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Cockatoo Presents…

Comalco Place

Model, Modding / Lotting & Readme – Cockatoo.

And a special thanks to everyone in the BAT forums who pushed me to go further with this one…

Overview:

Saw this one on the way home from uni one day and thought I might make it, It’s an office tower located in the heart of Brisbane. The tower is mostly accurate, with aspects of the base invented to better suit the game.

 

I’ve included a Dark truNite model for day/night mod users in addition to a regular Maxis truNite model for those who don’t.

 

In this download there are three versions included.

  • Growable stage 8 CO§§ providing 4633 medium wealth jobs. (CAMpatible)
  • Plopable functional CO§§ providing 4633 medium wealth jobs.
  • Plopable static landmark.

The stats are as follows:

Stats are in the readme file.

 

Dependencies:

These lots require no dependency files.

Installation:

Copy the Cockatoo folder into the Plugins folder. Select whether to use the Maxis Nite (MN) or Dark Nite (DN) version, deleting the MN or DN folders accordingly.

 

  • CO$8_6x3_Comalco Place.SC4Lot = Growable CO§§
  • PLOP_CO$_6x3_Comalco Place.SC4Lot = Plopable CO§§
  • PLOP_6x3_Comalco Place.SC4Lot = Landmark

 

Problem, Officer?

If you experience any problems, don't hesitate to send me a message.


What's New 2.0   View Changelog


Released

  • Reorganization of files for SC4Pac
  • Fixed eventual bugs
  • Like 16
  • Yes 2
  • Thanks 1



User Feedback



Recommended Comments

Brilliant work!

I would really love to see any comments from people who were voting this bat down... But seem that they are only capable to move like certain pests in darkness...
I think voting should be tight to commenting...

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oh my! oh my! oh my! you're simply outstanding, Cockatoo!

is that for real?!!? THAT IS AN AMAZING BUILDING AND BATTING!!!

*UBER APPLAUSE*

DOWNLOAD. =D

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I will not be satisfied until I can bat at this level of quality 10/10*.

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This one's a straight 5, no question ;)
Building, lot, nightlighting, everything's top class. Nonetheless I've got a tiny complaint, and that's the two streetlights positioned at the border. Together with the other lamps on the lot and especially the normal streetlights outside the lot it's a little too much I think. But maybe I can find a tutorial to remove them myself.

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