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1 RecognisedAbout Thredz
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Thanks for your mods, I like this one, but I have a conflict with z8_cul-de-sac.dat from z_NAM eurocosmetics. If I put your mod folder out from z_NAM, the connection between streets and road doesn"'t work fine and cul-de-sac work fine. If I put your mod folder inside z_NAM, your mod work perfectely, but it affect some files from this NAM folder. Should I need to rename your files z9?? I use mgb-sen also for the tulep sandstone and it works fine out or inside z_NAM folder, this is only Q - SAM7 bikepaths that doesn"t work always according to the place of this folder.. I've choosed to let inside z_NAM to see this mod but no cul-de-sac anymore.
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SimCity 4 and 32-bit color in full screen
Thredz replied to Mister Giggles's topic in SC4 Bugs & Technical Issues
I agree, the game doesn"t render in 32 in full screen because night light are not in 32 in full screen and give an ugly picture of a town and streets. Only the windowed mod can do it. Just 2 screenshots of the night with the same light, same resolution but different mode (-w and fullscreen). The first is in windowed mode and the second in fullscreen. The weight of the screenshots also change in png from fraps : 1.2mo and 640ko so the game generate a low resolution in full screen.- 29 Replies
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in the colors folders, keep only what you want for each color. ie if you want roundabout and bridge in red, delete all other files and keep roundabout and bridge for red folder so delete also all roundabout and bridge from other colors folders. If you want Streets and road in yellow, keep only street and RD in yellow folder, delete others files and delete street and RD from other colors folders. etc...
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I have a small problem, I don't see the centered lamp icon ingame, not because of your mod, but I can"t see it ingame at all even without your mod but only with the nam facelift mod.. Edit : I've deleted all plugins and reinstall only dependencies and the mod, even nam facelift mod doesn't work. Very strange.. my simcity 4 is the 640 version, but nam is the 34 not the 31 from the version dependencie of facelift mod. Last Edit : It's ok now, my mistake... Ipassing time to check the park menu and all is in road menu. Work very well and very pretty parks
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I restart a map because with cam and the game that never let industrials to stay (sims always WANT commercials buildings) It doesn't work with a 7 century big city and -20 000 industrial demand.. lol Too much for doubler. My plan is to have always 98 percent Ind. and 2 percent CO. Very difficult with a game already made for CO (financial purpose). After 30mins of game with this mod, I say thank you alot !! My town is industrial and keep the industrial demand even if the game complain about the choice : IDcare!
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The probleme is your double NetworkAddonMod in plugins folder, you have a NAM DatPacked, and the folder NAM recently installed non datpacked, so it show it 2 times. You have to erase the datpacked file from compressed folder and restarting a new DatPackaging on the NetworkAddonMod folder. I Had this probleme with NAM and ZNam folder and DatPacked also in plugins compressed folder. So game read it 2 times whitout probleme.So next time you don't need to reinstall the entire game...
