-
Content Count
27 -
Joined
-
Last Visited
A long, long time ago...
Content Type
Profiles
Forums
Omnibus
News
Features
Downloads
City Journals
Calendar
Gallery
Everything posted by salehsamee
-
- 144 Comments
-
- hong kong
- commercial
-
(and 2 more)
Tagged with:
-
Official Mapping Community Requests
salehsamee replied to RadioheadFan's topic in Mapping Community Room
Hello guys. What i am requesting is not a real city but just as well... I have attached a photoshop file of what i would like to have. There are different layers to it and the layer names will tell you alot about what i would like The two requirements are 1. the two red circled rivers at the edge of the 2 large cities must be like a looooonnnngg river on a whole side of the in order for me to make a great beach and river front, the river width in the large city should preferably be about 25-18 squares. And in the lower part i would like to a SEA. The white area are for hills or mountains, which ever suits you and the yellow region to left & right side is for you to surprise us Thats just about it, ehehe, Thank you. BTW the config is 33x16. Thank you. any questions, just e-mail me, I really think this map had great potential. I plan on making TWO cities in this region. the photoshop file at http://www.geocities.com/salehsamee/salehsamee.zip -
Commerical Aircraft Carrier
salehsamee replied to 2ch.net simplayer's topic in SC4 Modding - Open Discussion
It is an aircraft carrier, like in the navy, a ship which carries aircrafts. -
Hello, I wanted to ask a couple of questions about the yet another great NAM version. 1. is the NetworkAddonMod_Traffic_Plugin_PerfectPathfinding ...... files the same as the previous version, july i think. 2. Perfect path finding is a must... but others like 2x capacity and 10 x speed etc are they real, i mean if i am using that could i hear somebody say, yea ofcourse you got 70 million something SIMS in one large city cuz u got 10x speed 10x capacity 10x commute plugins ? PS. the installer looks really professional, looks like a work from dedicated, mature and deserving of applaud people, infact this is true. keep it up
-
<<-----Edited----->> Unnesasery repeat of earlier post, Compromise.
-
I love your work buddybud. there is no other way i could say this, again nice progress. And i also have a request, i dont think i can explain that to you fully, but i will try... like roads and avenues have there different textures when put in $ , $$ , $$$ , I manufacturing , HT and if there are no zones on either sides. so i believe the el-train monorail or puzzle peices all have there values too, what if you assign textures to these lots so when el-railroad is dragged in an open space without any building touching it, then the underthe bridge texture wud be plain grass. but when u make a el-rail track where there currently are building then the texures which you have made will be visible. That way you would not have the need to make separate overhanging lots, instead these textures will randomly appear underneath the nam peices and mono/el-rail. Hope i have made myself clear and that something can be done of this sort. Thans for hearing me out...
-
hey guys what about the realistic civic mod, i think that is a very usefull mod. I personally think that everybody should have that mod. and what about the snow capped mods, u should post a link to that. And there is another mod which opens two other city halls later in the game. That is a must. Just thought these mods should be included in this really really helpful Thread. woohoo for greyveil !
-
- 106 Comments
-
-
-
come on people, this project must go on, i have been veiwing this thread till a month ago and now when i check back, it looks as though this project is dead. please any progress yet?
-
hello everybody. by the way TGC, i am glad that you can take sometime out of your busy life for simcity and simtropolis, because beleive me i only get to run simcity 4 once a month, and that is when i sit for about 15 or 16 hours straight and my butt goes numb anyway, i luv NAM, its the best thing that happend to simcity4. but is it real if i have a commute time of about .9 in a city of 850,000 Happy sims, large city. i use the perfect path finding, 2x capacity and 10x commute time mod, and road top mass transit and all other forms of MT except monorail ( i am afraid of anything that walks/rides on one ... leg or rail. anyway, is 10x commute mod real, cause i think something like 2 x commute would be nice. THANK YOU. by the way, the above mentioned bugs in path finding of diagonal and orthogonal highway interchange, i never came upon one, i checked for like hours straight but i didnt get those kind of paths. KEEP UP THE GUD WORKS EVERYONE. thank you and bubye.
-
- 13 Comments
-
Hello folks, Believe it or not, i have read through pages 1 to 40 and then 55 to this page, in a whole day on a dial up connection. i had had enough with the searching link about the rail to el-rail and rail to subway connections, and railways with wires on them. also about the 90 degree railway junction. PLease people, give me there link or where i can download them from, Please help me. THANK YOU. and believe me from this day onward i will try my best to keep up with this thread's post so i wont miss all these interesting things.
-
Hi everyone. i am tired of seeing only 3 storied shopping malls in simcity4. where i live we have like huge shopping malls, i mean almost 5*5 tiles in simcity4, but all of them have around 5 stories buildings. so please can anyone BAT a couple of plop tall malls, and even hotel. it would add a real touch in my metropolis. THANK YOU. PS. i am also a BATTER and currently working on medium wealth housing project, i need someone to please build me main lobby doors. i am really bad at making doors. PLz help me. need two doors, one with 4.5 l by 3.8 w and 4.5 l by 4.0 w. BAT model, i just need doors, i will submit these buildings at STEX a soon as the robbers keep out of them., PLZ PM me whoever has doors for me or any suggestion.
-
hey builderman thanks alot, these lots of marrast is what i needed. just to clear things out, i do want the real underpasses not just eyecandy, but they dont neccesarily be UDI enabled, just transit enabled will be great. thanks again!!!
-
thanks builderman for the reply. cant the underpassess be like mixtures of puzzle blocks and actuall tunnels? anyway, i read a thread which showed pictures of undeerpassess made by making a steep slope and a tunnel and then having the other networks pass over it, can anyone please tell me how do i set the height of medium plazas when i put them on these steep slopes?
-
hi, i could not read the whole thread, but the things you people are making are awesome. but i didnt see any any discusion on underpassess. i would really like to have underpasses in my cities. if you could make underpassess puzzle peices like the overpass pieces, it would be great. i also want to know if the overpass pieces are UDriveIt enabled. AND three cheers for everyone involved in making NAM. please atleast acknowledge this post cuz most of the time it gets ignored
-
hey swamper. when you are done finishing the requests just add all of them to a file and post it, that way its easier to get all, and not scattered all around the site. plus can you make a HUMMER 2.
-
-
