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By Arnold J. Rimmer
RELEASE DAY: Need save own roads (from next2) in asset editor what seems broken
This is my first serious project
This gonna be my seat of Seyuba!
based on Seychelles
all content at one place!
IF YOU HAVE ANY GOOD IDEA, LET ME KNOW!
Max. 30k pop
Small "city" with only one famous avenue
Many different rural areas - using new technique: using networks instead of props mostly - soon video
"Poor" living for locals, high life for tourists
One two lane highway across 1/5 island, other gonna be one lane roads
Hope you enjoy!
I have become more familiar in 3Ds Max and even gained enough expertise in it over the past few months that I think my skill level is approaching a point where I think I am good enough to start making mods for Cities: Skylines. I started practicing in 3DsMax to make brick rowhouses for the game Banished but since I am more interested in Cities: Skylines now and my buildings were practice so I can mod C:S, I decided to start a new project of making buildings just for Cities: Skylines.
I whipped this building up over the course of 4-7 hours today. It would have taken only 1 or 2 hours had I not made a ton of mistakes that required me to start from the beginning.
It will normally grow on a 4 tile wide x 3 tile deep lot with the ability to grow on a 4x4 lot with a backyard.
FYI, I plan on making a ColorMask for the outer 2 rowhouses so it could have more variety (bright red, pink, tan, and whitewashed).
Please give me feedback to help me improve the quality of my creations.
By Bad Peanut
Hey guys, new Poll!
Please choose out of the following options for a 32m wide network which will have 4 tram tracks.
The idea is that this is still a station track prefab so it will only be able to be placed inside an asset (so similar to monorail station tracks). This is due to the fact it will be using a unique track configuration which I will make compatible with the CO vanilla groups (they will connect visually with any tram network using the same connect groups as snowfall tracks)
The trams will be able to stop on each set of track so you can have 4 separate parallel stops on the same road.
Please keep in mind the following:
- DLC required for lanes,
- platform widths (some of them are very skinny so maybe they're not as good)
- overall usability as a medium road.
- vehicle flow compatibility with vanilla/DLC roads
FYI red tram lanes are tram only (not bus as well)
IF you think of a better layout still vote on the above, but also POST a streetmix pic illustrating exactly how it can work within 32m and with the correct widths for lanes/platforms
Hello everyone. This will be my custom content showcase and workshop thread. In all the years I been a member here, I never uploaded any content but enjoying great work by other members. I take this opportunity to say Thank You to all content makers for making our city building experience so enjoyable. I feel that making content is overdue for me and I want to give back to the community. I have some buildings and trees that I will be showing in upcoming updates to this thread. I will also be asking for advice and help.
11/19/2017 Release: The Christmas Tree Link http://steamcommunity.com/sharedfiles/filedetails/?id=1205112717
More info on last pages of this thread.
Note: This post was edited 5/29/2015 to reserve this first post for all current updates.
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