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Everything posted by jpstanton93
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New Philadelphia Living in the 'Burbs (Update 03) A set of photos to give an insight to life in the suburbs. Hey guys, this update is strictly photos, no story. I've been recovering from some massive computer problems (which led to the loss of Grays Ferry). Here I'm starting a new city in the same region. Hope you guys enjoy! Note: Sorry about the HUD in the screenshots. Some basic info about Port Richmond: Population: (City/Region): 10,171/30,934 Main industry: Commercial Offices Commercial jobs: 11,185 Industrial jobs: 7,926 Hope you liked the photos. The journal entries will eventually have more substance once classes end and I have more free time. Now time to return to studying for finals!
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Come visit Bourg La Fayette+Bonus
jpstanton93 commented on B.C builder's City Journal Entry in New Simtown
I really enjoy the CBD along the waterfront. The seaport looks a bit too close to the shore though; not much of a channel there. -
New Philadelphia Living in the 'Burbs (Teaser) Here's a snapshot of the new motorway. New update coming soon! Enjoy (:
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New Philadelphia Home Economics (Update 02) The population of Grays Ferry is growing, and so is their need for some home furnishings. Every small town in America seems to experience it and it's Grays Ferry's turn. Walmart and Target are wanting to expand and where else but here! This is A101, aka Glenwood Boulevard, the main road through Grays Ferry. The amount of traffic is taking its toll on the surrounding farms and some are looking to sell to developers. Some Grays Ferrians are against it, but the vast majority are for the change. This photo shows were the construction will be taking place. Along with the new shopping development will come road widening and extension for Fairmont Road. The contractors are all set up and ready to go. Target is the first store to be built followed by Walmart. While the building construction has been occurring the DOT has been working on the improvements to Fairmont Road. With all of the excavation complete the road surface is ready for the asphalt. With the construction complete it's time to go shopping. Fairmont Road is done for now but the DOT has laid a path for further extensions. Also, some small offices snuck their way in along Glenwood Blvd. And finally, some close-ups of the stores. Some basic info about Grays Ferry: Population (City/Region): 4483/47862 Main industry: Agriculture Commercial jobs: 3908 Industrial jobs: 2513 Funny note: I based the story line of this update on the growing population, but actually the population has decreased slightly. Still, the need for shopping is there since the smaller population has also become very wealthy. That's it for this update. Please let me know what you'd like to see in future updates. Thanks for reading! P.S. Let me know what you think of the road sign theme.
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NAM 31 Central Bug Tracker Thread
jpstanton93 replied to Wiimeiser's topic in NAM & Transit Networks
This happens with any network larger than the RHW 6S going under two parallel bridges that are one tile apart. P.S. I haven't tried it with parallel bridges that are farther than one tile apart. CONFIRMED: It only happens when the parallel bridges are one tile apart. -
NAM 31 Central Bug Tracker Thread
jpstanton93 replied to Wiimeiser's topic in NAM & Transit Networks
I did when I installed NAM 31. A simple fix though is to install the mod separately. That's what I just did. -
NAM 31 Central Bug Tracker Thread
jpstanton93 replied to Wiimeiser's topic in NAM & Transit Networks
In NAM 30 I believe the roads had smooth corners when you drew a 1x1 diagonal. Also, the roads used to have grass along the sidewalks in low density zones. Okay, I realized this was part of the NAM Texture and Cosmetic Mod. I thought that was included in the NAM 31 installation though? -
NAM 31 Central Bug Tracker Thread
jpstanton93 replied to Wiimeiser's topic in NAM & Transit Networks
I'm not sure if this a bug or if it's me not understanding how the FLEXFly pieces work. If it's the latter can someone tell me how to use them. -
New Philadelphia Welcome/Teaser (Update 01) Welcome to New Philadelphia. This update is simple and to the point. I know it's not much but I hope to have more in the coming weeks. This is New Philadelphia. The name comes from the fact that I live in Philadelphia and that this region represents a fresh start for my SimCity experience. All of the city names come from neighborhoods or towns that surround the real world Philadelphia. New Philadelphia is a modern place, home to many different types of people. The main plan for this region is for me to have fun. There's no major story line that goes along with it, just me having fun. Below is a teaser shot of the first "real" update. It's of the town of Grays Ferry. A mostly agricultural community, Grays Ferry is the basis of the new region. Most Sims come here for the "small town" feel. The master plan for this city is to develop a modern suburb that will gradually spread to the city limits giving me a good base society ready for neighboring high density cities. Some basic info about Grays Ferry: Population (City/Region): 5131/5131 Main industry: Agriculture Commercial jobs: 2662 Industrial jobs: 2138 That's all for now. Thanks for reading! Note: I'm in the process of recovering from a hard drive failure. I've lost all of my SimCity files including past regions, so I'm starting fresh. I need to draw up graphics for the journal so please pardon the rough appearance. If you have any tips/suggestions for how the journal entries should be laid out let me know. Thanks. Update: Since I'm a big road geek I'm going to go for a road sign theme for the journal. The banner above is just a rough sketch I made up in Word. Once I get Photoshop installed I'll get more detailed. Update 2: Okay, the banners above are the final Photoshop creations. Let me know if you like them.
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Home Economics [Update 02]
jpstanton93 commented on jpstanton93's City Journal Entry in New Philadelphia
Target: http://community.simtropolis.com/files/file/26210-hbs-target-supercenter/ Walmart: http://community.simtropolis.com/files/file/26117-hbs-wal-mart/ Credit: Heblem -
Chemeketa: East Chemeketa Development
jpstanton93 commented on Tarkus's City Journal Entry in Tarkusian Cities
Great planning and development. Looks like you have a lot of truck traffic at that roundabout. You may want to reroute that traffic... trucks + roundabouts = trouble -
You have a great infrastructure. Really liked the more urban scenes. Good work!
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I really enjoyed looking at the highways. Would be cool if you could use the RHW but I understand that some of the interchanges you have would be pretty impossible to build using it. Also, where did you get those construction lots back from the August 1st update? I'd like to have them for my downtown regions. Keep up the good work!
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Here's a diamond interchange I've been working on. The development is ongoing, notice that I left room to widen the bridge across the motorway in the future.
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- interchanges
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Tindale: Kenneth Parkway and The City Beach
jpstanton93 commented on nathanthemayor's City Journal Entry in Paridise Island V2
Nice detail on the sidewalk behind the sand -
The last pic is my favorite, I like the trees and rocks on the beach. Good detail
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Here are my new signs
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Just wanted to let you know that due to computer problems I lost my previous city I requested custom signs for. So don't bother continue modeling them. I will be requesting more custom sign shortly as I have started a new region. Thanks
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They look great. The sign in the lower right both the arrows need to be pointing down toward the lane due to where I'm placing it. Otherwise they look great.
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And the first two signs need to span RHW-6S and the rest need to span RHW-4. Thanks!
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Hey guys, I'm new to requesting signs. I've drawn up some rough sketches of some custom signs I'd like. Could they be in the new Clearview font that the USDOT uses?
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Sand Run Jennings Rd Upgrade Project
jpstanton93 commented on Vahr's City Journal Entry in Aydina (UWJA)
Nice highway. I've been struggling with RHW 6C. How did you create the highway on a diagonal? I can't seem to find a good tutorial for it.
