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Everything posted by Haljackey
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I thought it might be a fun idea to have a thread for funny things you see in the game! -Note: glitches do count, but this isn't the primary focus. I'll start. This reminds me of the house from the movie Up Click for full size Now post yours!
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Navigating the pass
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Major interchange modification and expansion in the hills. This was an intense build to get the slopes right. Initial idea Reality Expanded junction New interchange Up the road On the new route Well utilized.
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I originally wanted to make this highway 2 lanes each way, but made it 3 for a full climbing lane / truck slow descent lane. ...As you can see from the traffic, all 3 lanes are well used. I could put a 4th in somewhere if I wanted to but that requires a couple flat tiles IIRC and the slope is already maxed out. The super smooth curves are only supported up to RHW-6S too so only the straight stretch could be 4-laned.
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I needed more elevation for that highway to climb to the next city tile so I reworked the route a bit.
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Making a snaking highway in the hills
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3 partial interchanges = 1 big full interchange
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New horseshoe curve
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New BTM line through the mountains
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Mountain journey
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Huh my 50 mil vid made a French Game Show.TranslatedOn February 3, 2025, during his 494th participation, Émilien won an additional 30,000 euros by correctly answering a question on SimCity. Monday February 3, 2025, during his 494th participation in the game show, it was during the masterstroke that Jessica's companion had to answer one last question to tempt the mysterious star. "In which video game did YouTubeyr Haljackey create a city of 50 million inhabitants?". He then had the choice between three answers: Minecraft, SimCity or the other. Facing Jean-Luc Reichmann, Émilien answered SimCity. "Behind the other was Cities: Skylines. “I don’t know at all!” admitted the young champion. While SimCity was the right answer, Émilien blew it after winning an additional 30,000 euros. Bluffed, Jean-Luc Reichmann blurted out: "Wowowow, I'm looking at you and you yourself don't know, you don't know anymore, but you continue to move forward, but we'll see later. I know how to navigate you! The common kitty , Émilien listen carefully, today amounts to 2,778,100 euros".
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Construction
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New underpass and growth
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Prepping for development
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Expanding
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Expansion
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Activity
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Couple new interchanges from me this weekend. The interchange to the east was upgraded to free flowing which blocked access, so I needed a new one for local traffic. This was the setup before ----- And a interesting diamond interchange
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New interchange
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Welcome back Andreas! Be sure to give the 3D camera a whirl sometime, that was a April Fools release that fooled us because it was real! It made the news cycles as well. In fact there's been several news stories about SC4, keeping it relevant against competitors like Skylines 2. Goes to show you there still isn't a real sucessor to this game, even as it approaches 22 years in age. --- If you're looking to read some stories, here are some examples: https://www.pcgamer.com/SimCity-4-modders-are-cracking-its-deepest-recesses-in-ever-greater-numbers-enabling-extensive-new-changes/ https://gamerant.com/SimCity-4-change-camera-angle-3d-mod/ https://gamerant.com/SimCity-4-player-populationmilestone-20-years/ https://www.rockpapershotgun.com/SimCity-4-the-greatest-citybuilder-of-all-time-was-released-20-years-ago https://www.pcgamesn.com/SimCity-4/sale ---- Also, while the Simtrop forum is still active, much of the SC4 conversation has moved to Discord. With the demise of SC4D, the SC4E Discord keeps the flame alive for that site and the Simtrop Discord remains active as well. Stop by and say hi sometime if you'd like
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Continuing to rebuild a 2013 era interchange. This time the EB to NB ramp becomes much smoother. It's featured in the 10th anniversary special of my SC4 video series
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10 years on and I am still working on this town
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10 years on
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OP back again! Rebuilding a 2013 ramp to 2024 standards. EB to NB is crazy steep and sharp --- Working on it... Tada! Luckily I left enough room for a smoother curve.
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