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Beechworth Townhouse Diagonals and Cul-de-Sac, by Mattb325.
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This is the diagonal and cul-de-sac versions of the Beechworth Townhouses released earlier.

These townhouses are arranged in a cul-de-sac as you often see in the real world. This enables developers to squeeze in the highest number of residents on the smallest amount of land.

Because these are medium density dwellings on a somewhat common custom lot size, unlike the previous Cul-de-Sac mods I have released, I have not network enabled these lots. However I have used existing overhanging props to simulate driveways that join a road.

The lot size is 3x6. To get these to grow, select the Houston Tileset and use the CTRL key while zoning medium or high density.

Like all of my work, these are suited to both CAM and non CAM cities alike. 

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STATS R$$:

Lot size :                  3x6
Growth Stage:         5 (Medium & High Density Zoning)
Bulldoze Cost:         $ 240
Capacity Satisfied:  R$ 330 R$$ 210
Pollution:                  4 (Air)/ 3 (Water)/ 7 (Garbage )
Pollution Radius:     5/6/0
Power Consumed:  12 Mwh
Water Consumed:   2 Gal/Month
Building Style:          Houston Only
Occupant Group:     Medium Wealth Residential Building

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NOTE ABOUT DARK NITE vs MAXIS NITE:

This download contains TWO model files; one for dark nite users and one for the standard Maxis nite. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. 
If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) 

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DEPENDENCIES:

To ensure proper functionality, make sure the following files are in your plugins:

*Beechworth Townhouse (https://community.simtropolis.com/files/file/34522-beechworth-townhouses-ortho/)

SC4D LEX Legacy - BSC Common Dependencies Pack for:
  • BSC MEGA Props - CP Vol01.dat
  • BSC Mega Props - CP Vol02.dat
  • Mattb325 BAT Props Vol04.dat
  • BSC Texture Pack - Cycledogg V01.dat
  • BSC Textures - Vol03.dat

Optional:
*Blam Overpath Prop - (https://community.simtropolis.com/files/file/18253-blam-overpath-props-volume-1/ )

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To install, simply unzip the contents of this file into your plugins folder.

Staff Edit: Updated dependencies link
 

  • Like 23
  • Thanks 8



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sejr99999

   1 of 1 member found this review helpful 1 / 1 member

thank you  these will further update SC4 housing for 21st century cities as possibly entry level housing with their modern look and tiny yards   they are beautiful day & night in both night mods and grow well

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Raymond7cn

   1 of 1 member found this review helpful 1 / 1 member

Yes! It's exactly the same scene when I played GTA 4, You're a Genius by making this, Matt, I have learnt how to organize the end of road as well, Thank you!*:thumb:

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Nice building!

But I meet a problem that floors are missing on boths sides of the road.I have collected all the dependencies.I'm not using the road texture that comes with the game, maybe that's the reason?

 

20210708131046_1.jpg

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Whenever there is a need for some new kind of content in SC4, it is not long before you fill it.  I didn’t even know I needed diagonal town houses on a cul-de-sac, but I do now. And it’s awesome.

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These have a awesome look to them, very sleek and modern. Thanks for making a wonderful lot full of them.

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Hiyas Methew,

and agin a Hit for my Folder. Its perfect, to the 1st Lot of it. 

Thanks a lot for sharing this beautiful Lot and welcome to my Folder,

Oliver

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