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drunken Rendering - The Custom Resolutions  1.0

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G'Day Simtropians,

 

After reading a post by the Nonny moose it got me to thinking about resolutions suitable to render large tiles without the render bug, previously I have always rendered in a 1280x1024 window. A window allow one to leave SC4 still running and do other stuff but more importantly, inside the window is running at native resolution, In my case 2560x1440, unfortunately SC4 will not run at this resolution too well.

 

Anyhow I have other windowed shortcuts 1920x1200 and alas the the missing terrain texture afflicts it. After reading Nonny's post I decided to try a 1920x1080 window and whatiya know? SC4 rendered the large tile perfectly. As an aside scrolling in region view at this resolution in a window is back to normal without the jerky fits and starts I had been putting up with for years at 1280x1024. I also tried 2048x1152 but SC4 could not open it as a window and in full screen did not look like the full 2048 and however rendered the large tile with the missing strip.

 

So I decided to check what other custom resolutions would render complete large tiles and have made a set of nine custom buttons. two will not open a window on my machine here and are rather odd sizes 1400x1050, I have a couple of older IBM laptops with this resolution and 1680x945 This is the resolution of an 18" Toshiba laptop I have. Both run in full screen and render ok.

 

Same deal as the standard set:

 

Use only one(1) dat that matches one's resolution.

Place a ball bearing or other heavyish object on the F8 hotkey.

Triple click away for speedy rendering of SC4M maps.

 

 

That I think is about all, no wait, there's a readme included.

 

 

Cheers

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