-
Content Count
21 -
Joined
-
Last Visited
Content Type
Profiles
Forums
Omnibus
News
Features
Downloads
City Journals
Calendar
Gallery
Everything posted by I.M. Corbusier
-
City loading crashes to desktop after NAM 37 installation
I.M. Corbusier posted a topic in NAM & Transit Networks
Followed all installation directions carefully, including deleting specified individual files. No install issues. I'm finding that any city I attempt to load (tried with multiple different cities from different regions) will get probably 2/3rds or 3/4ths of the way through loading process and then I get a CTD. Going back to the old version of NAM fixes things.- 28 Replies
-
City loading crashes to desktop after NAM 37 installation
I.M. Corbusier replied to I.M. Corbusier's topic in NAM & Transit Networks
Yes, I think this is correct...unfortunately. It's pretty clear that NAM 38 itself is probably not the culprit in this problem. I seem to have 2 equally unpalatable choices. I can do a complete manual rebuild of the folder, re-downloading everything from scratch, or adding back my various folders and files one at a time and rebooting the game at each point. As the age old question goes - "Feathers or lead?" I think I may take a spin through SC4DataNode and see if I can identify some chaff to separate from the wheat, so I know what actually needs to undergo retest or re-download. I guess this is an indication of how much I like the game and our community - that I'm willing to go forward with this much effort says how much I get out of it. Withdrawal is gonna be tough . Anyway - thanks to all for your assistance, it was and is much appreciated!- 28 Replies
-
- 1
-
-
City loading crashes to desktop after NAM 37 installation
I.M. Corbusier replied to I.M. Corbusier's topic in NAM & Transit Networks
OK, just finished a non-galaxy, offline reinstall of the GOG version to a separate drive. Same problem. No problem with a clean install of NAM38. Add back in my previously working plugins and get the CTD. Something has changed, clearly. I'm going to look and see if I can find an earlier backup of my plugins directory and try using that. OK- found 2 separate earlier backups of my plugins. Tried both, neither worked.- 28 Replies
-
City loading crashes to desktop after NAM 37 installation
I.M. Corbusier replied to I.M. Corbusier's topic in NAM & Transit Networks
Some followup: I have spent so much time on this, i figured, why not try the GOG version, see if any differences. I downloaded a new clean install from GOG (put this one on a separate drive, staying away from the x86 program files on the boot drive. Pretty much the same story - I can get a clean install of NAM 38 to launch successfully, but restoring the rest of the plugins files gets me back to a CTD. Interestingly, the exception report shows 1024 MB RAM available, rather than the 4096 being reported on the CTDs from the steam version. Makes me wonder if the GOG version is unpatchable. So, it would suggest that the problem is not likely to be related to a peculiarity of Steam. Is there any possibility that the SC4DataNode program might be any help? I'm not entirely sure how to utilize it, but just wondering. Kind of grasping at straws here.- 28 Replies
-
City loading crashes to desktop after NAM 37 installation
I.M. Corbusier replied to I.M. Corbusier's topic in NAM & Transit Networks
I have tried applying the patch and immediately launching the app from the /Apps subfolder, both with and without steam running and it doesn't change the CTD.- 28 Replies
-
City loading crashes to desktop after NAM 37 installation
I.M. Corbusier replied to I.M. Corbusier's topic in NAM & Transit Networks
Well, I seem to be back to square 1 here. In an entirely unrelated incident, the drive where my previously working install was residing was accidentally formatted when I while I was booted on the Mac side (fat finger syndrome should be a contraindication to using the Terminal.app in OS X) a trying to do some things with Wine and Wineskin. Long story short, I lost my working SC4 install and had to start over. No biggie, right? It worked before, I knew how to properly patch the install and to install NAM 38 in plugins before putting anything else back. As of right now, I can launch and use a vanilla install with a clean NAM 38 install, but when I put plugins back, I get CTDs during initial map loading from the region. I have observed the following: 1. when launching with only the clean NAM install in plugins, I see utilization of RAM which is consistent with the previous working install I lost and is also consistent with the patch being in place. 