-
Content Count
144 -
Joined
-
Last Visited
-
Most Liked
12
Content Type
Profiles
Forums
Omnibus
News
Features
Downloads
City Journals
Calendar
Gallery
Everything posted by Wallibuk
-
No, you can voluntary donate here if you want, I will appreciate it Some progress...
- 24,677 Replies
-
- 30
-
-
-
Yeah, maxis industry lots look too much cartoonish, like a 19th century little brick buildings with chimney and lot of smoke not much realistic Here is US theme city by Wallibuk
- 24,677 Replies
-
- 20
-
-
-
just started working on something new...
- 24,677 Replies
-
- 36
-
-
-
This little set is actually from Curacao, not asia and I didnt release them
-
So I decided create this thread for showing my actual works. I expect some constructive criticism, tricks, tips, help and of course your opinions on my BATs. Anything what can help me to improve my BATs. I actually working on few projects. Most of my works are from 3th world countries, old historic buildings or slums, shanty towns etc., maybe i will rework my old low quality BATs but now I am focusing on my Brazil style buildings, so hope you will like them
- 41 Replies
-
- 10
-
-
0 09 Brazilian.zip
-
- 24,677 Replies
-
- 41
-
-
-
some new idea Dependencies from previous files which i sent SuperSHK MEGA Parking Textures (TEXTURES) SHK Parking Pack 1.2 (CARS) BSC Mega Props - CP Vol02 (TREES) or here hope its all
- 41 Replies
-
- 17
-
-
-
-
poll SC4 Building Styles Community Vote
Wallibuk replied to Ulisse Wolf's topic in SC4 Modding - Open Discussion
Yeah, but then dividing between region or time period doesnt make sense at all, just add 4 noname style and anyone make style which will fit to him/her cities/purposes. I want for example LA style, Miami style etc. I have around 15 different style files which I constanlty change and non of these options will be fitting, so both options for me personally are pointless, i thought this future mod will be for everyone 🤷♂️ -
poll SC4 Building Styles Community Vote
Wallibuk replied to Ulisse Wolf's topic in SC4 Modding - Open Discussion
Interesting topic, from my perspective most of content here is focusing on few countries, especially UK, US, Japan, Benelux, Dubai, Post-Communist or Hong Kong, and then some china, some south america and rest of europe. For this reason for me is mix of both ideal, but little bit different like this: Florence 1550 (mediterranean style) Amsterdam 1650 (benelux stuff) London 1850 (uk stuff) Paris 1870 ( paris) Chicago 1890 exists New York 1920 exists / east coast Warsaw 1930 ( simcityplaza.de and polish w2w contnent) Tokyo 1960 ( japan stuff) Moscow 1970 ( eastern europe in heydays) Hong Kong 1980 ( they are many buildings from HK/ chinese stuff) Rio de Janeiro 1980 ( south america i guess) Houston 1990 ( contemporary US/ west coast) Frankfurt 2000 ( contemporary EU stuff) Dubai 2010 ( lot of Dubai sets) Metropolis 2030 ( for modern buildings worldwide) -
they are not finished, to be honest i dont touch them almost year, same as SimCity 4. maybe if i will have more free time or mood, i forgot dependencies, sorry, not sure if they are growable, 3x2 houses lots need block maxis lots to growth
-
Pits.zip US stores pack.zip US suburban houses pack.zip US utilities pack.zip US warehouses pack.zip
- 41 Replies
-
- 10
-
-
-
i saw these beautiful textures, so i had to use them, , great for industrial areas, i guess...
- 24,677 Replies
-
- 38
-
-
-
- 24,677 Replies
-
- 34
-
-
-
maybe it is not wrong idea, actually i wanted open doors, same as in google streets , but i was too lazy
-
Bro Your models are too good for my low poly assets, you are in a different league
-
Stroad
- 41 Replies
-
- 20
-
-
-
- 24,677 Replies
-
- 30
-
-
-
Just for fun
- 24,677 Replies
-
- 28
-
-
-
- 41 Replies
-
- 20
-
-
Thanks, These houses are mine as well, not much progress, less than 10 houses, just tried wannabe US houses style, want more of them and more styles, florida, california maybe arizona, texas
- 24,677 Replies
-
- 4
-
-
-
non realeased, Gmax quality so, Portugal colonial houses-old.zip probably just this Dependence: BSC Mega Props - CP Vol02
-
Go big for last half year have no mood for creating but for last 2 days of work some visible progress
- 24,677 Replies
-
- 35
-
-
-
One of the first, large scale warehouse, for now its just unfinished prototype
- 41 Replies
-
- 12
-
