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City-building game(s)

Found 4 results

  1. Even though the only time spent on the ground in Ace Combat 7 is during the takeoff and landing sequences (or if you crash into the ground…), objects on land and at sea are actually quite detailed. Given that many of the buildings found in this game's version of Earth[1] draw inspiration from or are directly modelled after real-life counterparts, I thought a thread focused on tracking down their earthly doppelgängers would be interesting. With most of these, I either have no clue what they're based on (if anything) or do know but can't quite remember the name. If you identify something correctly, I'll edit this post to include the relevant information along with credit to you. I'll start with a few selections from the sovereign city-state of Selatapura, which is based on Singapore. There are a number of other buildings and structures not shown here that I already know the real-life equivalents of, and I intend to add them to this list with said information later once I get screenshots of them: Collyer Quay Centre, Singapore, Republic of Singapore Note: Many websites confuse this building with BNI Tower which is directly adjacent to it, and/or erroneously list the names of one or both buildings as their respective addresses instead (16 Collyer Quay, 30 Raffles Place). Subject B AXA Tower, Singapore, Republic of Singapore Note: Demolished in 2022. OCBC Centre, Singapore, Republic of Singapore (taller building) and Pickering Operations Complex, Singapore, Republic of Singapore (shorter building) Note: Both have been altered to appear as a single complex. Their real life counterparts are entirely separate and much more visually distinct. Subject E1 (tower with glass façade and green roof) and Subject E2 (tower with solid light-grey façade at top and bottom) Subject F Note: Seems to be based on the Marina Bay Sands integrated resort and adjoining Singapore ArtScience Museum. I'll add more entries as time goes on. I'm also open to requests from other Ace Combat 7 players. 1. Strangereal (acecombat.fandom.com)
  2. Moin I am opening a thread here. I wanted to know which is the tallest structure in your city / region. The tallest structure in my Mexico region is the 610 meter high Aberdeen Spire. It clearly towers above all other buildings in the city.
  3. Would folks be interested in me sharing some of the many odd photographs I have seen and admired of various odd sites and locales around New York City -- stuff that the tourists don't see but SimCity builders may find interesting? Traffic lights, subway trains, stations, unusual buildings, memorials, markers, and fun stuff like that. Let me know, and I'll add it to this thread. Here are some examples: At least, I promise to add puns!
  4. Being a guy who's heavily into American history, I stumbled on an odd concept called the "16th Section," used in dividing up the new counties and states created by the Northwest Ordinance of the 1780s. That was the federal law that led to the entry of Ohio, Indiana, Illinois, Michigan, Wisconsin, as brand-new states, just like the original 14. The Ordinance is the baseline for the admittance of new states. The Ordinance cut up land into parcels for development into counties and ruled that the "16th Section" would not be sold off, but be held back and allocated for government facilities. At that time, that meant County Courthouses, but also Town and City Halls, and, as time passed, Police Headquarters, Fire Headquarters, the City Hall Annex (like we have in Newark), and sundry other departments. When I got into SimCity, I realized that such advanced planning was pretty smart, so I always leave holes in my zoning and road-building to allow for a fairly large chunk of land for those same purposes, calling it the "16th Section." I will leave other areas alone for related topics, like schools and hospitals, as well as police and fire substations. I'm sure everyone on this entire forum does the same thing, but I just wanted to share a tiny thing I've learned and a term I use for this development, or, should I say, "non-development." What do folks around here do to enable construction of government buildings?
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