2. With the plugins restored, I get a CTD at a point in RAM utilization which is very similar to when I was trying to open an unpatched version. 3. After these crashes, if I run a "verify integrity of game files" from Steam, it tells me 1 file failed to validate and will be reacquired. 4. Not sure if this is related, but if I run the integrity check immediately after the patch, I get the same result - 1 bad file. The exception report does appear to show that the patch is indeed in place. Nothing has changed in my plugins since I lost the previous install, so I'm really at my wits end figuring out what's going on. I am now Sim-less and would really like to get up and running again. Going to the Mac side is not an option due to the many lots that have "32float Rev 1" issues. Hopefully someone has some ideas about what may have happened...- 28 Replies
-
City loading crashes to desktop after NAM 37 installation
I.M. Corbusier replied to I.M. Corbusier's topic in NAM & Transit Networks
Thanks for the kind words. I am enjoying the new features quite a bit. I am immensely appreciative of the amount of work the NAM team has put into the project. It is such a detailed and multilayered mod that I am needing to go "back to school" to get up to speed. A good problem to have! The much more realistic grade and curve limitations for the railroads are providing an interesting challenge . Next project is to figure out how to get things up and running on the Mac side. Those pesky float32 issues are looking to be very common and I'm not sure how I can tackle 5 or 6 GB worth of lots. In any event, thanks to all for the assistance and another big shout out to the NAM team as a whole. Well done!- 28 Replies
-
City loading crashes to desktop after NAM 37 installation
I.M. Corbusier replied to I.M. Corbusier's topic in NAM & Transit Networks
Patched the wrong file. Full NAM 38 install now working. Think I'm gonna change my name and go back into quarantine... and file this thread in the "did you check to see if it's plugged in?" folder.- 28 Replies
-
- 2
-
-
-
City loading crashes to desktop after NAM 37 installation
I.M. Corbusier replied to I.M. Corbusier's topic in NAM & Transit Networks
I have been playing around with different iterations of NAM 38 installed into a clean plugin folder, from full boat down to core-only files. The game still does a CTD during the late stages of city loading, even with brand new cities from stock regions. This does not vary, except that once or twice the program completely failed to launch at all. I could get back to my "old familiar" crash by doing a local file integrity check with Steam. I do not appear to be having an issue with RAM - the max use I see immediately before crash is about 820-830 MB. Here is a copy of the most recent exception report: Exception time: 09/14/2020, at 22:39:26. Exception code: 0xC0000005 (-1073741819) ACCESS_VIOLATION. Current thread ID: 10712 (0x000029d8). Version information: Application/module path: F:\Steam\steamapps\common\SimCity 4 Deluxe\Apps\SimCity 4.exe Application/module version name: SimCity 4 Application/module version: 1.1.641.0 System version: Windows NT 6.2 System memory: 2048 Megabytes total, 2048 Megabytes free. Exception module: F:\Steam\steamapps\common\SimCity 4 Deluxe\Apps\SimCity 4.exe. Exception address: 0x005b9feb. Section:Offset: 0x01:0x001b2feb. Registers EAX: 00000000 EBX: 0019f9c8 ECX: 00000000 EDX: 00000000 ESI: 00000009 EDI: 94000004 CS:EIP: 0023:005b9feb SS:ESP: 002b:0019f904 EBP:0019f94c DS:002b ES:002b FS:0053 GS:002b Flags: 00210202 Loaded Modules Address Size Module Path ---------------------------------------------------------------------------------------------- 0x00400000 8511488 SimCity 4.exe F:\Steam\steamapps\common\SimCity 4 Deluxe\Apps\SimCity 4.exe 0x77230000 1716224 ntdll.dll C:\WINDOWS\SYSTEM32\ntdll.dll 0x751f0000 983040 KERNEL32.DLL C:\WINDOWS\System32\KERNEL32.DLL 0x76490000 2174976 KERNELBASE.dll C:\WINDOWS\System32\KERNELBASE.dll 0x65e20000 651264 apphelp.dll C:\WINDOWS\SYSTEM32\apphelp.dll 0x76e90000 495616 ADVAPI32.dll C:\WINDOWS\System32\ADVAPI32.dll 0x76a30000 782336 msvcrt.dll C:\WINDOWS\System32\msvcrt.dll 0x76f90000 479232 sechost.dll C:\WINDOWS\System32\sechost.dll 0x76db0000 761856 RPCRT4.dll C:\WINDOWS\System32\RPCRT4.dll 0x75b60000 4554752 WININET.dll C:\WINDOWS\System32\WININET.dll 0x77080000 1650688 USER32.dll C:\WINDOWS\System32\USER32.dll 