thanks! VELOTRAP23 Thank you, but I have to say the mountains look like overlapping cones since the map was imported into the game. 47ply Thanks, the last shot is a mosaic indeed. Moerp Thanks, I just place the town on the flat ground of the basin. blunder Thank you! Tonraq Thanks, and this block maybe one of the best of my work... raynev1 Thanks! feeroz123 Thank you for your stay at this entry. Many of the pictures post in that entry are edited, in order to make the color or contrast of them looks better to me(thus I may have ruined some pictures, lol), and I have tried to use higher resolution when I captured these pictures, which might make them clearer. Tilt shift is a kind of photography. Since I don't know much of it, google maybe a better solution for you if you want to know more about it. Here I edited the first picture so it might have a similar effect to tilt shift. AeonProjects Thanks, and I expect to see your new work. Huston Thank you. To some extent, I use this area as a test of grid breaking. spursrule14 Thanks! Bastet69008 Thank you for your review! The repetitiveness of the neighbourhood is due to the poor amount of BATs of this kind I have collected, and I will try to avoid that from happening again in the future blocks. Courtyard(PREVIEW) This block is seriously behind the original schedule... Here are some pictures of areas completed around these days. Around the central part of the city, at night. A mix of hospital, office buildings, residence and shopping mall, located just outside of the central part. An Imaginary residential area.
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Hello, everyone! I'm new to here, so if there's anything wrong, please tell me about that. This is my first CJ at Simtropolis, and it's about the region I'm currently working on. Not all blocks will be displayed here, since some of them are ill-structured or badly designed. As I come from a non-English speaking country, I may slip now and then in my grammar. Expect some weird expressions... Any ideas and comments are welcomed(in fact, I need it). Today I'm going to show you the town Novaland. It is a town surrounded by mountain. A park in the neighbourhood. A tiny church in the centre of the town. A corner of the shopping mall located in the western part of Novaland. Some neighbourhood shoots, which you may found a little repetitive. Shown in the bottom right of the following picture is a community college. And here are a few random shoots around the town. Finally, it is the overview of the town. Full Resolution (4149 x 2538)
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The beautiful island of Cayo Coco
ccy commented on Bastet69008's City Journal Entry in Republic of San Theodoros
Extremely amazed by your excellent pictures! Keep it up. Hope to see more of your work. -
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- scp
- simcity polska
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- 27 Comments
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- residential
- growable
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- 41 Comments
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- melbourne
- arts centre
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