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Lazarou Monkey Terror

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Everything posted by Lazarou Monkey Terror

  1. Why do you play SC4 and/or city builders?

    Many of us have that pipe dream too, I suggest some kid of heist for the source code!
  2. Show us What you're Working On

    With all these Winterval messages it reminds me it's getting near time to head for high ground to enjoy the snow! In the meantime I'm really pleased with how the repetition has played out in these residential behemoths surrounding Downtown Brajonel
  3. Show us What you're Working On

    Xmas has come early!
  4. Show us What you're Working On

    Brajonel about 75% complete now, the central business zone really taking off. I'm spacing out those towers with plazas so as not to 'crowd' the people in the pedmalls below. Kellydale's take on the CN Tower overlooks the University
  5. Show us What you're Working On

    New Curzon has a new convention centre. A repurposed model of a hockey arena, I love trawling old models on this site and fitting them into my city style,
  6. Show us your Universities, Colleges and Campuses

    Brajonel University is finished. This one focuses on Science, particularly Physics....as there is a undiscovered wormhole in the outer system, not that anybody in the City knows it yet
  7. Show us What you're Working On

    Relotted a cracking model of the Birds' Nest stadium in Beijing and going with a Millennial vibe with the supporting transit buildings. I've made it 50k CS$$$ jobs as well, so that transit gets used! I like my city to have the lifeblood of traffic where possible, to me a Landmark without jobs is easily ignored.
  8. Show us What you're Working On

    Busy downtown residentials in Brajonel.
  9. index SimCity 4 Prop and Texture Catalog

    Could you tell me which are the 13 new packs? I think I'm up to date otherwise, thanks to your fantastic resource!
  10. Show us What you're Working On

    I am loving these new draggable Pedestrian malls, cranking the Traffic Simulator up to 'Solarpunk' and making those cars less and less relevant!
  11. Show us What you're Working On

    I'm not 100% what it is, but I like it. Makes sense for my city as it's on an equator, for that's the best place for a Space Elevator.
  12. Show us What you're Working On

    Brajonel about half filled now. Finally got round to updating NAM to the latest version, another smooth transition, thanks guys! Much exactment as I try out these new pedmalls for residentials, pictures of those later.
  13. Show us What you're Working On

    These are fabulous, thank you. I've got the DAT file, I can see the individual shop fronts in Lot Editor..but how do I snip them out and into a prop family of their own, do you know?
  14. Show us What you're Working On

    I would like to see them in a prop family, adding a bit of variety to Lotters' shop fronts.
  15. Show us What you're Working On

    Filling up Brajonel nicely, almost at the 1 million sim mark. Lotting some specific landmarks for the tile now, to give it some unique character befitting such a central location.
  16. MMP Paths Pack 1

    I have many plans for those sandstone paths, thank you very much!
  17. Show us What you're Working On

    WIP on Brajonel, a big city tile I started ten years ago, lost in some glitch, and am now only coming back to, after learning much and developing my style. Mediterranean on the slopes, towers on the flat bits, lots of transit lines coming together at a big central location I haven't built yet...but there will be a Stadium there.
  18. Show us What you're Working On

    I remodded it to a unique lot size (8x11) and made it a corner lot so it only grows on MY command!
  19. Show us What you're Working On

    Any excuse to line up these diagonal residential lots, the work of the HK-BAT team is legend in this house. What ever happened to those guys?
  20. Show us What you're Working On

    Redeveloping another old tile, radically different from when it started over ten years ago. Re-lotted one of those Coruscant lots as a massive residential, I do like an Arcology!
  21. Show us What you're Working On

    So very excited for these, they're screaming out to be Hi Tech industry lots!
  22. Show us What you're Working On

    Upping the capacity on this sunken train station took me longer than it should have, but it's done now and sitting nicely just off Farrenchester Junction Looking forward to these models, I have already ideas on how they can fit with my city.
  23. Long time Lotter, considering BATting

    For many years I have considered making my own buildings, but been put off by the amount of work (time I could be playing SmCity4!) it would require. I was browsing online today and came across this library of 3ds models, specifically these (https://www.turbosquid.com/3d-model/free/building?page_num=2) as my city needs more futuristic buildings to fully deliver on my vision. How easy is it to buy those models, and then transfer them into SimCity4?
  24. Long time Lotter, considering BATting

    Thanks everyone, you've given me much to think about. I think I shall do two things in this thread, 1) find models online that kind mayors might wish to do their magic with 2) As @CT1999 suggests, 'learn the basics of BATting' which I have been meaning to do for years but never worked up the courage (or 'spoons')
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