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City-building game(s)

Found 4 results

  1. Version 1.0.0

    522 Downloads

    This prop pack contains content for the land-based logistics of on- and offshore wind turbines. Content This File contains the following props: A_1P_Transport_Blade1 Rotor blade transport: rotor blade (in the style of LM 58.7 P*1) on Mercedes heavy transport convoy (straight) A_1P_Transport_Blade2 Rotor blade transport: rotor blade (in the style of LM 58.7 P*2) on Mercedes heavy transport convoy (in curve) A_1P_Transport_Nacelle1 WTG*3 nacelle transport: Nacelle for wind turbine (in the style of SWT-3.6-120*4) on Mercedes heavy transport convoy (straight) A_1P_Transport_Nacelle2 WTG nacelle transport: Nacelle for wind turbine (in the style of SWT-3.6-120*5) on Mercedes heavy transport convoy (in curve) A_1P_Transport_Tower Tower segment transport: steel tower segment for common wind turbines with two flanges (20m, 4mØ) (straight) A_1P_Transport_Tower2 Tower segment transport: steel tower segment for common wind turbines with two flanges (20m, 4mØ) (in curve) *1 Type of rotor blade from LM Wind Power A/S© *2 see above *3 Wind Turbine Generator *4 Turbine type from SIEMENS© *5 see above A_1P_MainShaft_Assembly_Seafasten Main shaft - bearing assembly of a wind turbine: The polished shaft end is connected to the low-speed shaft of the gearbox with a shrink disc. The wide end with the halfmoon discs is going to be connected to the hub holding up the whole rotor star. The blue bearing housings carry the first and second main bearing. Their feet are mounted on the main frame. (sea fastened on transport frame) A_1P_GearBox_seafasten Gear Box for a wind turbine: 2 planetary stages and 1 spur gear stage. (Power class 2-4 MW). The side with the big lowspeed shaft is connected to the main shaft-assembly [above]. The high-speed shaft on the other side drives the generator. Manufacturers like winergy, Eickhoff and Lohman & Stolterfoht produce these (sea fastened on transport frame) A_1P_YawDrive_Store Yaw drives including a gearbox and a yaw engine. Modern turbines have usually at least 4 of these mounted vertically around the tower top carrying the yaw ring to rotate the whole turbine head into the wind (2 drives stored on pallet) A_1P_YawRing_Store Slide ring with gear teeth for top of the tower to allow the turbine head to rotate (stored on pallet) A_1P_Generator_Store Generator for wind turbines: typical generator with integrated cooling unit on top (3-4 MW, 2 pols, 1500rpm) (stored on pallet) running at 1500rpm on 2 poles, driven by the high-speed shaft from the gearbox produces AC at the typical grid frequency of 50Hz Here is some inspiration I used: (source: https://www.doll.eu/en/news/company-news/press-releases/detail/article/transport-in-a-new-dimension-rotor-blades-for-state-of-the-art-wind-turbines/) (source: https://www.p-adams.eu/news-en/643/ )
  2. Version 1.1

    10,239 Downloads

    industrial logistics lots (I-HT) This is a derivative work of cogeo's logistic centres. It contains seven growable lots which feature modern industrial facilities. No smokestacks of any sort, so i made them high tech industry. They are an attempt to create more realistic industrial lots. Huge areas, lots of trucks and cargo and big manufacturing halls / warehouses. The idea gave me a bottling company near sersheim (germany). All lots a growable only. Just zone 9x8 industry (use ctrl) and they will grow quite easily. They offer 1678 jobs, it's modded to match with the values of the industry job quadrupler mod. No Bats included, dependencies kept to a minimum. large picture with all lots (1680x1050, 522kb) Dependencies .: Warehouses BATProps Part A from cogeo .: Warehouses BATProps Part B from cogeo .: BSC Mega Prop Pack from jestarr .: parking textures from WalkingSnake Details .: seven growable lots .. size: 9x8 .: jobs: 1678 high tech jobs in industry .: bulldoze cost: 4.650 .: water consumption: 172 .: power consumption: 156 .: air pollution: 10 .: water pollution: 4 .: garbage output: 4 .. no readme.
  3. Version OBSOLETE