0x768e0000 98304 win32u.dll C:\WINDOWS\System32\win32u.dll 0x754a0000 143360 GDI32.dll C:\WINDOWS\System32\GDI32.dll 0x68cb0000 32768 WSOCK32.dll C:\WINDOWS\SYSTEM32\WSOCK32.dll 0x75340000 892928 gdi32full.dll C:\WINDOWS\System32\gdi32full.dll 0x77010000 405504 WS2_32.dll C:\WINDOWS\System32\WS2_32.dll 0x75420000 503808 msvcp_win.dll C:\WINDOWS\System32\msvcp_win.dll 0x75fe0000 1179648 ucrtbase.dll C:\WINDOWS\System32\ucrtbase.dll 0x74a30000 5967872 SHELL32.dll C:\WINDOWS\System32\SHELL32.dll 0x76d80000 151552 IMM32.dll C:\WINDOWS\System32\IMM32.dll 0x50460000 520192 DSOUND.dll C:\WINDOWS\SYSTEM32\DSOUND.dll 0x73da0000 163840 WINMM.dll C:\WINDOWS\SYSTEM32\WINMM.dll 0x741c0000 32768 VERSION.dll C:\WINDOWS\SYSTEM32\VERSION.dll 0x76af0000 2625536 combase.dll C:\WINDOWS\System32\combase.dll 0x66190000 1060864 OPENGL32.dll C:\WINDOWS\SYSTEM32\OPENGL32.dll 0x7c370000 139264 MSVFW32.dll C:\WINDOWS\SYSTEM32\MSVFW32.dll 0x72390000 278528 powrprof.dll C:\WINDOWS\SYSTEM32\powrprof.dll 0x506c0000 118784 winmmbase.dll C:\WINDOWS\SYSTEM32\winmmbase.dll 0x66140000 258048 GLU32.dll C:\WINDOWS\SYSTEM32\GLU32.dll 0x6bc30000 577536 COMCTL32.dll C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_89e6152f0b32762e\COMCTL32.dll 0x71f60000 53248 UMPDC.dll C:\WINDOWS\SYSTEM32\UMPDC.dll 0x7b2d0000 1613824 gameoverlayrendere C:\Program Files (x86)\Steam\gameoverlayrenderer.dll 0x76200000 929792 ole32.dll C:\WINDOWS\System32\ole32.dll 0x74970000 24576 PSAPI.DLL C:\WINDOWS\System32\PSAPI.DLL 0x76e70000 102400 bcrypt.dll C:\WINDOWS\System32\bcrypt.dll 0x72640000 335872 MSWSOCK.dll C:\WINDOWS\SYSTEM32\MSWSOCK.dll 0x748e0000 552960 shcore.dll C:\WINDOWS\System32\shcore.dll 0x70620000 40960 CRYPTBASE.DLL C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL 0x762f0000 376832 bcryptPrimitives.d C:\WINDOWS\System32\bcryptPrimitives.dll 0x73790000 6320128 windows.storage.dl C:\WINDOWS\SYSTEM32\windows.storage.dll 0x71d20000 147456 Wldp.dll C:\WINDOWS\SYSTEM32\Wldp.dll 0x76440000 282624 shlwapi.dll C:\WINDOWS\System32\shlwapi.dll 0x73e40000 61440 kernel.appcore.dll C:\WINDOWS\SYSTEM32\kernel.appcore.dll 0x71e60000 475136 uxtheme.dll C:\WINDOWS\system32\uxtheme.dll 0x76990000 614400 OLEAUT32.dll C:\WINDOWS\System32\OLEAUT32.dll 0x763c0000 516096 clbcatq.dll C:\WINDOWS\System32\clbcatq.dll 0x6f4e0000 798720 PROPSYS.dll C:\WINDOWS\SYSTEM32\PROPSYS.dll 0x73530000 888832 rasapi32.dll C:\WINDOWS\SYSTEM32\rasapi32.dll 0x73500000 176128 rasman.dll C:\WINDOWS\SYSTEM32\rasman.dll 0x5be30000 180224 dxcore.dll C:\WINDOWS\SYSTEM32\dxcore.dll 0x748a0000 241664 cfgmgr32.dll C:\WINDOWS\System32\cfgmgr32.dll 0x75a80000 864256 MSCTF.dll C:\WINDOWS\System32\MSCTF.dll 0x5ea70000 761856 textinputframework C:\WINDOWS\SYSTEM32\textinputframework.dll 0x5e750000 2613248 CoreUIComponents.d C:\WINDOWS\SYSTEM32\CoreUIComponents.dll 0x5e9d0000 634880 CoreMessaging.dll C:\WINDOWS\SYSTEM32\CoreMessaging.dll 0x73ef0000 167936 ntmarta.dll C:\WINDOWS\SYSTEM32\ntmarta.dll 0x658e0000 909312 wintypes.dll C:\WINDOWS\SYSTEM32\wintypes.dll 0x7a940000 954368 DDRAW.DLL C:\WINDOWS\SYSTEM32\DDRAW.DLL 0x600c0000 794624 dxgi.dll C:\WINDOWS\SYSTEM32\dxgi.dll 0x7aa30000 28672 DCIMAN32.dll C:\WINDOWS\SYSTEM32\DCIMAN32.dll 0x774e0000 1589248 aticfx32.dll C:\WINDOWS\System32\DriverStore\FileRepository\c0357282.inf_amd64_001167b3dcd63149\B357146\aticfx32.dll 0x7a820000 172032 atiu9pag.dll C:\WINDOWS\System32\DriverStore\FileRepository\c0357282.inf_amd64_001167b3dcd63149\B357146\atiu9pag.dll 0x78730000 10919936 atiumdag.dll C:\WINDOWS\System32\DriverStore\FileRepository\c0357282.inf_amd64_001167b3dcd63149\B357146\atiumdag.dll 0x6d510000 507904 dbghelp.dll F:\Steam\steamapps\common\SimCity 4 Deluxe\Apps\dbghelp.dll 0x77de0000 155648 amdihk32.dll C:\WINDOWS\SYSTEM32\amdihk32.dll 0x7b4f0000 405504 D3DIM700.DLL C:\WINDOWS\SYSTEM32\D3DIM700.DLL 0x651b0000 434176 MMDevApi.dll C:\WINDOWS\System32\MMDevApi.dll 0x652c0000 147456 DEVOBJ.dll C:\WINDOWS\System32\DEVOBJ.dll 0x50520000 1265664 AUDIOSES.DLL C:\WINDOWS\SYSTEM32\AUDIOSES.DLL 0x6bc00000 155648 dwmapi.dll C:\WINDOWS\SYSTEM32\dwmapi.dll 0x7a880000 61440 resourcepolicyclie C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll 0x0cf90000 2269184 iertutil.dll C:\WINDOWS\System32\iertutil.dll 0x704e0000 163840 SspiCli.dll C:\WINDOWS\SYSTEM32\SspiCli.dll 0x70870000 118784 profapi.dll C:\WINDOWS\SYSTEM32\profapi.dll 0x65a60000 73728 ondemandconnrouteh C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll 0x740f0000 794624 winhttp.dll C:\WINDOWS\SYSTEM32\winhttp.dll 0x73610000 204800 IPHLPAPI.DLL C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL 0x6e160000 32768 WINNSI.DLL C:\WINDOWS\SYSTEM32\WINNSI.DLL 0x76350000 28672 NSI.dll C:\WINDOWS\System32\NSI.dll 0x50360000 995328 Windows.UI.dll C:\Windows\System32\Windows.UI.dll 0x502e0000 471040 WindowManagementAP C:\Windows\System32\WindowManagementAPI.dll 0x595d0000 970752 InputHost.dll C:\Windows\System32\InputHost.dll 0x5f760000 1638400 twinapi.appcore.dl C:\WINDOWS\SYSTEM32\twinapi.appcore.dll 0x50670000 32768 avrt.dll C:\WINDOWS\SYSTEM32\avrt.dll Call stack: (Debug information (.pdb files) appears to be absent). 