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The Village

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Replies:

Kim Sunwoo: It get's a little better in this entry.

Urban Constanta: Thank you very much!

Krasner: This old dog is still learning new tricks.

kingofsimcity: Cheers! The next step is merging diggis river pieces with his pond pieces to create lakes and/or reservoirs.

kschmidt: Thanks a lot! The next phase is creating grid-busting villages which largely consist of MMPs.

Linoa06: I created a river to add an interesting boundary to the fields, every field I created is influenced by that river.

Simmer2: And those dry stone walls have already been put to good use. Thanks!

MiCephia: Thank you. Also good luck with your MMP experiments.

Tyberius06: :yes: :yes: :yes:

SC4L0ver: Wait until you see my landscaping work for hills, mountains, lakes and rivers- that will be for my next SC4 project.

Scribosilyn: Yes- I am increasingly using MMPs and focusing more on rural scenes and suburban scenes. While in future my urban scenes will include additional MMP flourishes.

 

 

Entry 15: The Village

About three months ago I worked on a small row of houses which were off the road and used MMPs for the surroundings. I came back to this two days ago and this time I produced a small village.

 

1.

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The area in question.

 

2.

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More track grid-busting.

 

3.

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I used girafe's bushes for hedgerows.

 

4.

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5.

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Making use of Simmer2's Dry Stone Walls, found here- https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3566.

 

6.

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The village- off the grid and filled with MMPs!

 

7.

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Simmer2's walls are also useful for property demarcation. This idea came about because lone houses in the Pennines, or in the Lake Distract, often have stone walls to mark the edges of the property and the land.

 

8.

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Since the properties are rural, quite a few of them have some kind of greenhouse or patch to grow vegetables (or personal crops *;)).

 

9.

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A little mosaic for today!

 

10.

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Here is the northern route into the village. It is the main one.

 

11.

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Minus the stone wall at the bottom right corner, everything you see here is 100% MMP.

 

12.

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Someone please page simmaster07 -- we need to place MMPs on streets/roads/railways ASAP!

 

13.

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Despite this limitation I am happy with the final result.

 

14.

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Another overview of the new area I created. There will be more close-ups when I start the large tour around Pololomia. For now though these pictures shall suffice.

 

15.

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Dem details!

 

 

 

Right now I am working my ass off finishing off as many fields as I can during my one week holiday.

There will be another entry next week.

After that Pololomia should be done and the grand tour can commence.

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Excellent!! I could not have done a better job *:D

Btw MMP on streets/roads is possible.....its a little trick I learned along my journey with Gmax :}

Simmer2

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Uh... that's kind of amazing work over there :)
Really nice! Simmer's dry walls in good use indeed, I like how you treated them :)
I also like the idea with the bushes... :)

- Tyberius

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2 hours ago, Simmer2 said:

Excellent!! I could not have done a better job *:D

Btw MMP on streets/roads is possible.....its a little trick I learned along my journey with Gmax :}

Simmer2

Tell me more...

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Impressive pictures, sir. :thumb:

You really made a good use of @Simmer2's amazing and freshly-released walls, as well as your usual MMP greatness. Good job!

—SC4L0ver.

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MMP´s feast of artwork like a painting; only drawback I see is the stone side road thinking purposeley, what, need to be there to support such a huge peace of structure ? Very well done !

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Very nice update. It should be a great great work with the LE, isn't it ? 

Maybe the pics are a bit too dark but it's just my opinion !

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