About This File
A set of handsome bike paths combined with alley parks to get your bikers off the busy roads and avenues, at the same time providing nice stretches of small parkways for a leisurely stroll...
See a full catalog of all included pieces in the included ReadMe!
How to Plan a Bike Path
These bike paths are wide enough to have 2-way bicycle 'traffic' - so they are only built on one side of a road. Note that they don't form regular 'networks' with criss-crossing intersections (cross or tee), but instead they usually follow a stretch of road or avenue, detour around COM properties and sometimes just end at some road intersection or a particular building, e.g. a school, a park or similar.
Since they do block development, you need to be creative in your zoning and in planning your bike paths. Make your zones either face a side road or detour your paths around some of the developments. Combined smartly, you will not 'lose' too much road access. See Readme for more information!
Dependencies
* Murimk Bicycle Props
* BSC MegaProps SG Vol 01
* Porkie Props Vol 01
* Bike Path Resource - included
* SPOT (Plop Orientation Helpers, optional)
Developer Notes
Unless noted otherwise, all pieces are sized 1x1. They are cheap to plop and to maintain.
Mostly they are completely neutral (effects etc.) except for some key pieces - they provide slight desirability perks.
Note that there are two versions of the bus stop - one is fully functional (Cap: 2000) while the other one is eyecandy, to be used with road top stops or similar.
All segments are located in the 'Transportation | Miscellaneous' menu with custom icons.
Support
Should you need support for these items please visit the
PLEX on the STEX - Community Support
Paeng Productions Forum (no longer available)
Thanks
I'd like to thank my fellow NightOwl Murimk who (again 'sponsored' a few custom BATs, adding the kind of detail that makes a set 'alive'.
update: 13.10.2018 - updated dependency link by Tyberius06
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