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Everything posted by Vahr
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Poking my head in after seeing the reddit thread - wow. Crazy all the stuff y'all have gotten done with DLL plugins!
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Continuing from old thread Originally posted by: Blue Lightning Pencil quote>
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Hi Everyone. This game is easy. All you do is write a caption for the avatar above you. Whatever first comes to mind. As an example, for mine you could say You lookin' at me punk or What do you mean I can't have a toasted burito!?! . Have fun with it! Remember the two post rule. quote> Old thread got reverse page flip bug.
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As with any city builder, gotta show off your highway and road setups! Post your interchanges and intersections! 4 level stack made using the built-in content tools; I posted this originally to the SC4 one, but figured now that I should start a Skylines-dedicated one.
- 645 Replies
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- 23
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- cities skylines
- highway
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(and 2 more)
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Version 1.2
10,735 Downloads
High Mast Lighting & RHW-6C/8C T21 High Mast Lighting 7/21/2011 UPDATED 3/3/12 - See Changelog By Blue Lightning This file includes 2 versions: Lot based and T21 based The lot based version is ploppable, very similar to TheGreatChozo's lights. They can be found in the POLICE menu. Spacing: Recommend 5 tiles between each light for optimal coverage w/o overlap. The T21 based version applies ONLY to RHW-6C and RHW-8C. Spacing is automatic; you will not find this in any menu. They will appear when you place an RHW-6C/8C. Update existing RHW by clicking on it w/ the RHW tool. Both versions can be installed at the same time and I recommend you do so. INSTALLATION Drop the "zz_BL_High Mast Lighting" folder right into "[My] Documents\SimCity 4\Plugins" This folder MUST be loaded AFTER the Network Addon Mod. So if you use a personal plugins layout, shove it into the ZZ folder or similar. If you do not wish to use the T21 mod, delete the corresponding folder. COMPATIBILITY The lot based HML's have no incompatibilities. The T21 HML's are NOT compatible with any mod that affects RHW-6C or 8C T21's. This includes: Xyloxadoria's RHW 6C Mast Lighting 1 Xyloxadoria's RHW Lights and Barriers 1 DEPENDENCIES Network Addon Mod REDISTRIBUTION You ARE allowed to redistribute this mod as long as this file is included. Giving credit would be appreciated as well. As for derivative mods, they are also allowed, preferably with credit given for the base. Mod edit 5th May 2017 - Fixed formatting -
...and let us continue! (Old thread, rules are here) Books Edit: rules reposted and clarified below... for great justice. The rules are simple, I'll post a word and the person replying after me makes a new word. He/she can change only one letter from my word. example: Mine, Dine, Dime, Lime...etc You can also add/remove a new letter, if you do that, than you can't remove/change any other letter. example: cop, cope, hope, rope... etc So what this means is you may only do one of the following: 1) remove one letter from the word, without changing the order of the others 2) add one letter to the word (in any position) without changing the order of the others 3) change one letter in the word to a different letter, without changing the order of the others You may NOT: - transpose a pair of letters in the word or otherwise rearrange the letters - remove a letter and insert a letter in a different position in the same move - use proper nouns, acronyms, abbreviations, or non-English words - use obscene words, but this should go without saying
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Originally posted by: Compromise I couldn't find a game like this in the forums currently so I decided to start one. The idea of the game is simple. You say who you think will not post after you in this thread and if you are correct bunnies for you but if you are incorrect then better luck next time. Remember these rules... - The two post rule applies in this game. - Don't say people will not post after you who couldn't without breaking the two or double post rules. - The member you think is not going to post after you must be a real ST member and not banned. - Try and keep this game fun by mentioning members who do post in forum games. - Don't edit your post after someone has posted to make you correct. The forum software can give this away. - Have fun! Okay lets start. I think Duke87 will not post after me.quote> Originally posted by: Blue Lightning If you don't mean me on certain days, then correct No Tarkus next? quote>
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5866 o3o
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Version 1.0
9,654 Downloads
RHW Variable Message Signs 9/10/2011 By Blue Lightning This file contains 3 VMS's: Ground mounted, RHW-6C/8C Portal, and RHW-6S/8S/10S Portal. They are intended to be placed along RHW networks, providing your sims valuable travel information, such as travel times, incidents, and the time until their pizza is ready. These are found in the FIRE menu. INSTALLATION Drop the "BL VMS Set" folder right into "[My] Documents\SimCity 4\Plugins" COMPATIBILITY Should be compatible with everything. DEPENDENCIES Obviously, the RealHighway (RHW) and Network Addon Mod (NAM) are needed for this BAT to work. Links to RHW and NAM can be found here. Enjoy! Mod edit 12th February 2017 - Fixed formatting- 21 Comments
- 34 Reviews
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- 5
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- real highway
- sign
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5801 This year's winter has been pretty tame and lame. WHERE'S MY SNOW DAMMIT. And be careful and enjoy your time, Larks!
