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Everything posted by Heblem
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Post your pics of Dams and Reservoirs here.
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Version 1.0
5,596 Downloads
This is a fictional classical building designed by me. This just a eyecandy landmark in game. Install: There are two versions available , pick one -Dark nite version or Maxis nite version. Drop all files into your documents/SimCity 4/Plugins Dependencies: LBT Mega Prop Pack vol 01 -
Version 1.0
17,027 Downloads
Target its an American retail store, this store brings long variety of products and lowest prices to the consumers, this file only includes a ploppable version. Enjoy! Landmark plop Lot size: 10x11 Position in the menu: Landmark menu ocupants: CS$ - 1667$ - 419$$ DEPENDENCIES: LBT Mega Prop Pack: https://www.simtropolis.com/forum/files/file/21770-lbt-mega-prop-pack-vol-01/ LBT Mega Texture Pack: https://www.simtropolis.com/forum/files/file/21771-lbt-mega-texture-pack-vol-02/ Install: Just move all files into your documents/SimCity 4/plugins Enjoy!! -
Version 1.0
10,078 Downloads
Sam's Club its a Mexican rentail store, this store is a membership-only warehouse club owned and operated by Wal-Mart Stores, Inc. Landmark plop and growable Lot size: 9x7 Position in the menu: Landmark menu (not apply on growable) ocupants: CS - 1677$ - 471$$ wealth: $ -Medium wealth -
Admirable work! fan of your project and all the effort you put into this masterpiece. Thanks!
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Hello, just doing some testing, I managed to get my original HBS Wal-Mart from SimCity 4 to Cities:Skylines... This one is only 150 polys! againts the original one from Simcity 4 with 40k polys. I've used normal maping and unwraps for doing this build, I might transfer some other builds I have done for SC4 to Cities:Skyline... As for this Wal-Mart the only thing missing is the parking lot, im doing some personal props for those, due the game lot limits i'll leave the walmart alone and the parking lot would be separate by a different lot... Any new creation I do from now will do a version for both SimCity 4 and Cities:Skylines What do you think?
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Version 2
7,451 Downloads
Mexico Terrain Mods (Yucatan Terrain Mod), This is a green tropical terrain mod, based amoung of the states of Yucatan, Quinana Roo, Campeche, Chiapas, Tabasco, Veracruz where those states has tropical climate (South east of mexico) This file includes a controller where you can set the altitude height, beach height, etc... I suggest using Rock Mods By Dogfight (Dark Ingeneous) Special thanks to C.P. for allow me to include some of his terrain textures on this terrain mod. Note: not a snow version avalaible for this terrain mod, due this is a tropical theme terrain mod, sorry... Enjoy! Compatility: This file only compatible with SimCity 4 "Rush Hour" or SimCity 4 Deluxe. Installation: Installation: Just double click on the installer and it should automatically install the terrain mod into your plugins folder. Uninstall: For uninstall, look at your documents/SimCity 4/Plugins/LBT/TerrainMods and delete the terrain mod contain folder. Dependencies: NO DEPENDENCIES NEEDED Credits: C.P. for allow me to include some of his terrain textures on this terrain mod. Sopport and help? For any suggestion, comment, help etc please go to LBT help- 12 Comments
- 30 Reviews
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Version 1.0
17,581 Downloads
The Home Depot is an American retailer of home improvement and construction products and services, it employs more than 355,000 people and operates 2,141 big-box format stores across the United States (including the 50 U.S. states, the District of Columbia, Puerto Rico, the Virgin Islands and Guam), Canada (ten provinces), Mexico and China. The Home Depot is the largest home improvement retailer in the United States, ahead of rival Lowe's, and the second-largest general retailer in the United States, behind only Wal-Mart. (sc Wikipedia) This file includes a growable and ploppable version. Enjoy! Inspired by The Home Depot located in Durango, Mexico! Landmark plop and growable Lot size: 9x7 Position in the menu: Landmark menu (not apply on growable) ocupants: CS - 1934$ - 486$$- 32 Comments
- 45 Reviews
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Version 1.0
6,535 Downloads
Soriana its a Mexican rentail store, this store brings long varety of products and lowest prices to the cunsumers, this file includes a growable and ploppable version. Enjoy! (Mexico bats) Note: If you downloaded before LBT https://www.simtropolis.com/STEX/index.cfm?id=19120 this file replaces that old one, you can choose to remove the old one or leave it in your plugins folder, theres no problems with it, old folder should be at documents/SimCity 4/Plugins/LBT/Heblem/PackComercial Thanks! Landmark plop and growable Lot size: 11x9 Position in the menu: Landmark menu (not apply on growable) ocupants: CS - 3700$ - 927$$ wealth:- 8 Comments
- 16 Reviews
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Version 1.0
1,555 Downloads
This mod previsualizes the transport mod in warm colors using red, oranges, pink and peach colors for better visualization of your region map. This mod fully works with RHW mod, colored as orange. Install: -Unzip the ZZZ_HBS_Peach_LegendMod folder (including the file) into your documents/SimCity 4/Plugins/Network Addon Mod folder. -Open all your region city tiles and save and exit to view the region color map. Uninstall: -Delete the ZZZ_HBS_Peach_LegendMod from your documents/SimCity 4/Plugins/Network Addon Mod folder. -Open all your region city tiles and save and exit to view the original region color map. Compatibility: Not compatible with any other transport region mod, make sure to remove from your plugins before using this transport mod. Notes: As like my previous files released related with the png image this file works propely using a 32-bit image. So now youre able to see the proper legend map. Disclaimer: This mod was made using previous legend mods with different configuration of the file, i give thanks to those who made the game, the NAM team for the RHW and many other people who support me. Enjoy! April 25, 2012 -
Coming from my BAT thread at SC4Devotion... https://www.sc4devotion.com/forums/index.php?topic=3512.0 My project continues here...
