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Additional Public Transit
Distanced replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
Okay..? It's all on the workshop for all of us to see- 1,259 Replies
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Cities: Skylines Industries - Discussion (Released 23rd October)
Distanced replied to Avanya's topic in Cities: Skylines General Discussion
Super excited for the cargo airports - hopefully we'll get cargo plane stands so we can make custom cargo centers! Also, can't wait for Canada Post assets- 39 Replies
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- cities skylines
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Stolen assets on the workshop
Distanced replied to Avanya's topic in Cities: Skylines Modding - Open Discussion
Thanks for posting this, wasn't sure where to put it. Yeah almost all of the stuff is gone but I'm pretty sure he just set it to private rather than being DMCA taken down or deleted -
Just curious, does that mean you will be providing some form of track customization where we can choose to have a catenary or not? (e.g. having a mix of electrified and non-electric lines). Or will it be just set to whatever catenary has been set with Catenary Replacer?
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Those tracks are insane, I'm SO excited. Didn't know Revo was working on this but of course, it makes total sense! Great job both of you, they look amazing. (Also love the racetrack, I already have a dedicated space for one )
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Additional Public Transit
Distanced replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
Yeah, that's what's been happening with my lines too but I assumed that maybe my station placement wasn't that good.- 1,259 Replies
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Badi_Dea's Workshop - Post Office Released
Distanced replied to Badi_Dea's topic in Cities: Skylines Modding - Open Discussion
Yep, true- 129 Replies
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Badi_Dea's Workshop - Post Office Released
Distanced replied to Badi_Dea's topic in Cities: Skylines Modding - Open Discussion
I'd love a version with solar panels - those who don't want them could always remove them with Prop It Up (assuming you're planning on making them props). Other than that, this looks really good! Great texture work- 129 Replies
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Additional Public Transit
Distanced replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
Got it. Will work on that asap- 1,259 Replies
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Additional Public Transit
Distanced replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
I can try making the texture, sure! So if you end up implementing the style, the honeycomb/grid won't be "3D" but instead just a flat texture?- 1,259 Replies
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Additional Public Transit
Distanced replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
Hey, not sure if this has been suggested before but has any thought been given to Moscow/Kiev/Soviet tunnel styles? Imo they're pretty neat looking and I don't think the mesh would be that complex since the tunnel pieces have a grid pattern.- 1,259 Replies
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Mike's new modular airport
Distanced replied to mikeseith's topic in Cities: Skylines Modding - Open Discussion
Holy crap, this is insane! Don't worry that it's not a stunning masterpiece like other buildings out there, there's always gonna be some trade-offs. This is a masterpiece in its own way, the details and everything that you've put in is crazy!- 11 Replies
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Network Skins (Coming 2016)
Distanced replied to boformer's topic in Cities: Skylines Modding - Open Discussion
Its actually surprisingly easy to use the road editor, so if its that urgent that's probably the way to go -
Network Skins (Coming 2016)
Distanced replied to boformer's topic in Cities: Skylines Modding - Open Discussion
Also there are two really annoying bugs as of right now: Pillar names don't appear properly - a series of numbers (pretty sure its the asset ID, too lazy to check) appears in front of the names After deleting or adjusting pillars with Move It! they reset upon re-loading the save, resetting to original height and rotation, and appearing even if they were deleted -
Network Skins (Coming 2016)
Distanced replied to boformer's topic in Cities: Skylines Modding - Open Discussion
Yep its pretty bad, I agree with @AmiPolizeiFunk, but it's absolutely necessary for my city :/