0x0001:0x001b2feb F:\Steam\steamapps\common\SimCity 4 Deluxe\Apps\SimCity 4.exe. GZDllGetGZCOMDirector() + 62310 GZDllGetGZCOMDirector() + 64640 Stack data: (ESP is 0x0019f904) 0x0019f784 02400000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 0x0019f7a4 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 0x0019f7c4 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 0x0019f7e4 00000000 00000000 8cd185f7 b796cb3d 8cd185f7 b796cb3d 00aa8094 d3a2f1bf 0x0019f804 8cd185f7 b796cb3d 00000000 30fbffff c0050000 30fbffff d0040000 f0000000 0x0019f824 00000000 ff070000 00020000 050000c0 00000000 00000000 00000000 eb9f5b00 0x0019f844 00000000 02000000 00000000 01000000 00000000 00000000 00000000 00000000 0x0019f864 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 0x0019f884 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 0x0019f8a4 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 0x0019f8c4 00000000 7e0b9300 bcf81900 eb9f5b00 00000000 d8f89e00 8863ae00 ffffffff 0x0019f8e4 35069f00 00f91900 34fdffff e4020000 34fdffff cc020000 19000000 00000000 0x0019f904 00008000 9826b600 c6555e00 00000014 00008000 c0f91900 62cf9000 00000014 0x0019f924 4b359b00 00000014 a9d09100 00008000 00000000 1008a800 c0f91900 00000000 0x0019f944 c0f91900 00004000 6cf91900 63d19100 24d0024e 84f91900 77f91900 01000000 0x0019f964 01000000 8cfa1900 08fa1900 7dda9100 84f91900 00000000 1008a800 00000000 0x0019f984 1008a800 5460193f 7160193f 7260193f 00000000 1008a800 9460193f b160193f 0x0019f9a4 b260193f 00000000 1008a800 5460193f 7160193f 7260193f 00000000 24d00244 0x0019f9c4 24d0024e 24d0024e 1008a800 54006e2c 71006e2c 8f006e2c 00000000 1008a800 0x0019f9e4 b454d429 c154d429 c254d429 00000000 1008a800 14c62d2b 31c62d2b 5ac62d2b 0x0019fa04 00000000 00000000 40d46300 86000000 e0d16300 d066b400 00000000 34840f04 0x0019fa24 1008a800 94f5c129 a1f5c129 a2f5c129 00000000 1b556200 8cfa1900 f086aa00 0x0019fa44 14909c28 d8a37428 00000000 c571598a b993598a 4e170000 cd1f0000 4b1f0000 0x0019fa64 c7170000 00000000 00000000 0f1f0000 0a000000 4f1e0000 4f1d0000 4f130000 Instruction data: (EIP is 0x005b9feb) 0x005b9f6b b6 02 00 83 c4 04 8b c6 5e c2 04 00 cc cc cc cc cc cc cc cc cc 56 57 8b f1 8b 7e 10 6a 0c e8 c6 0x005b9f8b 2f 35 00 8d 48 08 83 c4 04 85 c9 74 06 8b 54 24 0c 89 11 8b 4f 04 89 38 89 48 04 89 01 89 47 04 0x005b9fab 8b 46 14 40 5f 89 46 14 5e c2 04 00 cc cc cc cc cc cc cc cc cc 56 57 8b 7c 24 0c 83 c7 04 33 f6 0x005b9fcb b8 08 00 00 00 3b f8 76 21 46 03 c0 83 fe 09 72 f4 57 e8 8c 66 43 00 81 cf 00 00 00 80 83 c4 04 0x005b9feb 89 38 5f 83 c0 04 5e c2 04 00 8b 4c b1 6c 8b 01 ff 10 c1 e6 18 0b f7 89 30 5f 83 c0 04 5e c2 04 0x005ba00b 00 cc cc cc cc 83 ec 08 8b 44 24 14 8b 54 24 10 56 8b c8 8b f2 81 e1 00 00 ff ff 81 e6 00 00 ff 0x005ba02b ff 25 ff ff 00 00 81 e2 ff ff 00 00 89 4c 24 18 3b f1 89 74 24 14 89 44 24 04 89 54 24 08 8d 4c 0x005ba04b 24 18 72 04 8d 4c 24 14 3b d0 8d 44 24 04 72 04 8d 44 24 08 8b 31 8b 00 8b 54 24 10 03 c6 33 c9- 28 Replies
-
City loading crashes to desktop after NAM 37 installation
I.M. Corbusier replied to I.M. Corbusier's topic in NAM & Transit Networks
Some patterns are emerging. Up to about 17 files found so far. Essentially ALL of jestarr's transit enabled lots show this problem. Across the board, independent of author, the transit enabled lots have the error for "Transit switch entry cost" and "Transit switch traffic capacity." To varying degrees a descriptor of "unknown" also is seen. All of the non-transit enabled lots I have found with the problem seem to solely have the "unknown" descriptor error.- 28 Replies
-
City loading crashes to desktop after NAM 37 installation
I.M. Corbusier replied to I.M. Corbusier's topic in NAM & Transit Networks
