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Pixelrage

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Everything posted by Pixelrage

  1. Tileset mod????

    Why not just use this mod instead?
  2. Tileset mod????

    You should be able to do this by turning off the "build all at once" option, and just choose "chicago" (someone verify this please!)
  3. looking for some dependencies

    I think they also have a program that scans all of your downloads, and lets you know which dependencies are needed (with hyperlinks). I don't really understand how it works, or if it will catch on to brand new downloads.
  4. SA Cycleways Basic Pack

    They look great...are they transit enabled, though?
  5. DK1 Library

    I like how you tilted the building, I wish more of them broke free of the 90-degree angle like this. The parking lot is a big bonus, as we need more parking lots on the STEX!
  6. I'd rather have a mega patch/addon to SC4 at this point The more I see these new city journals, and projects like curved roads, RHW, etc - the more I want to keep creating new regions in SC4.
  7. Asphalt Streets

    Originally posted by: ryanb_sc4 Wasn't there someone around here who was trying to make the roads / one-way roads / avenues gray, like the streets?quote> I haven't heard about this project, although I was wondering what would look better - to have all road, street and highways in the game appear in asphalt, or in the default "street gray" color... (in real life, all of these road networks are mostly the gray color, at least around here)
  8. Remove Parks From Menu

    extremely useful. I also can't stand the maxis parks, and they're useless for one of my themed cities (and those park menu squares start to pile up...)
  9. Evil Blimp

    Please make a goodyear blimp :)
  10. Asphalt Streets

    great job
  11. SMP Terrain Texture Brush Pack 01

    very interesting, sucks that it cant be saved, though :(
  12. Orfeao Street Tower SCUBS

    looks great, is this growable? Also, what $ level?
  13. suggestion for STEX: tags

    I'm not sure if this has been discussed already, but I was thinking that the addition of a tag structure for STEX uploads would really help people find things quickly. Currently, finding something is like pullilng teeth, since so many designers gave their creations a name that has nothing to do with the object (so, if you search for "fence" there are 5 fence items named "parks", you'll never find them). If designers could add tags to each upload, even pre-set ones [house,fence,park,soccer,dirt,rocks,etc], it would make things so much easier to find.
  14. Show us your Rush Hour / Traffic Jams

    haljackey's 1st pic in this thread continues to be one of my favorites of all time. Pure hilariousness
  15. Rate one image.

    Originally posted by: Deever quote> first off, this mosaic is great!! Where did you get those staircases leading down the slopes? I searched for stair and stairs, and didn't see it. Thanks
  16. NAM: Requests

    how about dirt road puzzle pieces, for anyone who doesn't want to use one of those farmland road texture changers?
  17. Show us your airport!

    great!!! My airport is on hold until those are ready
  18. PEG CDK3 Vandy Shipping Company

    where are the dependencies?! They're not on the aforementioned site...
  19. Originally posted by: DuperSometimes I ponder to myself, why the hell hasnt the source code been released (or at least some of it) ????? This game came out like 10 years ago! Cut the real gamers some slack. Geeze. I just want a better menu, (someone once mentioned a menu like world of warcraft) plleeease EA give us the source code!!!quote> last year, someone here claimed they were in touch with Maxis and were in the process of getting the source code. I guess it was either BS, or nothing became of it for whatever reason.
  20. MetLife Building

    hmm, it's just 1 dat file? Is this correct?
  21. suggestion for STEX: tags

    Originally posted by: Duke87 nice idea, but what about the thousands of files already on the exchange? Many of them are old, from people that never show up anymore. How would those be properly tagged? This is the kind of thing that really works best when implemented at or near the beginning of things. To bad nobody had the idea in 2003...quote> that's definitely the tough part. I guess ST could ask for volunteers to start going through everything, maybe one person could take each section? I'd volunteer to spend a couple hours a week to add tags to STEX items.
  22. RNP Small Oil Refinery

    "CSX Mega Props Vol4" doesnt appear to exist anymore :/
  23. Curved Roads and New NAM

    yet another breakthrough for sim city 4 that will change everything for the best
  24. Asphalt Streets

    I'm very interested in this, as I hate the pale gray color of the default streets.
  25. Axel Aluminum

    what is this, grow or plop? $-wealth = ?
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