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Project Orion - 3k Extended Boundary  1.0 Beta

   (110 Reviews)

17 Screenshots

About This File

For Offline use only.

How to Install

  • Download files
  • Once download is complete, extract rar files. (right click > extract)
  • Simply copy and paste OFFLINE-ONLY_Project_Orion_3k_Extended_Boundary.package in C:\Program Files (x86)\Origin Games\SimCity\SimCityData
  • Start SimCity > Play new map > Choose city tile > Save > Quit SimCity (not work if exit to Main Menu)
  • Re-Start SimCity > Resume Game
  • Wonders *:bunny:

Must have Mods for Orion

Issues that have been plagued players since the game's release is now answered. Some says it is the holy grail of all mods. Some says this mod + buy game/reinstall. That's right, 3k extended border aka "bigger city".
 


 

Understanding the mechanics of Orion 3k Extended Boundary.

1. Upon entering 3k extended map. based on (Image #1), The 3k map extended on North and East. Use right click mouse button or middle mouse button to bring up the compass.

2. Regional Roads are needed to draw them outside 2k map. Such as Project Akar : UI Enhancements, that offers almost every roads available to be drawn outside 2k.

3. Regarding Land Value, please refer the image below. There a lot of misunderstanding as well as misconceptions about the land value data, that was viewed in the map data.

  • The Actual Land Value EFFECTS are still intact as they are. It does not resized regardless in or outside 2k. Believe it or not. It still the same. There are claims that users may have experiences getting different wealth RCI in certain unwanted areas. These confusions is only because  we can't determine the actual "spot" of land value throughout 3k extended border, and the data from the Land Value map seems false but not entirely false information. It was compressed 4:1
  • This also applied on Pollutions, Ground Pollutions, Futurizations etc.

4. Regarding Resources. Unlike Land Value/Pollutions etc That was compressed 4:1. All Resources are stretched 1:4, see Image #3 and #4 to get better understanding on them.

  • This 1:4 stretched map data also effects oil, water, coal and ore.

 

Lag and memory issues

Its common knowledge that lags or frame-rate drops are known for almost every game that pushes its limits unless the users has a high-end computers. It covers almost every aspect from 3D rendering, physics (engine), memory calculations that the game generates etc. Orion (3k Extended boundary) does not lag the game itself, only that the additional space it provides for users to built in and as the city developed and getting dense - it'll stress your computer hardware.

We cant blame the game for the lags, it just happen that once we push the game to its limit, we might as well be done with better hardware.

The Game's Limitations

1. All trees outside the default border cant be remove, because there is no tree, its a facade. Only way to remove them is to edit the region map files.

2. The game already provide its regional transit, from air to land and water. We can't add Maglevs/Subways/EL and Streetcars to work between two different city vice versa. Please "make do" with the given features of each city tiles carefully.

3. There's a limit count of how many roads/buildings that can be drawn/build per city tile

  • Roads : 1024
  • RCI : 2048
  • Base Buildings : 4096 (not yet confirmed)

Special Thanks to SkyeStormes for a video review

Special thanks to Asilksworld for a video review. *:thumb:

Special thanks to chappers for his city design with Orion. Outstanding vision, plans and layout created alongside with Orion has proven that modders are able to create new possibilities to SimCity community. Thumbs up. *:thumb:

- Yayie

I would like to thank /u/Desarth from Reddit for the use of his images in showcasing Extended Boundary. Its a wonderful testament to what can be done with effort and creativity with various tools. I thank him personally for allowing me to use his images with this mod. *:thumb:

- XoXiDe

 

For Offline use only.


What's New 1.0 Beta


Released

  • added Project Orion - 3k Extended Boundary
  • Like 13



User Feedback



Recommended Comments

same problem here, the border is not visible, but you cant go past it...