A brief progress note: installing NAM 38 into a clean plugins folder did not work. I have also been doing a survey of my plugins, trying to identify transit-enabled lots. So far have found 2 transit lots with a Float32 Rep value set at 1 instead of 0. As a matter of curiosity, I looked at some of the non-transit lots by one of those authors and lo and behold, one of the first I looked at (a ploppable residential lot) had a similar issue. This leads me to think that this problem may be significantly more widespread than just a few transit lots.- 28 Replies
-
City loading crashes to desktop after NAM 37 installation
I.M. Corbusier replied to I.M. Corbusier's topic in NAM & Transit Networks
Glad to see your post! I have been able to run on the windows side with good stability when I get rid of the NAM 37 plugin and revert to older version. I have been diving into some of your older posts on the exemplar 1 vs 0, 32 bit float issue, which is somewhat beyond the limits of my understanding of OS's and computers in general. If I only had a few plugins, I would probably just dive into iLives reader back on the windows side and do things manually, but with number of files I'm dealing with, that is a non-starter. My hope would be that someone could figure out a java-based script that could parse these files and make the exemplar correction in bulk. My experience running the base install of SC4 in Mojave was, well W00t city! It is blindingly fast on my machine. I can only hope that a generous member with the programming skills can come up with a patch for us folks who would like to stay on the Mac side. Just as a side-note - I won't be going beyond Mojave, as my machine is a 2010 model and will not support Catalina. What I do think I will try is to redo my Steam install on the Windows 10 side (yes, running 64 bit). I'll start totally clean and install NAM 38 before anything else and then restore plugins. Will report back after I've done this. With regards to the 4GB patch, which I assume I will have to reapply to my clean re-install, I can say with confidence that it did seem to apply to my last go on Win 10. I was able to identify a new, current date on the launcher and a backup version was present as well. As for the question of the patch being correctly installed, I'm not sure how I would assess that. Thanks again! PS - do you have any info on the hard limit on file number in plugins for the Mac version?- 28 Replies
-
City loading crashes to desktop after NAM 37 installation
I.M. Corbusier replied to I.M. Corbusier's topic in NAM & Transit Networks
Whelp, I just spent the last 3 hours getting installed on the Mac Mojave side. Found the necessary launch parameter changes for steam which allowed the program to open. I subsequently was able to apply NAM 38 into a totally stock install with a clean plugins folder. I identified a number of previously downloaded regions whose presence in the regions folder alone was enough to prevent the program from launching. I subsequently found that I could not add back my plugins - this would prevent the program from even launching. At 4.6 GB and >7000 individual files, this is not going to be amenable to troubleshooting. Not sure where I'll go from here,,,- 28 Replies
-
City loading crashes to desktop after NAM 37 installation
I.M. Corbusier replied to I.M. Corbusier's topic in NAM & Transit Networks
Thanks for the prompt input, Tarkus. I do indeed run 64 bit windows and the patch has taken place, for sure, with a backup exe file and a recent date for the launcher. I'd like to keep to the Windows side for gaming, but given the issues, I'll have a look at the mac version.- 28 Replies
-
City loading crashes to desktop after NAM 37 installation
I.M. Corbusier replied to I.M. Corbusier's topic in NAM & Transit Networks
It occurs to me that my system specs might be helpful :). 2010 Mac Pro, dual boot (NOT bootcamp) 12 core, 128GB RAM, NVME m.2 2 TB boot drive, game installed on 2nd 500 GB SATA SSD, Radeon RX 580 8GB- 28 Replies
-
City loading crashes to desktop after NAM 37 installation
I.M. Corbusier replied to I.M. Corbusier's topic in NAM & Transit Networks
