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CahosRahneVeloza

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Everything posted by CahosRahneVeloza

  1. Got a quick SC4 question?... Ask here!

    Unless I misunderstood his (marty1314) post, or the NAM (I assume he's talking about the NAM seeing as it's the only widely recommended and recognized Transportation addon for SC4 that I know of) works differently now. But the way I understood his post is that he's trying to load a heavily developed city tile that is purely "Vanilla" as in no mods nor assets were used on it, and that the city tile won't load and is causing the game to crash. In which case his only two options are to either... 1. To temporarily uninstall the offending mod then try to load his vanilla city tile again to test if it'll load normally and not lead to a CTD. If the city tile loads fine and doesn't crash he'll have to... 2. Play on a fresh/empty city tile because more often than not the issue is that Vanilla assets that were modded (cases like relots, or when using Vanilla Rail and/or Maxis Highways) can cause issues. This is especially true IF say you use mods like Maxis Landmarks with Jobs that will cause a CTD when you load into a Vanilla city that has Vanilla landmarks already built. So yeah, I really strongly feel his issue is just him loading into a heavily developed vanilla city tile whilst having a mod that changes several ingame values installed. It may or may not be the NAM though...
  2. NAM.dll Open Beta

    Hoping an old school Java installer version will still be on the pipeline as I still prefer to install stuff manually. Moreso during a new computer build or after a system reinstall and I don't want to connect to the net just yet.
  3. NAM.dll Open Beta

    Awesome Additions to the game. Hopefully NAM 50 will eventually be made available as its own installer version too as I prefer installing mods the old fashioned way.
  4. Can't find it?... Ask here!

    I apologize for the Double Post, but I guess because my post didn't have any pictures to easily catch Tyberius06's attention my question was unanswered as he just passed by my earlier post altogether And I did check an it isn't on SC4Evermore yet.
  5. Can't find it?... Ask here!

    Had tyberius ever got this approved over at SC4Evermore already?
  6. Got a quick SC4 question?... Ask here!

    Yeah that fits the bill as well but it's not HD as you noted though. Too bad nobody created an HD Terrain mod that uses a strikingly lusher shade of green for grassy areas because it does kinda look synthetically green.
  7. Got a quick SC4 question?... Ask here!

    Speaking of Terrain mods. Can you folks suggest an HD Terrain mod I can use that's as green and lush looking as Cycledogg's Olympia and/or Meadowshire Terrain mods? I know both of those have field textures that are too green and look somewhat artificial, as if someone replaced all of the greenery all over the world with Lawn/Football stadium grass, but I just love how green things look with it. Anyway, did anybody ever make an HD Terrain mod that features the same intensity of greenery like on those two I mentioned?
  8. Can't find it?... Ask here!

    Isn't that just the in-game Colossal Male Mayo's Statue?
  9. NAM General Support

    Thank you for telling me about this
  10. NAM General Support

    Is there a non-sc4pac download for this, like maybe a STEX or SC4E download page link?
  11. PLEX on the STEX - Community Support

    Thanks a lot man!
  12. PLEX on the STEX - Community Support

    A question though... On the download page it says this file requires PEG's 24/7 mod. My question is, which Pegasus item is that?
  13. Building Style Control UI for the Building Styles DLL

    Oh okay, I guess I'll just have to wait for new Custom Building Styles as they're uploaded by you fine folks
  14. Building Style Control UI for the Building Styles DLL

    I can't seem to get this mod to work as I don't see the other Style Slot options, Style Slot 0 to 31. The game only shows me the default Maxis Styles...
  15. Can't find it?... Ask here!

    Oh sweet~~~! I was actually only missing pack 1.
  16. PLEX on the STEX - Community Support

    Probably a difficult request to ask but could anybody who has the know how please update the PEG One Flag Many Nations Mod to make it work with amy of the newer Flag Prop pack uploads we can find on the STEX? For example the recently uploaded TCC HD Flags packs? Or if the mod can't be modified, for legal and technical reasons, could someone please make a .dll mod that can do what the OFMN mod does? I've always wanted to fly my country's flag in my SC4 cities for almost two decades now but I don't want to futz with the Lot Editor.
  17. Can't find it?... Ask here!

    I pray you still have all of the addons for his canals set as I'd really love to have them all back in my game.
  18. TCC Flag Pack 6 (ASEAN)

    I really wish someone from the modding community could come up with an update to the PEG One Flag Many Nations mod... ... to make it work with newer Flag props like these uploads of yours as I'd really love to fly my country's flag in my SC4 cities.
  19. Can't find it?... Ask here!

    There's also a SimPeg variant of the Loading Texts Mod that used to be available on rhe PLEX, do you know if it's been salvaged as well?
  20. PLEX on the STEX - Community Support

    Hmm... That water's color kinda meshes good with Oppie's Canals. Kinda makes me want this pack. But obviously it isn't updated for the newer stuff available to us like curved and diagonal pieces so maybe not.
  21. PLEX on the STEX - Community Support

    I think he meant the very old original version. Which I don't even think Pegasus kept a copy back when SimPeg was still around.
  22. Can't find it?... Ask here!

    The Cafe Naver, SimCity Square link @pikachu_SQ provided does have the item you are looking for. Until such time it gets rehosted on SC4Evermore, Cafe Naver is our best resource for hard to locate SC4 items such as this
  23. Can't find it?... Ask here!

    So OK, I tried downloading Zurich House yesterday and on that STEX Info page it says the download comes both in Ploppable and Growable lots. But when I unzipped the archive there was only one .sc4lot in the download and I can't tell if it's the Ploppable or Growable. There are two .sc4desc files however and one has the "LM" designation, meaning that it is the .sc4desc file for the Ploppable Landmark with Jobs variant. But what of the single .sc4lot file? Is it the Ploppable lot or the Growable one? Mayhaps this upload was bungled up and only one of the lots was uploaded onto the STEX? Nonetheless, what I'd really like is the Ploppable with Jobs variant though.
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