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Everything posted by OwiHH
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From the album Weekly Challenge #25 - Sports & Leisure
18 Hole Golfcourse on a little Island east of the City! -
Broadcast Tower opens Buisness Forest Industry expanding Ore Industry with new CargoTerminal 18 Hole Golfclub opens on the East-Island Marina Bay - East-Island Central Church
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Used Mods:
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Citywide cementary New Harbor Citywide Hospital
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Custom Ground Textures and other interesting prop shader tricks.
OwiHH replied to boformer's topic in Cities: Skylines Modding - Open Discussion
is there anyway get that normal map shown up? -
Custom Ground Textures and other interesting prop shader tricks.
OwiHH replied to boformer's topic in Cities: Skylines Modding - Open Discussion
problem i have creating ground tiles ( i really like this option for citybuilding) is that normal maps not used right. Even you can giv one to the tiletexture if you drop it to the ground it blends in the normal map of the underlaying texture. Used blend shader. -
what mod cause this? i have the same error if i wanna make a new asset within the editor. First import allways works.. for how long!
- 3 Replies
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- asset editor
- crash
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Sub Buildings Enabler: The better "Larger Footprints"
OwiHH replied to boformer's topic in Cities: Skylines Modding - Open Discussion
probably can make my refugee camp residential -
Sub Buildings Enabler: The better "Larger Footprints"
OwiHH replied to boformer's topic in Cities: Skylines Modding - Open Discussion
Bäähhmmm, in your face! -
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"Damn Agents - to late again!"
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Network Extensions Project
OwiHH replied to GC_Vos's topic in Cities: Skylines Modding - Open Discussion
Im back to traffic++ after f***** one city gamesave up with TM. Since i care to put the right mods together everything works ok. Traffic ++ is more compatible with other mods then TrafficManager is thats why im back to it because i like to have my 50+ mods installed and running. Most important thing is turn off the T++ AI. Lane customation if you use network extensions is a must - alot very stuiped connections if putting roads together that cause alot trouble and hightraffic.- 813 Replies
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- network extensions
- road mod
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Roads and Highways Unit Setup
OwiHH replied to GC_Vos's topic in Cities: Skylines Modding - Open Discussion
aw men basic pytagoras yes im getting old ;-) I was wondering for design reasons. thx;-)- 8 Replies
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- road layout
- unit setup
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Roads and Highways Unit Setup
OwiHH replied to GC_Vos's topic in Cities: Skylines Modding - Open Discussion
I actually wonder how much cells height 3m terraform is!? it aint precise but a 12m step is around 2-3 cells height. (2.5?)- 8 Replies
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- road layout
- unit setup
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Someone have a idea what cause this? Mod, asset, game? Only happend if you zoom in:
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Colored pieces of roads glitch
OwiHH replied to OwiHH's topic in Cities: Skylines Technical Help Q&A
never mind - its "pedestrian crossing" mod since 1f update -
Street Light Replacer Mod
OwiHH replied to boformer's topic in Cities: Skylines Modding - Open Discussion
Yes, was waiting for this because city at night are way to much litup. -
Steam Workshop Buildings & Parks SmartTower 4x4 [NC] Refugee Camp 10x8 [NC]Skyline Glass Billboard - 1(2)x1 [NC]Cities Skyline Park - 12x6 [NC] Vehicles Pickup-CA [NC] Pickup-BR [NC] Pickup-JP [NC] Pickup-PR [NC] Mods [GBS] German Bus Stop Mod [NC] Maps Hamburg Map [NC]
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I wanted the refugee camp to be a residential with a lot workers but you cant make a residential plopable - can you? It is a bit sad to make it a prison but i thought the ai is the right choice to simulate the conflict of increased crime (dont know if the game adds calculates more crime if i use this).. still looking for a way to add more crime a make it residential. Actually it is a worker place only with a bit tourism. I love you NYC Trains my favorites for inercity trains
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Network Skins (Coming 2016)
OwiHH replied to boformer's topic in Cities: Skylines Modding - Open Discussion
bähm -
Free 3D Software and Resources for your Modelling Needs
OwiHH replied to Mr_Maison's topic in Cities: Skylines Modding - Open Discussion
.png greatings -
Skyline-City reaches 15k+ Sims
OwiHH commented on OwiHH's City Journal Entry in Skyline-City [7th Island]
just click one and click throught it left right in full resolution! Thx everyone will add more .. -
Im working on new Busstops but im stuck how to get the right information where and how to change the Stops that getting plopped if you create new Bus Lines. Anyone can giv me a hand with that because the meshs / plops really needs a update. Currently i only get them work prop based .. not getting used by Busses.
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- 198 Replies
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Im seeking a scripter who can provide a bit help with scripting. First i wouldt like to finish this project - https://community.simtropolis.com/forums/topic/68917-bus-stops-line/ If you have a bit sparetime for some basichelps and scripts to start off please pm. keep building, Owi