OK, so I still had the problem with NAM 37 after the 4 GB patch was successfully applied. I've installed NAM 38 now and still have the problem. The system still does a CTD while loading cities. It does not matter if I am loading an existing city within a custom imported region, a region I have made myself or a city within an official, original SC4 region. It also happens when making a new city for the first time in any of those scenarios. Here's a transcript of the most recent exception report: I notice that the report lists my system memory at 2GB - is this of any significance? Exception time: 09/10/2020, at 09:23:59. Exception code: 0xC0000005 (-1073741819) ACCESS_VIOLATION. Current thread ID: 17356 (0x000043cc). Version information: Application/module path: F:\Steam\steamapps\common\SimCity 4 Deluxe\Apps\SimCity 4.exe Application/module version name: SimCity 4 Application/module version: 1.1.641.0 System version: Windows NT 6.2 System memory: 2048 Megabytes total, 2048 Megabytes free. Exception module: F:\Steam\steamapps\common\SimCity 4 Deluxe\Apps\SimCity 4.exe. Exception address: 0x005b9feb. Section:Offset: 0x01:0x001b2feb. Registers EAX: 00000000 EBX: 0019f9c8 ECX: 00000000 EDX: 00000000 ESI: 00000009 EDI: 8a000004 CS:EIP: 0023:005b9feb SS:ESP: 002b:0019f904 EBP:0019f94c DS:002b ES:002b FS:0053 GS:002b Flags: 00210202 Loaded Modules Address Size Module Path ---------------------------------------------------------------------------------------------- 0x00400000 8511488 SimCity 4.exe F:\Steam\steamapps\common\SimCity 4 Deluxe\Apps\SimCity 4.exe 0x77800000 1716224 ntdll.dll C:\WINDOWS\SYSTEM32\ntdll.dll 0x75a50000 983040 KERNEL32.DLL C:\WINDOWS\System32\KERNEL32.DLL 0x74f40000 2174976 KERNELBASE.dll C:\WINDOWS\System32\KERNELBASE.dll 0x6d450000 651264 apphelp.dll C:\WINDOWS\SYSTEM32\apphelp.dll 0x769f0000 495616 ADVAPI32.dll C:\WINDOWS\System32\ADVAPI32.dll 0x77470000 782336 msvcrt.dll C:\WINDOWS\System32\msvcrt.dll 0x76970000 479232 sechost.dll C:\WINDOWS\System32\sechost.dll 0x75dd0000 761856 RPCRT4.dll C:\WINDOWS\System32\RPCRT4.dll 0x763b0000 4554752 WININET.dll C:\WINDOWS\System32\WININET.dll 0x75360000 1650688 USER32.dll C:\WINDOWS\System32\USER32.dll 0x75eb0000 98304 win32u.dll C:\WINDOWS\System32\win32u.dll 0x6cd40000 32768 WSOCK32.dll C:\WINDOWS\SYSTEM32\WSOCK32.dll 0x75240000 143360 GDI32.dll C:\WINDOWS\System32\GDI32.dll 0x74ea0000 405504 WS2_32.dll C:\WINDOWS\System32\WS2_32.dll 0x75160000 892928 gdi32full.dll C:\WINDOWS\System32\gdi32full.dll 0x76b10000 503808 msvcp_win.dll C:\WINDOWS\System32\msvcp_win.dll 0x77350000 1179648 ucrtbase.dll C:\WINDOWS\System32\ucrtbase.dll 0x76b90000 5967872 SHELL32.dll C:\WINDOWS\System32\SHELL32.dll 0x74f10000 151552 IMM32.dll C:\WINDOWS\System32\IMM32.dll 0x57600000 520192 DSOUND.dll C:\WINDOWS\SYSTEM32\DSOUND.dll 0x6d700000 163840 WINMM.dll C:\WINDOWS\SYSTEM32\WINMM.dll 0x74790000 32768 VERSION.dll C:\WINDOWS\SYSTEM32\VERSION.dll 0x75b40000 2625536 combase.dll C:\WINDOWS\System32\combase.dll 0x6b040000 1060864 OPENGL32.dll C:\WINDOWS\SYSTEM32\OPENGL32.dll 0x70ef0000 139264 MSVFW32.dll C:\WINDOWS\SYSTEM32\MSVFW32.dll 0x73090000 278528 powrprof.dll C:\WINDOWS\SYSTEM32\powrprof.dll 0x6cb10000 258048 GLU32.dll C:\WINDOWS\SYSTEM32\GLU32.dll 0x57b20000 118784 winmmbase.dll C:\WINDOWS\SYSTEM32\winmmbase.dll 0x6f110000 577536 COMCTL32.dll C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_89e6152f0b32762e\COMCTL32.dll 0x72ef0000 53248 UMPDC.dll C:\WINDOWS\SYSTEM32\UMPDC.dll 0x70d60000 1613824 gameoverlayrendere C:\Program Files (x86)\Steam\gameoverlayrenderer.dll 0x776a0000 929792 ole32.dll C:\WINDOWS\System32\ole32.dll 0x75e90000 24576 PSAPI.DLL C:\WINDOWS\System32\PSAPI.DLL 0x74e60000 102400 bcrypt.dll C:\WINDOWS\System32\bcrypt.dll 0x73440000 335872 MSWSOCK.dll C:\WINDOWS\SYSTEM32\MSWSOCK.dll 0x03ee0000 552960 shcore.dll C:\WINDOWS\System32\shcore.dll 0x72000000 40960 CRYPTBASE.DLL C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL 0x76810000 376832 bcryptPrimitives.d C:\WINDOWS\System32\bcryptPrimitives.dll 0x723b0000 6320128 windows.storage.dl C:\WINDOWS\SYSTEM32\windows.storage.dll 0x72350000 147456 Wldp.dll C:\WINDOWS\SYSTEM32\Wldp.dll 0x777a0000 282624 shlwapi.dll C:\WINDOWS\System32\shlwapi.dll 0x74470000 61440 kernel.appcore.dll C:\WINDOWS\SYSTEM32\kernel.appcore.dll 0x72d30000 475136 uxtheme.dll C:\WINDOWS\system32\uxtheme.dll 0x76a70000 614400 OLEAUT32.dll C:\WINDOWS\System32\OLEAUT32.dll 0x75500000 516096 clbcatq.dll C:\WINDOWS\System32\clbcatq.dll 0x714e0000 798720 PROPSYS.dll C:\WINDOWS\SYSTEM32\PROPSYS.dll 0x741a0000 888832 rasapi32.dll C:\WINDOWS\SYSTEM32\rasapi32.dll 0x74170000 176128 rasman.dll C:\WINDOWS\SYSTEM32\rasman.dll 0x70d40000 131072 SC4Fix.dll C:\Users\dad\Documents\SimCity 4\Plugins\SC4Fix.dll 0x03e10000 294912 SimCity 4 Extra Ch C:\Users\dad\Documents\SimCity 4\Plugins\SimCity 4 Extra Cheats Plugin.dll 0x63220000 180224 dxcore.dll C:\WINDOWS\SYSTEM32\dxcore.dll 0x772b0000 241664 cfgmgr32.dll C:\WINDOWS\System32\cfgmgr32.dll 0x762b0000 864256 MSCTF.dll C:\WINDOWS\System32\MSCTF.dll 0x65e80000 761856 textinputframework