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Congrats to the new moderators! Glad to see some fresh meat faces. I'm not that scary I swear! I'll just disappear back into the shadow realm.
- 55 Replies
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- 4
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- announcement
- simtropolis
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5791 Poking my head in ouo3o. Hi!
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5736 Grew up south of Cleveland (near Akron), can confirm, city is pretty trash. GO CUBS.
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5727 Ah yes, good old integer wrapping.
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Rest in peace, John. You'll be missed. Thank you so much.
- 232 Replies
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- a nonny moose
- community
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5672 Oooo, have fun! Toronto's great. I've never been to Montreal, though.
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Version 1.0
7,781 Downloads
Traffic Light Replacement Mod (TLRM) Version 1.0 By Blue Lightning This mod replaces most of the traffic lights in your game, aside from diagonal lights (will come later). These traffic lights are fully animated and function exactly like the Maxis lights, making this mod the first to be functionally animated. All orthogonal traffic lights are replaced, including those on the NWM and TuLEP. INSTALLATION DIRECTIONS (IMPORTANT!): Extract the folder "zz_Traffic Light Replacement Mod" and only that folder into [My] Documents\SimCity 4\Plugins. DO NOT MOVE THE FOLDER FROM THIS LOCATION (The file "TLRM v1.dat" should be located at [My] Documents\SimCity 4\Plugins\zz_Traffic Light Replacement Mod) Do NOT DatPack this, it is already condensed into a single dat, and changing it's location or name will result in issues. COMPATIBILITY This mod should be compatible with any other mod, and is LHD compatible. The traffic lights will go wherever the Maxis lights can go. FAQ: Q: Are these signals properly animated, ie they turn red and the cars stop? A: Yes, these are properly animated, thanks to a process that Blue Lightning (the creator of this upload) developed. Q: Why do the backs of the signal bleed past the suppport arm? A: This is due to how the game renders traffic lights, and it occurs with the Maxis lights as well. Q: What about other styled traffic lights? Horizontally mounted ones? A: These may come later, or you may create them yourself. -
Old thread (RE Skimbo's sig) 8/10, nice splashes of color, I like the banner
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I'll join the club, why not Rebuilt an old awkward rolled trumpet interchange into this
- 6,747 Replies
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- 10
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- interchanges
- highways
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5364 Boop.
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5229 Ah good ol Cleveland.
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5213 Great, now I have to go out and buy some chocolate. CRAVINGS.
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Looks like the Crown has been passed....
Vahr replied to chocolate_city's topic in Cities: Skylines General Discussion
I have deleted a few posts that have strayed too far from the topic. Please remember to discuss the topic, not make snarky remarks at each other. There are more constructive ways to indicate displeasure. -
I like how there's a deck of UNO cards stashed in the bookcase amongst all the books (Yes, that's the first thing I noticed. The socks came second, no comment)
