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Persistent Automata Mod Version 2

This simple mod makes automata much more persistent.  Cars will no longer fade in and out constantly.

It is a modified version of NAM's automata controller, originally modded by Shadowman131 in 2008.

I have continued to work on this mod and learned a lot about automata in the process.  There are now three flavors:

*Persistent_Automata_Low.dat is a low spawn version.  It will look better in rural areas and low to medium suburbs.

*Persistent Automata_Med.dat is a medium spawn version.  It will look better in larger suburbs or mid to high density cities.

*Persistent Automata_Hi.dat is a high spawn version.  It looks best in high density and can make even non busy networks look congested.

To install: * First delete any earlier version - TrafficFixes_.dat*  

Extract the version of your choice into your plugins folder, and make sure you either delete NAM's automata controller....

(..Plugins\Network Addon Mod\NetworkAddonMod_Automata_Plugin_.dat)

...or put a Z in front of the file name to ensure it loads after NAM's.

(ZPersistent_Automata.dat)

Changes from Version 1

*Fixed UDI problems.  There are now very few cars on the roads during UDI.  You may have to drive a few tiles to see the effect but the traffic will disappear quickly.

*I've completely reworked commute and occupant trip clocks over all three versions to create a more realistic looking commute and normalize traffic spawn. This took a few hundred tweaks (number of versions that went intothe recycle bin) and I think the result is more realistic.

*Normalized commute times and shortened the commute peak hours.

 In the low and medium versions, the commute is still very noticeable but doesn't clog roads as much and clears up more quickly.  In the high version there is a more defined commute and a much less congested look during off peak hours.

*Modified the occupant trip clock to act as a counter balance to the normal commute.

 There are now a bit more cars going opposite the normal commute direction.

*Bus traffic now will spawn in alternate directions every other tick. 

So far, I've been unable to make buses any more persistent.  They will not obey the 10 tile minimum distance if there is a bus stop nearby.

*Decreased freight truck traffic during commuter hours.

 

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This really works!! 5/5 This makes your cities more real!! This just makes my want to play simcity4 more often now!!! Amazing job!!Really worth the download!!
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Wow, this sounds great! I do wonder, does anybody know how much it affects you're PC? (still need some new parts or a new PC, because this one is getting more troublesome with the hour). I'm really looking forward to an UDI version - I hate it when a car disapears and then reapears on top of my car.

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Is this supposed to work on all vehicles in the game or only the cars? The reason that I ask is that it seems to appear to work on cars, as I do see some cars go half way across the screen to presumably get to their industrial jobs, however trucks that leave the industrial area to drive to the neighboring connection still appear and disappear about every 1/4 to 1/2 inch (as measured on the screen).

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@ GP_Gamer. it doesn't seem to affect the game since the quantity of automate stays the same, it's only that they stay longer. @ City Planner, Yes, it seems to affect all street/road automata, including the ones I downloaded, like trucks and sportcars etc. I like it a lot.

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I think I've resolved the UDI issue. There's two new versions I'm currently testing, attached in the original thread: https://www.simtropolis.com/forum/messageview.cfm?catid=22&threadid=102779

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@GeniusXL, I didn't create the mod to begin with, shadowman131 did. I just began to tweak it for myself and realized that nobody had touched it in two years. A few people had suggested uploading this mod so here it is and I'm still working on it :) Check the thread link in the description, you can get the version I'm working on at the moment. I did try to get in touch with (PM) shadowman131 but to my knowledge he hasn't been active since 08.
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Weird i have NetworkAddonMod_Automata_Plugin_standerd_.dat Is that the same thing

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Thank you. Will be a great improvement over the traffic congestion and problems encountered in the game.

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Looks interesting. Thank you for uploading! I'm grabbing this hoping for a little more traffic on my RHWs.

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Ok thanks for the info, I'll try it again and see if it works out any better this time, also would like to know the answer to Mastof's question above: "Weird i have NetworkAddonMod_Automata_Plugin_standerd_.dat Is that the same thing"

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"Weird i have NetworkAddonMod_Automata_Plugin_standerd_.dat Is that the same thing" If I understand the question correctly... then yes, that is NAM's automata controller. It will be named "NetworkAddonMod_Automata_Plugin_Standard.dat" or "NetworkAddonMod_Automata_Plugin_Radical.dat"... depends on what options you picked when you installed NAM.

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