About This File
First of all I should mention these are not my models: they were made (with exhaustive attention to detail) by @EffTheGrid some years ago. I have not changed anything on these, my only contributions here are adding nightlights (in MaxisNite or DarkNite—use only one), mirroring the recolor, and of course re-exporting in high definition to show off FTG's work more fully.
Mostly the lots are the reason I'm uploading this: recent weeks have seen increasing uploads of Fractional Angle content, @Null 45's Growify mod, and now @Kel9509's Ploppable Residentials config. While I have some ideas for fractionally angled content of my own I could contribute, I figured it would be a good idea to share these as well. All credit goes to FTG.
This is a real building not far from where I live, depicted here by FTG as it looked in 2020 (Anthony's Deli has since expanded and now has an exciting animated sign which I completely failed to replicate; the building has also been repainted and renovated and thus no longer has its white rear walls). It is a mixed-use building with the residential apartments known as 3505 Wayne Avenue while the ground floor businesses are 169 to 181 East Gun Hill Road. The recolored mirror version as far as I know comes from FTG's imagination. It comes to SimCity in the following formats:
- Ploppable medium-wealth commercial services buildings with 169 jobs
- Ploppable medium-wealth residential buildings with 295 residents (requires Growify)
Each format is provided with two three lots: 2x2 (standard), 2x1 (overhanging, set back 10.64m), and 2x2 (set back 5.32m and including the filler house) to fit different positions along a FA-3 network. As there is an alleyway behind the building, a rare phenomenon in New York, the 2x1 version allows you to fill it with the alley style of your choice. I didn't produce a 5.32m setback version, as on the other side of the alleyway is a house that's almost exactly 5.32 meters wide and which I figured I should BAT for the sake of realism, but have yet to get around to. It may or may not happen one of these days. I finally did get around to it and it is now included in the file—make sure to keep the .sc4desc file in the folder.
Dependencies: Technically, none. However: Fractional Angle networks require the Network Addon Mod. DarkNite requires Simfox Day and Nite Modd. Plopped residential buildings will abandon unless growified with Null 45's Growify. I've heard that residential ploppables can be more easily accessed if you have memo's Submenus DLL although I haven't tried it myself.
MN and DN versions are in separate folders; choose only one to keep in your plugins folder (the models have the same TGIs).
What's New 1.0.3 View Changelog
Released
- Fixed immortal lot problem
- Added third version with extra building
- Added LTEXT
- v1.0.2! - forgot a necessary .sc4desc file because I'm a moron, please redownload
- v1.0.3 - number of jobs fixed
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22
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6

Supported