C:\WINDOWS\SYSTEM32\textinputframework.dll 0x65b60000 2613248 CoreUIComponents.d C:\WINDOWS\SYSTEM32\CoreUIComponents.dll 0x65de0000 634880 CoreMessaging.dll C:\WINDOWS\SYSTEM32\CoreMessaging.dll 0x74140000 167936 ntmarta.dll C:\WINDOWS\SYSTEM32\ntmarta.dll 0x6ae20000 909312 wintypes.dll C:\WINDOWS\SYSTEM32\wintypes.dll 0x52da0000 954368 DDRAW.DLL C:\WINDOWS\SYSTEM32\DDRAW.DLL 0x67510000 794624 dxgi.dll C:\WINDOWS\SYSTEM32\dxgi.dll 0x52d90000 28672 DCIMAN32.dll C:\WINDOWS\SYSTEM32\DCIMAN32.dll 0x56130000 1589248 aticfx32.dll C:\WINDOWS\System32\DriverStore\FileRepository\c0357282.inf_amd64_001167b3dcd63149\B357146\aticfx32.dll 0x70d10000 172032 atiu9pag.dll C:\WINDOWS\System32\DriverStore\FileRepository\c0357282.inf_amd64_001167b3dcd63149\B357146\atiu9pag.dll 0x796e0000 10919936 atiumdag.dll C:\WINDOWS\System32\DriverStore\FileRepository\c0357282.inf_amd64_001167b3dcd63149\B357146\atiumdag.dll 0x6d510000 507904 dbghelp.dll F:\Steam\steamapps\common\SimCity 4 Deluxe\Apps\dbghelp.dll 0x54d40000 155648 amdihk32.dll C:\WINDOWS\SYSTEM32\amdihk32.dll 0x70ca0000 405504 D3DIM700.DLL C:\WINDOWS\SYSTEM32\D3DIM700.DLL 0x6a750000 434176 MMDevApi.dll C:\WINDOWS\System32\MMDevApi.dll 0x6a890000 147456 DEVOBJ.dll C:\WINDOWS\System32\DEVOBJ.dll 0x577d0000 1265664 AUDIOSES.DLL C:\WINDOWS\SYSTEM32\AUDIOSES.DLL 0x6f0e0000 155648 dwmapi.dll C:\WINDOWS\SYSTEM32\dwmapi.dll 0x70c90000 61440 resourcepolicyclie C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll 0x75ed0000 2269184 iertutil.dll C:\WINDOWS\System32\iertutil.dll 0x72180000 163840 SspiCli.dll C:\WINDOWS\SYSTEM32\SspiCli.dll 0x721d0000 118784 profapi.dll C:\WINDOWS\SYSTEM32\profapi.dll 0x6b180000 73728 ondemandconnrouteh C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll 0x746b0000 794624 winhttp.dll C:\WINDOWS\SYSTEM32\winhttp.dll 0x74280000 204800 IPHLPAPI.DLL C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL 0x6fdc0000 32768 WINNSI.DLL C:\WINDOWS\SYSTEM32\WINNSI.DLL 0x77790000 28672 NSI.dll C:\WINDOWS\System32\NSI.dll 0x57910000 995328 Windows.UI.dll C:\Windows\System32\Windows.UI.dll 0x57750000 471040 WindowManagementAP C:\Windows\System32\WindowManagementAPI.dll 0x60a10000 970752 InputHost.dll C:\Windows\System32\InputHost.dll 0x66b50000 1638400 twinapi.appcore.dl C:\WINDOWS\SYSTEM32\twinapi.appcore.dll 0x57ad0000 32768 avrt.dll C:\WINDOWS\SYSTEM32\avrt.dll Call stack: (Debug information (.pdb files) appears to be absent). 0x0001:0x001b2feb F:\Steam\steamapps\common\SimCity 4 Deluxe\Apps\SimCity 4.exe. GZDllGetGZCOMDirector() + 62310 GZDllGetGZCOMDirector() + 64640 Stack data: (ESP is 0x0019f904) 0x0019f784 02400000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 0x0019f7a4 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 0x0019f7c4 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 0x0019f7e4 00000000 00000000 643d25f9 30acd93d 643d25f9 30acd93d 00c01f77 563bcbbf 0x0019f804 643d25f9 30acd93d 00000000 30fbffff c0050000 30fbffff d0040000 f0000000 0x0019f824 00000000 ff070000 00020000 050000c0 00000000 00000000 00000000 eb9f5b00 0x0019f844 00000000 02000000 00000000 01000000 00000000 00000000 00000000 00000000 0x0019f864 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 0x0019f884 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 0x0019f8a4 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 0x0019f8c4 00000000 7e0b9300 bcf81900 eb9f5b00 00000000 d8f89e00 8863ae00 ffffffff 0x0019f8e4 35069f00 00f91900 34fdffff e4020000 34fdffff cc020000 19000000 00000000 0x0019f904 00004000 9826b600 c6555e00 0000000a 00004000 c0f91900 62cf9000 0000000a 0x0019f924 4b359b00 0000000a a9d09100 00004000 00000000 1008a800 c0f91900 00000000 0x0019f944 c0f91900 00002000 6cf91900 63d19100 2470bf4d 84f91900 77f91900 01000000 0x0019f964 01000000 8cfa1900 08fa1900 7dda9100 84f91900 00000000 1008a800 00000000 0x0019f984 1008a800 94c04646 b1c04646 b2c04646 00000000 1008a800 54c04646 71c04646 0x0019f9a4 72c04646 00000000 1008a800 94c04646 b1c04646 b2c04646 00000000 2470bf48 0x0019f9c4 2470bf4d 2470bf4d 1008a800 9400023d b100023d cf00023d 00000000 1008a800 0x0019f9e4 549def3c 619def3c 629def3c 00000000 1008a800 9492be3b b192be3b d992be3b 0x0019fa04 00000000 00000000 40d46300 86000000 e0d16300 d066b400 00000000 34841706 0x0019fa24 1008a800 1453ea3c 2153ea3c 2253ea3c 00000000 1b556200 8cfa1900 f086aa00 0x0019fa44 143ced37 189fcc37 00000000 c571598a b993598a 4e170000 cd1f0000 4b1f0000 0x0019fa64 c7170000 00000000 00000000 0f1f0000 0a000000 4f1e0000 4f1d0000 4f130000 Instruction data: (EIP is 0x005b9feb) 