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0 Clean SlateAbout sandy0099
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How to configure SC4 to work with your new hardware
sandy0099 replied to Morofry's topic in SC4 Bugs & Technical Issues
Hello, I've been playing simcity 4 on hardware mode in my laptop with Mobile Intel® 4 Series Express Chipset Family card. And yes it sucks but do i need to bother with this tutorial or just do software mode. -
Is there a water mod out there that have 0% transparency at the shore so it would match the other ponds and canal mods. And can someone show me how to transition ponds to canals then to rivers in smooth and beautiful way.
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Fantozii : thanks for the reply, but im thinking of something thats 0% transparent if thats possible. Im thinking a tropical river look.
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Hi guys, is there a mod already that makes the in-game inshore water totally opaque so that it will look better when transitioning to canal mods? Because right now in using the HD brigantine. But the rivers sucks because they're transparent and looks like the beach.
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im using the current version 31.1 s180.. the image i posted was a test. i separated the resident to their work station with only the el-rail as way to work. im positive made no mistake in laying out the stations according to the documentation. but station wont work unless theres another road parallel to it(the station itself have its arrow pointed to its side not to the inside towards the overhang where the avenue is supposed to be placed ).
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- NAM
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but thats exactly whats wrong here, especially with the el-rail over road station. the setup in the image, u can see its an avenue x road intersection, but neither road nor avenue have access to the station unless an additional road is added parallel to station just like in the image and it looks so ugly.
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is the overhanging el-rail station really like this. especially the el-rail over road station as shown in the picture, because its kinda ugly, but its the only setup that would work. without that additional road parallel to the station, sims cant board the station. can future version of nam change these stations so that sims coming from the avenue itself will be able to use the station.
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i needed diagonal residential midrise that are not w2w. any suggestion? ive seen w2w diagonals but i dont want those because they dont blend well with my current city style. EDIT: ive also seen buildings that have diagonal label on them because of the building orientation but the base itself is orthogonal. its not really what i want, maybe those with overhang that really blends well with the diagonal road along it, would be perfect.
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- simcity 4
- custom content
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can RHW tool have a shorcut. is this something that can be done on my side or something that cant be done at all(exe limitation). its one of the most used in my game so it really needed a shortcut.
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NAM 31.1 Technical Support and Bug Report Thread
sandy0099 replied to Ganaram Inukshuk's topic in NAM & Transit Networks
the L1 seems fine just the L0 8s thats seem to have the problem as shown in the image.- 331 Replies
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- nam 31.1
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NAM 31.1 Technical Support and Bug Report Thread
sandy0099 replied to Ganaram Inukshuk's topic in NAM & Transit Networks
is the SPUI stable. cause im having graphical errors in it. like if the SPUI is elevated the rh4 below it turns to rh2. if the rh4 is elevated, a part of it that is directly above the SPUI had an inversed orientation.- 331 Replies
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- nam 31.1
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hello guys im looking for water drop effects semilar to jeronij water drop(which is what i have on the moment ) only just a little bit smaller or one which doesnt drop too deep or too far.
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- simcity 4
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