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Everything posted by Darrius11able
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Thanks, I don't seem to have any specific lot file under the name of anything related to it but i'll try and find out how to remove this lot as I think it might be bundled with one of the BSC packs.
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- simcity 4
- custom content
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This building I want to get rid of but don't know where to find it and searching for the name of it turns up nothing.
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- simcity 4
- custom content
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Wanted to fit a small amount of the countryside just on the edge of town so I could get some screenshots like these.
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It's been years since I last shared any of the things I've made in this game, but seeing the amazing stuff everyone is doing with the new camera angels has prompted me to do so.
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This is sort of the combination of multiple interchanges on the outskirts of my future downtown area. The first part: The second part directly to the right of this^ picture: View from further way:
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- interchanges
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Some night time transport of my downtown: https://imgur.com/jhwlkVr
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Hello I'm pretty new to this but I have a overhanging lot that has an invisible building and 1 prop. (the prop being the main piece.) You can see here the lot is fine:Note that the lot is 1x1 and I just placed 9 next to each other. The tracks aren't part of the lot either. However if I zoom in an further I get this: I should also say that if my texture are medium or lower, this problem doesn't exist . Any help is appreciated thank you.
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Trumpet:
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- interchanges
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Made this earlier is morning:
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Just posting some mostly finished work on my latest town New Port City. East train station hub for GLR and passenger rail networks (more below): East residential is separated by the passenger rail and station as well as an industrial rail line that curves around a pond levels above: Of course more Gifs Main freeway (unnamed) west/eastbound, followed by the park trail and pond: Sunken rail station which handles the most passenger rail traffic is next to the east/west to southbound freeway interchange: A little on ramp that gets a lot of love from the commercial/ office area of southern New Port, also roundabout: would show more but some things need to be remodeled in the future so I'll wait until then.
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Kinda compact:
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Thought I'd give an update on the progress of my current region. Most of the coastline done but it needs some work. I still have to tackle the farmland planned towards the center. It may take some network remodeling but when it's finished it should all come together.
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That park looks amazing, and what road textures are those on the avenue on the left? .
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So earlier today I once AGAIN tried my hand at sunken RHW in urban area and was surprised at how well this came out. I definitely plan on using this design specifically because how well it looks at night. Traffic GIFs are very satisfying to me so enjoy Also if anyone is aware of lights that work with RHW 6C/8C that are on the barriers I'd like to know as I feel this would much better with them.
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Experimenting with more sunken freeways in downtown. Cannot wait to see these get some use in the future!
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Here's a quick update on the region I'm working on. Right now the main objective is to get my east coast cities done but even when that's finished I'll have many more options as to what to go for next.
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Sure, here's 4 views: First the entire city. As well as the neighborhoods that sprawl out the entire city tile: And the downtown area that is shared with the east side of Expressville:
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Currently trying to develop a metropolitan highway system, but still need to fill in the blanks of course!
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Couldn't make this one full access but here it is:
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Here is my base plan for my region, just finished the downtown portion of Expressville but still want to expand the suburbs and get the International airport done. As for the rest, I'm not that sure if I should keep expanding suburbs to the east or start farmland in that area again. Suggestions welcome
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Interchange I made in Expressville with decent traffic, it will handle the traffic from downtown Expressville into the suburbs: One at he northeast part of the city that will be frequently used once the surrounding cities are developed: And one from the south part of the city that handles the traffic entering from my Shinewood district into the suburbs:
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Thanks, you can make some pretty neat stuff since the latest NAM. Also, I already have have a couple of things in the works in the Expressville district that you'll be seeing soon.
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Mostly done with my Shinewood district. Shinewood mountain is just north of the suburbs: Downtown area: Bay area: Most used interchange so far in Shinewood: Newest interchange that's just south of Expressville, an unfinished metropolitan area.
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Well, you've certainly done a good job on the art on those!
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