    27,599 Downloads

    Superseded by Cogeo Logistics Centre Dependency Pack V2 This pack of warehouse props is currently used in the Logistics Centres Mega-Pack lots. There are twelve BATs in total, plus a special horizontal floodlight model (lightcone). I have split the package into two parts, so that you can easily download it, even if you are on dial-up. Part B contains seven warehouse and ancillary props. The plugin contains the model files only. No lots, building or prop exemplars are contained, so if you want to use these props in your lots you will have to make your own, by using the Plugin Manager and/or the Reader (the XML files are contained in the datfile). Lotmakers may use these props in their lots, but not include (redistribute) the models in their plugins. Instead, they must point users to download the models from this page. Credits I would like to thank 6459978., jasoncw, jestarr, johnb, scipio, sargeantcm, spa and trigger_tre for their BATting advice and the commenting/reviewing they have provided. See Also: Warehouses BAT Props Part A View my other Posts on the STEX
  4. Version 2

    38,111 Downloads

    This pack contains warehouse and ancillary props, for use in Logistics Centres lots. There are twelve BATs in total, plus a special horizontal floodlight model (lightcone). Also contained, special timed props, textures, pathfiles and freight automata spawning scripts. The pack does not contain any lots. These had been released in the past as Warehouse BATProps Part A & B, but here are put together, along with objects previously included in my Logistics Centres Pack, all consolidated in a single dependency pack, available to lotmakers. With this new Version 2 the separate props (that do not need to be separate items)* and models and the textures have been consolidated into a single DAT; Cogeo_LCP_Warehouses_BATProps v2.dat The following list contains the singular DAT file that have been compiled into the new DAT file. You will also find a Cleanitol_Cogeo Logistics Centre Dependency Pack v2.txt, that helps you locate and remove the older files by using it with one of the available cleanitol tools (nos.17 SC4 Cleanitol or BSC Cleanitol): LCP_PropsAndTextures.dat LCP_Props_Consists_Jes.dat LCP_Props_DistributionTrucks_SC_SG.dat LCP_Props_ParkedTrucks_Jes.dat LCP_Props_SemiTrailers_SG_Jes.dat jestarr_AdditionalPropModels.SC4Model** WarehousesBATPropsPartA.dat WarehousesBATPropsPartB.dat * The files starting with LCP_Prop_##### (located in the Props folder) are designed to be selectable as they are in prop famillies. For further information see the readme about the install and configuration instructions (3. Customising the Lots' Appearance) of the Logistic Centres Lot Mega Pack. **Bear in mind that the jestarr_AdditionalPropModels.SC4Model file has been completely taken out, as the BSC MEGA Props JES vol01 V2 contains these props and models (and that is also an essential dependency of this Logistic Centre Dependency Pack - see dependencies below). Lotmakers may use these props in their lots, but not include (redistribute) the models in their plugins. Instead, they must point users to download the models from this page. Installation: Install: copy/extract the Cogeo parent folder into your plugins. If you extracted the ~Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder. If you have a left-hand driving installation (UK, Pacific) you must also install the UK Pathing Patch (included in this pack). You can find the z_LCP_UK_PathingPatch.dat file in the ~DocumentsUK_Pathing Patch folder. The ~Documents folder also contains a cleanitol file and prop/texture catalogue images. Credits: - Special thanks to Jestarr for the custom consist prop models. - Special thanks to Swamper77 for the automata-spawning scripts. - Many thanks to BarbyW for testing/evaluating this pack. I would like to thank 6459978., jasoncw, jestarr, johnb, scipio, sargeantcm, spa and trigger_tre for their BATting advice and the commenting/reviewing they have provided. Dependencies: While this is a dependency pack itself, some props use models made by SimGoober and Jestarr. To avoid brown boxes, make sure you have the following dependencies installed: SC4D LEX Legacy - BSC Common Dependencies Pack v8 (and above) The below listed dependencies are all can be found in the hereby linked dependency pack compilation. BSC MEGA Props JES Vol01 v2 BSC MEGA Props SG Vol 01 v3 View my other posts on the STEX
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