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City-building game(s)

Found 5 results

  1. The Simmer2 Appreciation Thread

    Share your thoughts about Simmer2, and post shots of his work.
  2. As you can see by the two images the dirt doesn't cover the rails as I expected when I am using @Simmer2's Spurs/sidings Vol 1 but works just fine with the Vol2 version. As you can see the diagonal curve on the extreme right has half dirt and half grass. The first image is just plopped over straight rail to show what happens with Vol1 and Vol2 (blends seamlessly). I also noticed some curves don't always show dirt - a sort of combination dirt/grass. Did I forget to tick a box in RRW? I am using MGB's filler set for rail which works beautifully on the diagonal curve. I use Gobias Sudden Valley terrain mod here. Using the latest NAM Version. Any suggestions of what I may be doing wrong? Or is that just the way it works.?? Any help would be appreciated. Thank you.
  3. Entry 42 -- Industry in North Pololomia

    Replies: Tonraq: Cool- not sure where the similarities are though! 89James89: Thanks, it's what I speciallise in which is completing full city tiles. I never do any region work because it would take too long! Silur: Thanks for that Silur! Scribosilyn: Thanks a lot! I've still got more to show: a city built on hilly terrain and in a valley (Cindersville). I am even thinking about a Manhatten-styled project which I've called the "Big Mango". Altec: I always use three or four particular building themes and largely stick with them, as for the "blank" spaces, these are MMP fields. {---} Entry 42: Industry in North Pololomia This entry is full of heavy industry, garbage facilities and factories. Enjoy! {---} 1. 2. Jestarr's VW Automobile factory (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2578). 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. {---} This Tuesday we will be going to Madison Plains- a new city tile I've just finished. Until then, enjoy the rest of the weekend.
  4. Hardcore Industry

    Replies: kschmidt: Thanks for your comment! feyss: That's the idea! Scribosilyn: Thank you! Simmer2: Nice picture and good use of them MMPs. Looking forward to this new variety of MMP! Sciurus: Cheers! Cacciatoria: Yes they are! Entry 17 - Hardcore Industry So it's been a month -- as I told you due to all that teaching -- but I am knuckling down and finishing off three areas in Pololomia. Once these three areas are done then Pololomia is complete. Now during this month-long period Simmer2 has produced several new lots which are all industry/railway/utility-related. And I always like new industrial bats and lots to use! 1. One of the areas I finished off. 2. 3. New housing/filler combinations for the outer suburbs. 4. Now that I have several different tree filler types it is really easy to mix and match. 5. The massive automobile factory has been around for a while. But the area around it was not finished off- until now. 6. 50 shades of concrete... 7. And now for the new additions to the industrial area. 8. Simmer2's new industrial lots mix in really well with his older creations and other creators content: T Wrecks, Jestarr, etc. 9. And the new garbage lots are dirty, grimy and rusty as hell. Perfect for my type of industry. 10. And beyond this industrial area are a few more fields I added. 11. Another low-wealth residential combo. 12. Diagonals... Diagonals everywhere. 13. And for a SimCity 4 first I present to you the first ever cannabis field! Organically made with MMPs. 14. More of those MMP tracks... Now with rural power lines. 15. 16. Going full-on MMP. 17. Next week Pololomia should be finished, so see you then!
  5. Tutte cose che fanno parte della mia dieta quotidiana Grazie per l'opportunita'. Simmer2/Nick (Nicola)
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