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OwiHH

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Everything posted by OwiHH

  1. Island Golf 18 Hole Course

    From the album Weekly Challenge #25 - Sports & Leisure

    18 Hole Golfcourse on a little Island east of the City!
  2. Skyline reach`s 35k cims

    Broadcast Tower opens Buisness Forest Industry expanding Ore Industry with new CargoTerminal 18 Hole Golfclub opens on the East-Island Marina Bay - East-Island Central Church
  3. Skyline-City reaches 15k+ Sims

    Citywide cementary New Harbor Citywide Hospital
  4. problem i have creating ground tiles ( i really like this option for citybuilding) is that normal maps not used right. Even you can giv one to the tiletexture if you drop it to the ground it blends in the normal map of the underlaying texture. Used blend shader.
  5. what mod cause this? i have the same error if i wanna make a new asset within the editor. First import allways works.. for how long!
  6. probably can make my refugee camp residential
  7. Funny Screenshots

    "Damn Agents - to late again!"
  8. Im back to traffic++ after f***** one city gamesave up with TM. Since i care to put the right mods together everything works ok. Traffic ++ is more compatible with other mods then TrafficManager is thats why im back to it because i like to have my 50+ mods installed and running. Most important thing is turn off the T++ AI. Lane customation if you use network extensions is a must - alot very stuiped connections if putting roads together that cause alot trouble and hightraffic.
  9. aw men basic pytagoras yes im getting old ;-) I was wondering for design reasons. thx;-)
  10. I actually wonder how much cells height 3m terraform is!? it aint precise but a 12m step is around 2-3 cells height. (2.5?)
  11. Someone have a idea what cause this? Mod, asset, game? Only happend if you zoom in:
  12. never mind - its "pedestrian crossing" mod since 1f update
  13. Yes, was waiting for this because city at night are way to much litup.
  14. Steam Workshop Buildings & Parks SmartTower 4x4 [NC] Refugee Camp 10x8 [NC]Skyline Glass Billboard - 1(2)x1 [NC]Cities Skyline Park - 12x6 [NC] Vehicles Pickup-CA [NC] Pickup-BR [NC] Pickup-JP [NC] Pickup-PR [NC] Mods [GBS] German Bus Stop Mod [NC] Maps Hamburg Map [NC]
  15. [NC] Assets

    I wanted the refugee camp to be a residential with a lot workers but you cant make a residential plopable - can you? It is a bit sad to make it a prison but i thought the ai is the right choice to simulate the conflict of increased crime (dont know if the game adds calculates more crime if i use this).. still looking for a way to add more crime a make it residential. Actually it is a worker place only with a bit tourism. I love you NYC Trains my favorites for inercity trains
  16. Skyline-City reaches 15k+ Sims

    just click one and click throught it left right in full resolution! Thx everyone will add more ..
  17. Im working on new Busstops but im stuck how to get the right information where and how to change the Stops that getting plopped if you create new Bus Lines. Anyone can giv me a hand with that because the meshs / plops really needs a update. Currently i only get them work prop based .. not getting used by Busses.
  18. Im seeking a scripter who can provide a bit help with scripting. First i wouldt like to finish this project - https://community.simtropolis.com/forums/topic/68917-bus-stops-line/ If you have a bit sparetime for some basichelps and scripts to start off please pm. keep building, Owi
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