It is easy done thuse WS corner of original outline, select a regional water road, and draw 45 deg (hold shift) to NE (long) select a plob fx. watertower and go to the last plob point, now you have your plob box, if you place a $$$ park at this road you can see where you have your high land value under $ map, from here on forget all about the 3K outline

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Can I play my saved map and cities?

 

sadly, I dont have saved games on my own. You can try it on yourself. Install the mod and resume your save games.

 

It works ;)

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hello,

 

I have some problems probaly someone can help my. I play simcity on a mac and installed project orion and all other must have mods. But If I start a new region I have the same border as normal. If I save that region and restart my simcity I can't buil anything but then I got the extendend world border.

 

So does anybody know how I can fix this?

 

greetings,

 

thijs

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Okay got this working, my issue is now this, when I build outside the landscape my population goes way down, I had around 250k and now since I built outside my pop went down around 100k 0.x, what can I do to correct this?

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Not sure if this question has been answered but how do you navigate to the high density buildings on $$$. It doesnt show them due to not enough space. It shows $low, $medium, $high, $$low, $$medium, $$high, $$$low. but since its full i cant plop the $$$medium, and $$$high density commercial buildings.

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does not work. It extends the line yes, but i can still not build outside the original line.

 

You do not work. Read the descriptions...

 

  • How to Install
  • Must have Mods for Orion
  • Understanding the mechanics of Orion 3k Extended Boundary.

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Hello there,

 

I proceed as the instructions and the city boundary did get bigger. However when I tried to zone along the street the only place where "zoneable" was all within original city boundary. All extended part of city was unable to zone or plop anything.

 

Also the city boundary line looks broken when zoomed in. It doesn't really matter but sometimes kinda annoying when planning districts. 

 

is there anyhow to fix these problems? Thanks

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I'm attempting to install, but the download links for the following packages seem to be broken

 

http://community.simtropolis.com/files/download/29585-offline-only-mod-%E2%80%9Cunidirectional-networks-udon%E2%80%9D/

http://community.simtropolis.com/files/download/29591-offline-only-mod-%E2%80%9Ccoastline-waterways-tools%E2%80%9D/

 

When I click the download button I get the ad.fly screen, after five seconds I click skip ad, and it takes me back to the forum at http://community.simtropolis.com/

 

???

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THIS is the mod that made me come back to play SimCity after 6 months. A huge THANK YOU to the entire Project Orion team for breathing new life into a game many called unsaveable!

 

Feedback: No issues so far, but regional road connectivity is a bit finicky.

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a question.
I can never build houses or shops. Only on 1 Way streets it works.
The first step does not work, the game still says I should build a road to the highway. Why does this not work?
I installed all the mods.

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It seems working, to some degree. But I can't use it for normal gameplay. Can't paint zones outside of original square. As I got from forum, I have to put buildings individually, right?

So in whole I can't install some set of mods and play bigger map normal way. Because of different game engine limitations, and because initial map size is hard coded in game. Correct?

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Hi mate. I would like to thank you for this great mod even though I am not able to use it fully as of the moment. My problem is that I can still see the 2k boundary line and also could not plop RCI on the 3k zone but I can put regional roads. I don't know what I did wrong but I think I've already done a lot of troubleshooting. I also tried Skyestorm's Pack which included this and all other great mods but it yields the same issue. Any help would be appreciated. Thanks.

 

 

Additional note: My resources stays at the 2k Boundary as well. I'm using the latest(the link provided here) mod.

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Hey, guys, I just wanted to say "Thank you!" for all the work that went into this project. It convinced me to buy the game and give it a try. I have played city sims for over twenty years but have not been very happy with them since SC4. Now I have a new one to try!

 

The mod also brought me back to simtropolis, where I have not been for several years. I could not track down my old account so had to start a new one.

 

I was confused about map boundaries and noticed many comments in this thread that demonstrate similar confusion. I just uploaded a video to a new YouTube Channel to demonstrate my methods for mapping out boundaries. Hope it helps! http://youtu.be/kmgcUP-9pvk

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