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Alright as you're moderator requesting for it here comes; not really a city building game, more like a simulator (American Truck Simulator)... not really driving the trucks but actually I'm making cities, roads, landscapes that I belive should be of interest by the community. If you want to follow up my recent work, it's this one; (link removed) I actually enjoy making cities, towns, specially roads like this one; That's my city building "simulator"... and in this one I can drive in my cities. Many of the props I made bymyself, just like I learnt from batting here. Even Nammer who its a forumer here in ST now works at SCs the company owner of this game. If you orient me where should I post something like this, let me know where it should go... and sure I can help those who are interested in collaborating here, to get your work into this game, I can be even new props such buildings and build an eyecandy city where you can actually be there, driving a truck or use another mod the drive a car, etc That's why I have been lately innactive in this thread but this project its for a different subject thread, not this one.
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Literally just collecting dust... I'm not really doing any content for SC4 anymore. Sorry to dissapoint some people here but time passes and different interest and projects come along. If you want to see what I'm working on... really ALOT of new stuff but for another game, PM if you want to know whats about, I'm not sure if ST forums rules allow this kind of "ad".
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Version 1.0
16,067 Downloads
This is a fictional suburban mall based on a mall from Laredo, Texas. This mall contains 8 different department stores that are common in United States malls, such JcPenney, Dillard's, Macy's, Sears, Forever21, H&M, Cinemark and more. It also features some inside details at night, food court and main entrance. Due the nature of this lot, I have divided this into 4 different pieces that must be plopped in a correct position. Please see plop and install instructions below. This file includes two mall version, one functional CS$$$ landmark and eyecandy, you can use both versions or decide to use only one version. Functional landmark CS$$$ and eyecandy version Lot 1 size: 18x15 Lot 2 size: 14x13 Lot 3 size: 12x23 Lot 4 size: 6x10 Position in the menu: landmarks menu (both functional and eyecandy) Wealth: $$$ - High wealth, $$ medium wealth and $ low weatlh Transit enabled: Yes, use roads in all entrances, and avenue at main entrance. Install: Place all files into your documents/SimCity 4/Plugins (watch for lot files ending name "LM" for locate eyecandy lots) DEPENDENCIES: LBT Mega Prop Pack vol.01 (https://community.simtropolis.com/files/file/21770-lbt-mega-prop-pack-vol-01/) LBT Mega Texture Pack vol.02 (https://community.simtropolis.com/files/file/21771-lbt-mega-texture-pack-vol-02/) Plop instructions: Please look at last screenshot below -Step 1, plop first lot (section 1) anywhere you want (if you rotate the lot, remember how you rotated it, it affects all lots afterwards otherwise don't rotate any of your lots) -Setp 2, plop second lot (section 2), make sure to match first lot in a straight line. -Step 3, plop third lot (section 3), it should be easy to plop at the corner generated by the first and second lots. -Step 4, plop fourth lot (section 4), again use the corner from previous lots and make sure to see the straight line from other lots. -Step 5, you done!, make sure to place roads in between the drive inns, it's transit enabled! enjoy!- 43 Comments
- 66 Reviews
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Version 1.0
8,587 Downloads
The Ashley Companies (Ashley Casegoods, Ashley Upholstery, and Millennium) offer bedroom, dining room, and home office furniture. It is the fifth largest furniture manufacturer and top selling brand of home furniture in North America. It licenses its name to more than 300 stores in the United States, Canada, Mexico, Central America, and Japan. source wikipedia.org This store has a functional landmark version and growable version. enjoy! Dependencies: To ensure the proper functionality, make sure the files mentioned below are installed in the plugins folder. LBT Mega Texture Pack vol.02 LBT Mega Prop Pack vol.01 Functional landmark and growable version Lot size: 4x6 Position in the menu: landmarks menu (not apply on growable) ocupants: 668 $ - 169 $$ wealth: $$ - Medium wealth Bullzone cost: 203 Flamability: 40 Max. fire level: 4 Power: 14 Water: 164- 24 Comments
- 49 Reviews
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- 6
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Version 1.0
4,823 Downloads
This is a tropical god flora mode, this tropical flora are common in southern mexico, this flora suits with my yucatan terrain mod Installation: Just drop the HBS_YucatanTropicalFloraMod.dat into your plugins folder, and make sure to get the dependencies. Uninstall: Remove all the flora and delete de HBS_YucatanTropicalFloraMod.dat file from your plugins folder DEPENDENCIES To ensure the proper functionality, make sure the files mentioned below are installed in the plugins folder. BSC Prop Jeronij Vol 02 Trees GDV MAYOR MODE TROPICAL TREE SET (gdv_COCONUTTREE_single-0x5ad0e817_0xef8be8f7_0x2f0000.SC4Model) Suggested terrain mod: This flora mod was designed to work with the next terrain mod LBT Yucatan Terrain Mod Special thanks to Jeronij for his great tropical trees and goldiva for his palm tree enjoy!!! Cori Edit: Fixed the GDV Linky. The BSC Prop Jeronij Vol 02 Trees are still a mystery. Supposedly they are in the BSC Common Dependencies Pack. -
I had it since 2012, problem was when I upgraded to 2016 last year and I got all the issues with BAT4Max.
