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City-building game(s)

Found 8 results

  1. Lighting is displayed as RGB randomly. I am playing Steam version with needed patching for night lighting. I do not have darknite and am not using any BAT's/Lots darknite versions. What the heck did I do? Please help. Sure this has been discussed previously but I panicked when I realized the amount of topics. Forgive me. Much appreciated. Be Well!
  2. So while all BATs can be used on the Mac, there's 2 main issues that pop up: the nightlighting issue & the transit capacity issue on transit BATs. Up till now, the tag "mac compatible" was used for either of these issues, which means you might get a transit station that has the capacity issue resolved, but doesn't have nightlighting. Although this may be a small issue, my taxonomy compulsion demands clarity. (Also, I feel "mac compatible" may confuse the newbies, who might get the idea that the rest of the BATs can't be used on the Mac.) I propose we have some new tags to go with "Mac compatible": FMC -> Fully Mac Compatible. Nightlighting and transit capacity both work (if transit mod) (Idea for FMC from @Hamish, fellow Mac user who always makes sure their BATs are fully compatible. ) NMC-> Nightlighting Mac Compatible. Nightlighting works, uncertain or no about transit (if transit mod) TMC-> Transit Mac Compatible. Transit capacity issue resolved, uncertain or no nightlighting. Thoughts? Should I just go ahead and do it? Am I the only one who cares?
  3. Hello @tariely or anyone else who might know what went wrong. Love this delightful plaza, especially the nightlighting. "however" I am not having any luck making the lamposts light up. I tried the "cheetah" speed to see if it needed speeding up (had this silly problem with RTK-3 waterfront lots which was solved by "cheetah" speed). The Lot Editor seemed to be happy with your lot except for the Lights (came up blank when I clicked on the prop). And I was hoping to find out how you lit up your lots so well. My night lights are only "so so" and some don't work at all. I hope you can provide some insight on what I did wrong. Would it have anything to do with WMP Power lots? BTW that file fills up the Power menu - do I need "everything" in that file? Attached is a picture and the dependency folder (don't "think" I'm missing anything), which I tried out in an empty Plugins for testing. Didn't work with my "full" plugins either. Very disappointed
  4. Hi fellow simmers. I was wondering if anyone could enlighten me on what is wrong with my lighting in game. It was all working fine until recently, seemingly around the time my game decided to (randomly) start working in windowed mode when i've been using full screen since the dawn of time. I'm now experiencing some strange shading when the night time cycle runs through. The streetlights are a little blue in areas, the cars lights are on at strange times of the day, and there is strange shading in general in the city at night. I cant for the life of me work out why its suddenly started happening. Some culprits that were possible conflicts i have removed from my plug-ins, ..lamp post plugin i have removed, any plug-in changing the automa i've replaced as the original, and also tried to set my screen back to full-screen (as it was fine in that mode), which isn't working either. I've removed the -W from my exe start up for Sim city, but yet it wont run back in full-screen. If anyone has had problems like this please let me know what i can do to fix this. Ive also removed the RJ longer nights mod to try to resolve the graphic problem this but its still the same. Even in cities where i have nothing built, this bug remains.
  5. Hi, I am having an issue with getting patch 640 to update SimCity4 fully. I went to the Simcity Devotion site and downloaded the 638 patch successfully and installed it, and then installed the 640 patch successfully with no issues. When I check the version info under Apps, I notice that the version info is still 638 rather than 640 like I want even though the installer finishes. As a result, the night light custom bats do not work, even though I have installed the Day n Night Mod and the right buildings for that mod. Nightlighting works perfect on my older computer running Vista (my current cpu runs Windows8) and the game version info is 640 on that model. I installed from the game CD. Everything runs great except that the installer fails to adequately update my Simcity version. I've tried using multiple 640 patches and the same thing happens. I do notice that my 638 update does not have the same size as the one listed in the SimCity devotion site (it says like 8.4 mb and mine is 8.1). I do have the latest version of NAM installed, could that create a compatibility problem like some users have reported using Origin? I did choose a custom path for my installation-I use my D drive rather than my C drive, could it be updating to the wrong spot? Thank you.
  6. Hi everyone. This is the second time I've bought SC4D. I accidentally left disc 2 in my old laptop...that I threw away . Anyway, I downloaded the game from Origin and I'm looking for the EP1 Update but can't find the download link. I go here https://www.sc4devotion.com/forums/index.php?page=16 but I only see links to download SKU. Is that what I'm supposed to download? Am I missing something?
  7. RaworeStorageFacility

    Version 1.0

    1,728 Downloads

    Industrial Lot, growable, nightlighting, Simcity4 delux made for the Sim Mars expansion pack. You will need to download Beta3 for best results. This Lot does not overrun your industrial sectors and does grow. I have done a run to be sure this lot works and that the night lights do work. Please enjoy and also again you will not need a single dependency for this lot and it will work with any custom terrain. If you wish to use this in the sim Mars terrain then you will only need the Beta3 Release of Sim Mars
  8. JBM Beet Farm V2

    Version 2

    2,850 Downloads

    JBM Beet Farm... hiya folks we here at JBM real estates we have given this Farm a brand new updated look. Featuring a small pond for the kids to look at pretty fish. special thanks to shmails for the beet plants.. and the windmill used on this lot. Note: you will need to download the JBM LNX mega prop pack uploaded earlier today to use this lot. Credits: Shmails Windmill and Obsevatory Props 0 you will need this file for the windmill on this lot.
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