Jump to content

SM2 True STR Sidings Vol1 1.0.0

   (4 Reviews)

4 Screenshots

About This File

SM2 True STR Sidings are here!

Sidings are used mostly as a parking spot for trains and they are found practically in any nation that has a rail network.

This pack consist of 12 different STR sidings. They are from 16 to 22 tiles long! Made with dozens of proprietary train props families for maximum diversity.

Every time you plop one it will have different railcars showing on the lot so that even if you plop them side by side they will look different.

I also made a custom rail design overlay therefore almost all of them have different rail design.
They will connect to your RRW STR network and both your freight and passenger trains will run through them.

NOTE! You only need the GP38 folder (the locomotives) from the North American Freight Cars Prop dependency listed


Dependencies

SM2 Prop Pack Vol3 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3499

SM2 Prop Pack Vol7 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3571

SM2 Prop Pack Vol8 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3587

SM2 Prop Pack Vol9 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3588

SM2 Essentials http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3586

North American Freight Cars Prop Pack https://community.simtropolis.com/files/file/31976-north-american-freight-cars-prop-pack/NOTE! You only need the GP38 folder from the North American Freight Cars Prop.

 

Have fun

Simmer2

 




User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account

Sign In  

Already have an account? Sign in here.

Sign In Now


Tyberius06

   2 of 2 members found this review helpful 2 / 2 members

Oh, yeah! Finally the STR siding has arrived! :)

It is a quite usefull addition. We can build up with this quite nice industrial areas, where rails are involved. I have a few spot where these sidings will fit perfectly. :)

Thanks to sharing them! And thank you for the nice prop packs too.

- Tyberius

Share this review


Link to review
  • STEX Featured

  • Newest STEX Uploads

  • Similar Content

    • By Craig-Abcvs
      SPAM Rural Passenger Station
      By Craig-Abcvs
      This rural passenger station is designed to compliement SPAM and MTP themed communites.   The lot will plop one of five different station buildings, and features various timed props that will appear during the day.
      The station is transit enabled for both passenger and freight trains.  The parking lot is also transit enabled for vehicles.
      Plop -         $1000
      Monthly -     $500
      Bulldoze -     $100
      Power-         61
      Water -     0
      Pollution -    0 | 0 | 0 | 0
      Menu -         Rail
      Capacity -     2000
      Taxi Occupant Group - 0 
      (Lot does not spawn endless queues of taxis)
      Dependencies:
      PEG MTP Super Pack
      **PEG SPAM Super Resource Pack
      **Note this dependency is not required if you already have the full SPAM mod installed.
      Murimk Farm Addons for SPAM Vol1: Barns 
      Installation:
      Unzip and place in plugins folder.  Documents\SimCity 4\Plugins

      -Cori Edit: Re-saved to update thumbnail pic.
    • By Pegasus
      The PEG-RR Trackside Series strikes again with this highly flexible rural-styled Railroad Service Yard. This 8x2 lot features a fully functional, transit-enabled double-track rail running the length of the lot... as well as a single track siding for display of the eye candy. Intended for use in rural settings, it is flexible enough to fit right into your grimiest industrial zones and even the wrong-side-of-the-tracks area of suburbia.
      Don't take this the wrong way, but this lot can go both ways... either replacing your existing rail line or plopping down next to it and connected as a siding. You can even plop it on both sides of the main line, staggered or aligned,  and create larger, intricate train yards.
      But wait... that's not all. We've loaded up this lot with more eye-candy than your local Hooter's Bar & Grill. Pretty much everything's in here except the kitchen sink. No wait... I think there's one in the shed.
      For starters, a couple of local freights can be seen daily pulled off onto the siding for service while making room for the long haul main line trains. An ore train hauling ore from Big John's Mine stops by in the morning while a logging train from the nearby logging industry (in development) pulls off in the afternoons.
      Both trains are using older steam era locos that are still earning their keep.... and both of them smoke!! (Why not? It worked for Lionel !!)  Along with that we have the facilities for tending to the steam locos and a fuel bunker for the diesels... the prerequisite tool sheds and some trucks that come and go throughout the day.
      The lot is cheap to plop and free to maintain... primarily because its purely visual and serves absolutely no functional purpose. But then, that's what my wife said about me!
      Dependencies: PEG-RR Whistle Stop
       