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Got it working using 3dsmax 2013 version without any problems, like fresh and new! Seems like 2016 versions on forwards (probably 2017) will not work for BAT4Max anymore.
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Launching the software as an administrator doesn't work, still getting same code 6 error. The only solution now it's to look for an older version of 3dsmax for allow me to work on my projects into SC4, hoping it will allow me to export.
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Is there's any issue with 3dsmax 2016 and BAT4Max?, I can't seem to export, all I get is "Export failed! Code = 6", even exporting simple objects like a box with proper LODs I get the error, any solution to this? I really want to export "tons" of stuff to SC4 but i'm stuck in this error, it worked fine in 2013 version, but can't get back to it, only for 2016.
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Version 2
4,111 Downloads
Mexico Terrain Mods (Bajio Terrain Mod), This is a sub-tropical terrain mod, based amoung of "El Bajío Zone" (North Centreal Mexico) where states as Jalisco, Aguascalientes, Guanajuato, Michoacan are located, also the terrain is similar to the landscape of Guadalajara city. This file includes a controller where you can set the altitude height, beach height, etc... I suggest using Maxis rock mod for this terrain mod. Special thanks to C.P. for allow me to include some of his terrain textures on this terrain mod. If you download this file please pick one type of terrain mod you want, depending you want snow over it... the normal (or the one that doesn't say hight or low height) that's the no snow version,, the low height is the most covered snow version and high height is the few snow version... Enjoy! Compatility: This file only compatible with SimCity 4 "Rush Hour" or SimCity 4 Deluxe. Installation: Installation: Just double click on the installer and it should automatically install the terrain mod into your plugins folder. Uninstall: For uninstall, look at your documents/SimCity 4/Plugins/LBT/TerrainMods and delete the terrain mod contain folder. Dependencies: NO DEPENDENCIES NEEDED Credits: C.P. for allow me to include some of his terrain textures on this terrain mod. -
Version 1.0
9,198 Downloads
Tropical tree mod for god mode, which only includes 4 different sets of tropical jungle trees. DEPENDENCIES: HBS Flora Prop Pack vol.01 Installation: Just place the dat file into your documents/SimCity 4/plugins Un-Installing: To un-install the files, simply delete every trees from this download in your cities and erase the files from the plugins folder afterwards. enjoy!!! -
Some of a side project I been updating or working (another old project from 2010, never released) American residential project Consist a sets of american residential homes, mostly based from west coast and texas homes. I did 180 different homes, with 20 different texture sets, giving a great number of 3600 different unique homes for recreate a neighborhood city. Here's an example of a single model home textured with 5 different textures. Notice the lack of detail of the homes, these were original made for video game engines, now I think of it, those can work well for Cities Skylines, but forgot the procedure for use it there, gotta check. Of course I can only export a certain number to SC4, not all 3600, but some good number of 400 or so homes. Now the 180 models using the same texture: (from single story homes bottom of the pic to mansions at top of the pic) Imagine using this with different textures, will get a huge variety of homes. Also this will come with a prop pack and texture pack for it (notice the all red cars, will be the same as the homes, using a single texture to change color): With the re-make of gas stations and some small commerces and shops (notice the gas stations and stores are improved): There are some stores incomplete and props to do, even still need to figure out how to do the textures, as models (for realism) or lot textures, once it's done I gotta do extensive loting for all kinds of residential growables. Now I have a big problem, maybe a novice problem.... I can't export using 3dsmax 2016 (BAT4Max) is there's any bug fix for this?
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