0x005b9f6b b6 02 00 83 c4 04 8b c6 5e c2 04 00 cc cc cc cc cc cc cc cc cc 56 57 8b f1 8b 7e 10 6a 0c e8 c6 0x005b9f8b 2f 35 00 8d 48 08 83 c4 04 85 c9 74 06 8b 54 24 0c 89 11 8b 4f 04 89 38 89 48 04 89 01 89 47 04 0x005b9fab 8b 46 14 40 5f 89 46 14 5e c2 04 00 cc cc cc cc cc cc cc cc cc 56 57 8b 7c 24 0c 83 c7 04 33 f6 0x005b9fcb b8 08 00 00 00 3b f8 76 21 46 03 c0 83 fe 09 72 f4 57 e8 8c 66 43 00 81 cf 00 00 00 80 83 c4 04 0x005b9feb 89 38 5f 83 c0 04 5e c2 04 00 8b 4c b1 6c 8b 01 ff 10 c1 e6 18 0b f7 89 30 5f 83 c0 04 5e c2 04 0x005ba00b 00 cc cc cc cc 83 ec 08 8b 44 24 14 8b 54 24 10 56 8b c8 8b f2 81 e1 00 00 ff ff 81 e6 00 00 ff 0x005ba02b ff 25 ff ff 00 00 81 e2 ff ff 00 00 89 4c 24 18 3b f1 89 74 24 14 89 44 24 04 89 54 24 08 8d 4c 0x005ba04b 24 18 72 04 8d 4c 24 14 3b d0 8d 44 24 04 72 04 8d 44 24 08 8b 31 8b 00 8b 54 24 10 03 c6 33 c9 My best guess is that I may have a problem with a plugin file that is not playing nice with NAM. I have always been pretty organized about my Plugin directory and I take pains to make sure that I keep dependency files up to date. I use Cleanitol religiously whenever I'm given a remove file and I rarely, if ever have issues with missing dependencies. However...at 1700+ files and 3.6GB, I don't see how I can troubleshoot the suspected issue easily. Any pointers or recommendations at this point would be most welcome. I have been very much looking forward to using the features of the new NAM and to have this ongoing issue is...disappointing. Many thanks!- 28 Replies
-
Thanks, Yarahi. Appreciate the fast response - my bad on the dat file. Forgot I had that one. Yes I have the other prop pack you linked to and it is installed correctly.
- 21,160 Replies
-
- 1
-
-
- simcity 4
- custom content
- (and 8 more)
-
OK, so I have this rather old power plant lot file which is missing some dependencies. It's a convenient power plant to have when I'm focusing more on design and aesthetics for a given map, with it's stats it is definitely "fire and forget." and allows me to concentrate on other things. I've been searching high and low for it, but it doesn't seem to be anywhere. I'm posting a screen image and the associated model, lot and desc files which I do have, in hopes that someone will be able to help me get this fully functional. Many thanks in advance! Cheers, Russ Anti-Matter Reactor_2fe00f18.SC4lot piro_ringhiera-0x6534284a-0xad3559c2-0x0da417c5.SC4Desc ppsilo-0x5ad0e817_0xcdd85d67_0x100000.SC4Model Ooops, forgot the dat file - here it is: Anti-matterPowerPlant.dat
- 21,160 Replies
-
- 1
-
-
- simcity 4
- custom content
- (and 8 more)
-
City loading crashes to desktop after NAM 37 installation
I.M. Corbusier replied to I.M. Corbusier's topic in NAM & Transit Networks
Sorry for the late response. I'm not sure if I've done the 4GB patch. Is there an easy way to tell?- 28 Replies
-
Thanks for the welcome, Cori. Your suggestion of keeping the game pathway as an archive is a good one. I have a bunch of stuff I have recently downloaded and will follow your advice on careful additions. I am particularly looking forward to using the CamElot and Colossus stuff up and running.
- 5,840 Replies
-
- 3
-
-
- simtropolis
- community
-
(and 5 more)
Tagged with:
-
Howdy, all! Getting back into SC4 after a long absence. I finally got up and running a couple days ago and it's good to be back in the fold, so to speak. I had a passing familiarity with Simtropolis from my old days, and had done some downloading and modding in the past, but sadly, those skills have atrophied. I figured now would be a good time to put more than a toe in the water and actually become a member. I installed the Steam version on my computer and in the course of going through old boxes and disks, I came across a DVD with around 3GB of plugins. I dumped this data into the Plugins folder in the Steam path of installation and things seem to run ok. However, in the course of reading up, I got the impression that I should have put the data in the /Documents/ SimCity4 /Plugins path. Did I mess anything up doing what I did? My second question is very basic - how do I put newly downloaded lots into the game? I seem to recall from the past that somehow, many of these files would get installed where they needed to be when the files were opened. I'm not looking forward to doing it manually. Looking forward to participating going forward and maybe even doing some of my own modding. Cheers!
- 5,840 Replies
-
- 3
-
-
- simtropolis
- community
-
(and 5 more)
Tagged with:
