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Everything posted by freedo50
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cool tut thanks
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omg that is possibly the most beautiful bridge i have ever seen... ever!!!! WOW!!
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Boston Central Artery/Tunnel Project (Big Dig)
freedo50 replied to blahdy's topic in NAM & Transit Networks
wow again blahdy, yo really are a machine that list looks quite long, when will this likely be ready for release (i need to mark it on my calendar ) -
SimWings BAT Projects Thread
freedo50 replied to The boy formerly known as Evil Muzz's topic in SC4 BAT & Lot Workshop
hey evreyone, just wondering whats happening with SWAP atm? -
Boston Central Artery/Tunnel Project (Big Dig)
freedo50 replied to blahdy's topic in NAM & Transit Networks
omg that is absolutely amazing blahdy! u must be one of the most talented batteres out there (or in here ) -
Boston Central Artery/Tunnel Project (Big Dig)
freedo50 replied to blahdy's topic in NAM & Transit Networks
wow this si soooooo great, and thanks for the reply, its good to hear that there will be an end to the CJ -
hey its me again voltaire i have just been playing around with the RMIP to make a huge airport and i have come acroos a few problems where you seem to have forgotten a few different transitions/intersections, so i took screenies: [EDIT: i dont mean to be demanding btw, dont worry if you dont have the time or inclination to fix these minor problems] any chance we could have a corner taxiway piece with ramp inside and outside (an on both sides if possible ) would it be possible to get a piece to finish normal taxiways? could we get some pieces to allow us to change the direction of the passenger walkways (the hashed white area) would it be possible to make t-intersections with ramp along one or both edges? and finally a piccie to show you how cool my airport looks thanks to you!
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Boston Central Artery/Tunnel Project (Big Dig)
freedo50 replied to blahdy's topic in NAM & Transit Networks
vcjolsutghcicsx,gaihba..... arg keyboard malfunction from all the drool seriously though blahdy, this is some amazing work! btw after you have finished this project, are you going to start on Walnut Creek again, that was like my favourite CJ ever! -
hey psycholu, this is great work, ive just been on the STEX to d/l all of your previous roman temples, keep up the good work!
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dont talk about hundereds of files, my plugins folder weighs a massive 1.92GB! yet the game still runs ok, but takes about 10 mins to load and 5 mins to load a city so no there is no limit
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wow this is great work, you have some serious PS skills. btw what map are you using? i have been looking for one like this for ages but i cant seem to find it on the STEX thanks and keep up the great work
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SC4Terraformer, a tool for regional handterraforming
freedo50 replied to wouanagaine's topic in SC4 Modding - Open Discussion
wow! this is amazing work, im certain u could get a trixie for this work! this is an amazing tool , and looks set only to get better, keep it up! -
well done voltaire this is amazing! what we really need now are some wider runway sections and/or your great BAT skills being used to make some huge terminals, which we are lacking in at the moment thanks, and keep up the great work
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SC4Terraformer, a tool for regional handterraforming
freedo50 replied to wouanagaine's topic in SC4 Modding - Open Discussion
i suppose it depends on the computer spec, as does its stability, its perfectly stable on my system, so lets lay-off him eh favrekev? he is making a groundbreaking tool here -
i thought this was impossible, if iam wrong then i live in hope that someone will make this happen, and good luck if you try
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he didnt bump a thread from monthas ago, look at the post dates, this was only started a few days ago!
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well i know about 10: 3.1415926 i think :S
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wow, i have just read this journal from the beginning and i cant beleive i have never heard of it before, this is amazing! great work , c'est encroyable (thats about the limit of my french )
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wow cool journal, you have inspired me to start *trying* to play again
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i also heard that some of the BSC team (i think it was mainly daeley) have been working on some kind of mod to help cut down the menus
