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Distanced

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About Distanced

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  1. Okay..? It's all on the workshop for all of us to see
  2. Super excited for the cargo airports - hopefully we'll get cargo plane stands so we can make custom cargo centers! Also, can't wait for Canada Post assets
  3. Thanks for posting this, wasn't sure where to put it. Yeah almost all of the stuff is gone but I'm pretty sure he just set it to private rather than being DMCA taken down or deleted
  4. Ronyx

    Just curious, does that mean you will be providing some form of track customization where we can choose to have a catenary or not? (e.g. having a mix of electrified and non-electric lines). Or will it be just set to whatever catenary has been set with Catenary Replacer?
  5. Ronyx

    Those tracks are insane, I'm SO excited. Didn't know Revo was working on this but of course, it makes total sense! Great job both of you, they look amazing. (Also love the racetrack, I already have a dedicated space for one )
  6. Yeah, that's what's been happening with my lines too but I assumed that maybe my station placement wasn't that good.
  7. I'd love a version with solar panels - those who don't want them could always remove them with Prop It Up (assuming you're planning on making them props). Other than that, this looks really good! Great texture work
  8. Got it. Will work on that asap
  9. I can try making the texture, sure! So if you end up implementing the style, the honeycomb/grid won't be "3D" but instead just a flat texture?
  10. Hey, not sure if this has been suggested before but has any thought been given to Moscow/Kiev/Soviet tunnel styles? Imo they're pretty neat looking and I don't think the mesh would be that complex since the tunnel pieces have a grid pattern.
  11. Holy crap, this is insane! Don't worry that it's not a stunning masterpiece like other buildings out there, there's always gonna be some trade-offs. This is a masterpiece in its own way, the details and everything that you've put in is crazy!
  12. Its actually surprisingly easy to use the road editor, so if its that urgent that's probably the way to go
  13. Also there are two really annoying bugs as of right now: Pillar names don't appear properly - a series of numbers (pretty sure its the asset ID, too lazy to check) appears in front of the names After deleting or adjusting pillars with Move It! they reset upon re-loading the save, resetting to original height and rotation, and appearing even if they were deleted
  14. Yep its pretty bad, I agree with @AmiPolizeiFunk, but it's absolutely necessary for my city :/
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