      **This file currently contains an .exe installer suitable for windows users.  These files are in the process of being updated with zip files and this message will be removed once the update is complete.
      All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
      -Cori Edit: Made dep a clickable linky.
    • By Pegasus
      So... lets take inventory. We have the central Saw Mill with both trucks and rail bringing in logs for processing. We have Logging Roads to bring the logs down from the local mountains. What's missing? Oh yeah... Where the heck do the logs on the railcars come from? I'm glad you asked...
      The MTP TLC Rail Transfer Yard is a typical marshalling area where Logging Road meets Rail.The logs from the trucks are transferred to rail logging cars by HLDs (Heavy Lifting Devices) for transport to distant mills that are generally too far away for economical transport by truck. This type of operation is really more of a convenient location... than an actual facility.... pretty much wherever a road can be run down to the nearest rail. If there is also a nearby water source... so much the better.
      So what's with all the log dumping into the water... you ask. Good question. Its all about making a hard job a bit easier. Wherever possible, the logging industry has relied on conveniently located water sources for 2 primary reasons;  1. Logs are really heavy... and  2. Logs float. You can round up 20 really Brawny guys (yes, like on the paper towel commercials) and get them to move a log for you. They won't be able to roll it more than a foot or so before you hear the 'roids a-poppin'. Yet... one guy... with a long stick... can move a log on the water anywhere he wants with very little effort.
      So... when operations get a bit backed up or the trucks roll in but the trains out of Yuma aren't due in 'till 3:10... the logs just get dumped in the pond. No profit in holding up the trucks and the HLDs can pull logs from the water easier & faster than from the ground or the back of a truck. And that's why.

      Because the need for 2 types of this lot may arise... we have conveniently included two types of lots:
      1. An RCI ploppable with IND-M jobs and transit-enabled for street entrance to form a visual connection to your road network. Like any lot with jobs, this version requires power & water, road access and a local workforce.
      2. A Logging Road version that has no jobs & requires no power, water or functional road access. Just plop it anywhere & run Logging Roads up to it
      Both lots are 4x5 tiles in size... and both have non-functional transit-enabled connections on both ends of the lot for a visual-only connection to rail. Both have a gated side entrance for optional access to a Logging Road. The RCI version cost $500 to plop... but nothing to maintain. The Logging Road version cost almost nothing to plop... but $10 per month to maintain. Most of that 10 bucks is for porta-crapper chemicals & TP.
      Both lots have a custom query sound-effect... and are extensively not nite lighted in any way. The RCI version can be found in your Landmarks menu while the Logging Road version is with the other Logging Road lots in your Misc Transportation menu. Each lot is in a separate file so you can remove either one if you prefer not to use it.
      * The Logging Industry lots were designed for the MTP but have been engineered to have a minimal dependence on it. The goal is to allow players to use these lots in any non-urban setting/city without the need to move the required files in and out of the Plugins folder when switching between different city types or styles. These lotsand the MTP dependency files can remain in your Plugins folder without affecting non-MTP themed cities.
      ** This lot requires the following dependencies:
      PEG MTP SUPER PACK
      PEG MTP Logging RESOURCE
      All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
       
      -Cori Edit: Made deps clickable linkys.
    • By stefmikhail
      Hi all. I recently have been enjoying SimCity 4 again, and specifically building cities with only older style buildings and other amenities. 
      There are a few things that look out of place still in the default Maxis package, but one glaring one for me is the Passenger Trains: 
      I'm hoping someone knows of a skin/automata that will allow the Passenger trains to look as they did in the late 19th/early 20th century era, i.e. steam locomotives and period appropriate cars?
       
      Side note: is there a mod that anyone knows of that would allow for more heavy rail usage in general, or old elevated rail lines over streets and avenues? I know NAM contains el rail pieces that go over streets and avenues, however I can't seem to allow for a junction where lines meet in this respect.
×

Thank You for the Continued Support!

Simtropolis relies mainly on member donations to continue operating. Without your support, we just would not be able to be entering our 15th year online!  You've really help make this a great community.

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running, so that we can help keep bringing SimCity players together to share our creations.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Echange.
Make a donation and get one or all three discs today!

stexcollection-header.png

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections