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Time of reconstruction - Part 2
TheMurderousCricket posted a City Journal entry in SimCity: Tribalism
Once Dollar Grove, Cashflow and Newfoundwealth started to function normally, a time for the reconstruction of Profit Hill has come. For the Businesspeople tribe, returning their capital to its former glory was a matter of patriotic pride and as such it was treated as one of the government's top priorities. The top officials on both governmental and municipal level agreed that the shape and placement of the new downtown area, the capital's visiting card, is too important a task to be left to a handful of urban planners. This is why it was agreed to launch a contest in which architects, social groups, historians and business communities could put their own proposals forward for the new city center. In total, twenty-seven projects were submitted for the initial evaluation by the city hall. Although all of them had some interesting elements, only four were promoted to the final phase of the contest. The majority of the Businesspeople demanded that the final choice be made by the Revered Spirits of the St'ropoli Dimension as many felt that asking for their opinion would be a chance to reconcile with divine tiers and erase the shame that weighed upon the tribe for its attempt at paving over one of the most important Sulkourbanist religious sites. It was also believed that this motion can improve intertribal relations, since many other tribes were unsure of the Businesspeople after their controversial actions that in some circles were considered as an apostasy... This is why today you can have your say and decide which of the projects below should give the way to rebuild Profit Hill's CBD. Take your time to carefully read the details of each of the proposals that made it into the final pool and then cast your vote once you have your verdict ready. This time, it is possible to vote for more than one proposal so if you think that more than one option deserves recognition, you can reflect that in your vote. Proposal #1 Submitted by: Profit Hill's Chamber of Commerce (business organization) CBD moves to the Eastern part of the city, replacing existing residential areas. R1 highway is then expanded towards Southern edge of Profit Hill. In this option, a large residential area which was damaged in the volcanic eruption is replaced with a long commercial strip. Most of the citizens living in the area were evacuated and resettled to Breadwinner Ponds and Dividend four years ago. Currently, only one-third of the pre-disaster population still lives in the remaining apartment blocks. In this concept, the R1 highway could also be expanded so that it runs through the middle of the new CBD and onwards. Pros: Water, hydronics and power infrastructure already available (if somewhat damaged.) Pairing up commercial zones and a highway might provide excellent financial gains. The "CBD+R1" (as the project is also called) may be a gateway for tribe's further expansion South, where a couple of vacation towns are planned for the future. Proximity of a busy commercial area might provide a chance to revive the "Profit Hill Park" project (a park area on the Profit Hill's Eastern slope) which lingers on for two decades now, without a clear plan or landscaping concept... Cons: The redevelopment involved in "CBD+R1" may erase the Eastern part of Small Business Society's shopping area. This is certain to increase the tensions between large companies and small, private entrepreneurs. Even tough the local area is largely depopulated, the project still involves resettlement of about 5100 citizens (for comparison, this is an approximate population size of Trigger Happy - home of Smileyface's Armacorp company.) Relatively high costs and complexity of the whole operation (resettlements, bulldozing large areas, rezoning, extensive roadwork.) Proposal #2 Submitted by: "Urbi et Tribu" Student Science Society (academic organization) CBD is scattered all over Profit Hill in many, small commercial "pockets". The second proposal is quite unorthodox and recommends creation of numerous small commercial "pockets" that would together constitute Profit Hill's CBD, only not geographically continuous. The proposal promotes the idea of compact, high-density, skyscraper zones. Such urban plan, which relies on condensing development, would potentially free up a lot of space, making it possible to use it for recreational and community purposes later. In general, the idea draws heavily from Le Corbusier's "Plan Voisin". Pros: Innovative approach. Creating compact, skyscraper, commercial zones frees up a lot of land that would otherwise have to be built over. Practically every part of the city will offer employment possibilities. Project encourages development of tram and subway lines to ensure connectivity between commercial areas. Cons: Project does not take local economic factors into account. Some of the "mini-CBDs" may not receive enough customers to grow while others will be receiving the bulk of commercial traffic, leading to uneven development. Project will involve considerable redevelopment in numerous parts of Profit Hill, making it a logistically, financially and organizationally challenging undertaking. Significant risk of diluting the commercial demand due to so many commercial zones, which may be a hindrance in the creation of anticipated skyscrapers. Profit Hill's citizen organizations panned the project and pointed out that it disregards community opinions. Many claim that proposal #2 is a "reckless experiment by a bunch of uni guys who want to get good grades by the end of the semester". Proposal #3 Submitted by: "Friends of Sirli Park" (community organization) Back to where it was. The third possibility on the table is to rebuild the Profit Hill's CBD in the exact same spot where it was before the disaster. It will of course involve significant terraforming and the removal of the volcanic cone that dominates the area but it is a viable option given the help that was offered by the Businesspeople's allies... Pros: Availability of highly-advanced engineering equipment provided by the Smileyfaces. This opportunity makes removal of the volcanic cone absolutely possible. A proven and true solution which brought significant riches to the city before. The area is located exactly in the center of the city tile, which in most cases is arguably the best spot for a CBD. Sentimental value and a matter of pride for Profit Hill's inhabitants. Cons: High costs of proposed terraforming, even with the use of Smileyface tools. Extensive damage to water pipes, wiring and other types of infrastructure has been reported in the area. Business community seems worried that a similar disaster may repeat in the future. These fears may badly influence investment dynamics in the area, at least for the first few years. Proposal #4 Submitted by: "Together for Profit Hill" (community organization) Co-working with the government. The fourth and final option involves rebuilding the capital's CBD in a partially unused area in the Eastern part of the city and along one of the main avenues there. Just a few blocks away from the original downtown and close to the governmental buildings located in the local area. Pros: Significant open area which is ready for development Proximity of important landmarks like the city hall, courthouse and sports stadium Decent transport infrastructure which involves two large avenues and a nearby tram line which can further be expanded Decent location which is relatively equidistant from all residential zones Relatively low costs involved Cons: Close proximity to the businesses owned by the Small Business Society which may cause antagonisms between private companies and large corporations. Relatively low traffic volumes in the local area, which is bad for business. Prognosis are unclear whether it will pick up once CBD starts running. Proximity of low density housing which may cause either CBD or the residential zones to look out of place. Now it is time for you to decide. What Profit Hill would you like to see in the future? Comment replies: @TogaMasterJohn - I have to say that I'm in love with these small, little gardens that you pointed out to in the last episode. They are simply terrific - they way they blend in parks, leisure or governmental areas is just stunning. There are some here too, in the fourth picture as you can see. @Tamijo - Thanks Tamijo.- 6 Comments
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SC4 Community Building Styles Vote After a long discussion we have finally reached the final stage where the community will vote on the available proposals for building styles that will end up within the mod Allow More Building Styles - DLL Plugin. Below are the two proposals available Option A - Maxis Logic (@Jasoncw's proposal) 0x00002010 - Chicago 1895 (Chicago 1890) - American styles of the period. Chicago School, Beaux Arts, Richardsonian Romanesque, etc. 0x00002011 - New York 1935 (New York 1940) - American styles of the period. Art Deco, Craftsman, revival styles such as Neo-Gothic, Neoclassical, etc. 0x00002012 - Houston 1995 (Houston 1990) - Postmodernism (including "modernism as a surface aesthetic"). 0x00002013 - Frankfurt 2005 (Euro Contemporary) - Modern architecture of the period. Previous Euro tileset minus what was split into others. 0x00002014 - Rome 1755 - Pre-industrial European-based styles. Baroque, Renaissance, etc. 0x00002015 - Paris 1895 - Haussmann Paris. Second Empire, etc. 0x00002016 - Berlin 1915 - All European-based eclectic styles. 0x00002017 - Los Angeles 1965 - US-centric modern architecture. Midcentury Modern, New Formalism, etc. 0x00002018 - Rotterdam 1975 - European counterpart to LA 1965. Structuralism, high-tech, megastructures, communist, etc. 0x00002019 - Taipei 2005 - Contemporary building styles and types unique to East Asia. 0x0000201A - Sao Paulo 2005 - Contemporary building styles and types unique to Latin America. 0x0000201B - Copenhagen 2025 - Current modern architecture. 0x0000201C - Other - Catchall for all of the rare regional or historical styles. Default style for niche things which don't belong anywhere else but need a tileset assigned. 0x0000201D - Futuristic - Fictional styles of the far future. -/-/- Option B - Hybrid Architecture & Geography (@Ulisse Wolf's proposal) 0x00002010 - Commercial & Neoclassical (Chicago 1890) - From classic wooden buildings to early brick skyscrapers inspired by Chicago's first school. 0x00002011 - Art Deco (New York 1940) - All the buildings and styles of architecture that were inspired by the Art Deco style with luxurious and glitzy forms. 0x00002012 - Post Modernism (Houston 1990) - All the buildings and styles of architecture that developed from the end of World War II to the beginning of the Third Millennium (2000). 0x00002013 - European Contemporary - All the buildings and styles of architecture respecting the current contemporary European style. 0x00002014 - Mediterranean - All the buildings and styles of architecture that have shaped the Mediterranean basin. 0x00002015 - West Europe All All the European buildings and styles of architecture styles before World War II. 0x00002016 - Eastern Europe All buildings and styles of architecture that characterized Eastern Europe including the Soviet style. 0x00002017 - East Asia & Southeast Asia - All the buildings and styles of architecture that characterized East Asia and Southeast Asia before World War II. 0x00002018 - East Asia Contemporary - All the buildings and styles of architecture that characterized East Asia and Southeast Asia after World War II. 0x00002019 - American Contemporary - All the buildings and styles of architecture respecting the current contemporary American style. 0x0000201A - Africa & Middle East - All the buildings and styles of architecture that have characterized Africa and the Middle East. 0x0000201B - Latin American and Caribbean - All the buildings and styles of architecture that have characterized Latin American and Caribbean. 0x0000201C - North Europe - All the buildings and styles of architecture that have characterized North Europe. 0x0000201D - Central Europe - All the buildings and styles of architecture that have characterized Central Europe. 0x0000201E - Hong Kong Contemporary All the buildings and styles of architecture that have characterized Modern Hong Kong and Modern China. 0x0000201F - Futuristic - All the buildings and styles of architecture that have characterized Future. DEADLINE Voting will be available until March 2 at 11:59 p.m. CET. After that time, voting will no longer be available.
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#20yearsSC4 Challenge - Full Modded | VOTING
Ulisse Wolf posted a topic in SC4 Challenges - Info and Discussion
#20yearsSC4 Challenge A tribute to the creativity that gives us to SimCity 4 After a long wait we are ready to vote on what are the best images of this competition. The image that has received the most votes will be declared as the winner of the challenge. Same thing for the second and third position. Each user of simtropolis will have only one vote available and therefore people must carefully evaluate which image in their opinion is the best. Below you can see the images and users who are participating in the challenge CityNut607 DISQUALIFIED EastChapel PlanetOFHats evivas Handyman clonedclone87 Kuba138 DISQUALIFIED nfwcs Terring Scribosilyn SIM-ple Jack dragonsteincole Pille0503 korver DISQUALIFIED Instructions Voting is open until 31 March 2013. The following day the winners will be announced DEADLINE TO VOTING: MARCH 31, 2023 If there are any other questions do not hesitate to ask them here and the scrutineers will be able to answer your questions immediately. I also recommend using hashtags #20yearsSC4 for your creations to celebrate this important birthday of SimCity 4. Have fun and good building mayors!- 18 Replies
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#20yearsSC4 Challenge - Vanilla + NAM Lite | VOTING
Ulisse Wolf posted a topic in SC4 Challenges - Info and Discussion
#20yearsSC4 Challenge A tribute to the creativity that gives us to SimCity 4 After a long wait we are ready to vote on what are the best images of this competition. The image that has received the most votes will be declared as the winner of the challenge. Same thing for the second and third position. Each user of simtropolis will have only one vote available and therefore people must carefully evaluate which image in their opinion is the best. Below you can see the images and users who are participating in the challenge xDEFCONx HTFS Korver Instructions Voting is open until 31 March 2013. The following day the winners will be announced DEADLINE TO VOTING: MARCH 31, 2023 If there are any other questions do not hesitate to ask them here and the scrutineers will be able to answer your questions immediately. I also recommend using hashtags #20yearsSC4 for your creations to celebrate this important birthday of SimCity 4. Have fun and good building mayors!- 2 Replies
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We're entertaining the idea of providing a second theme option for Simtropolis. It is a fair amount of work not only to create another theme but to also manage it through updates - but if there's enough interest, it's something we may undertake. For this poll, I just want to get a sense if people generally would like a Dark or Light theme for Simtropolis. And, yes, should we roll out a dark theme, you will have the option to pick which one you'd like to use.
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Hi Guys. I want the community who follows me to have the most control over my city journals... and I'm very close to changing which game i want it to be on. So I'm leaving it up to you guys. Do you want it to be on SimCity 4, or SimCity 2013? Perks of SC4 Higher Realism More Mods More Lifelike Perks of SC13 Extensive Backstory Specializations Faster Development Time
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_____________________________________________________________________________________________________________________________________________________________________________________________ Interactive Entry #1 - H&T Proposal So, this isn't exactly a traditional update, but instead what I call a Interactive Entry, where I make Washington County, which involves you voting on a particular proposal set by a company, or government authority in the county. ____________________________________________________________________________________________________________________________________________________________________________________________ PROPOSAL: H&T Elevated Rail Proposal Hoffbauer and Terrebonne, who runs the historic street-car line in historic Bristol district, attempted this proposal in the 1960s, but was shot down due to citizen's concerns then, but now in 2016 they bring up the proposal to give Bristol something almost any major US City has, a elevated rail line to help reduce traffic throughout the city, and encourage public transit. ABOUT THE PROPOSER: Hoffbauer & Terrebonne was established in 1860, and created the historic street-car/trolley line on Central Street in what is now, historic Bristol. They provide railroad transit and currently manages the Liaojiang-Bristol Station in Liaojiang. They are a main passenger railroad company in Southern California, started by Anton Hoffbauer and Francis Terrebonne, in a attempt to cash in on the new railroad business by establishing work for the SoCal region of the United States. ____________________________________________________________________________________________________________________________________________________________________________________________ PROPOSAL VOTING: http://strawpoll.me/6462784 Choose wisely, on the proposal. ____________________________________________________________________________________________________________________________________________________________________________________________ Washington County Government & Bristol City Council Government Washington County Government Address: 1459 Main Street, Washington City, California Bristol City Council Government Address: 545 Barou Street, Bristol, California
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Skylines nominated for Golden Joystick award
Cool_Z posted a topic in Cities: Skylines General Discussion
Hello Skyliners !! Cities:Skylines has been nominated for the 33rd Golden Joystick Awards in the "PC game of the year" category. List of the nominated games : PC Game of the Year1) Cities: Skylines (Paradox)2) Elite Dangerous (Frontier)3) Pillars of Eternity (Obsidian)4) Kerbal Space Programme (Squad / Steam)5) Endless Legend (Iceberg Interactive)6) GTA 5 (Rockstar)7) The Talos Principle (Devolver Digital)8 ) Heroes Of The Storm (Blizzard)9) Invisible Inc (Klei Entertainment)10) Her Story (Sam Barlow)11) Alien Isolation (Sega) The votes are public (but require personal info), so go support your favorite game (Skylines, obviously). http://www.digitalspy.co.uk/gaming/news/a665921/golden-joystick-awards-2015-voting-now-open-to-the-public.html#~pn86ny1cd3CKRu -
Some people think that the vote on Scottish independence was rigged by the British. What is your opinion? I think it was rigged, not only was there a VIDEO proving it. The British had motives. Scotland has basically all of the UK's oil. They also hold other natural resources for exports. There is also a NEWS ARTICLE, if you want to look into it. I don't mean to offend anyone with my opinion.
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WELCOME TO THE NOVEMBER 2012 REFERENDUM! I have been meaning to have more participation in this CJ, and have more votes on key developments. So, to hit 2 birds with one stone I created the HD November 2012 Referendum. In this referendum, you will be taking the place of the citizens of HD. You will be voting on 4 proposals - 2 infrastructure proposals, 1 development proposal and a municipality re-organization. This is how the referendum will work: 1. Voting opens as of this post on each site HD is published. You will be able to vote in the ST CJ Section, ST CJ Forums, SC4Devotion, Simmania and Simopsis. 2. You may vote as many times as you wish, on as many sites as you wish. maximum This is for the maximum number of votes. 3. Do not double post/double comment.This will result in not only those 2 ballots becoming null and void - but ALL your votes in that section of Holt District. 4. You MUST vote for all 4 proposals. If you do not respond to one, your entire ballot will not count. What are you voting on? As mentioned, you are voting on 4 proposals. Proposal 1I, Proposal 2D, Proposal 3ID, Proposal 4M. Pictures and full descriptions will appear on the "ballot" below. Proposal 1I: Proposal to extend an avenue in the City of Sherkston. Proposal 2D: A mixed-use, medium density, development in Manatee. Proposal 3ID: The creation of the "Manatee-Norecount" connection. The redevelopment of the right of way with road constructed. Proposal 4M: The re-organization of the Township of Northwest Holt and Township of Saltfield into towns. The creation of town councils for each municipality. THE BALLOT: Proposal 1I: Proposal to extend an avenue in the City of Sherkston. The below diagram displays the proposed extension of Callahan Avenue in the City of Sherkston. This avenue is in the western portion of the city. The development is no part of the proposal, but rather there to illustrate future considerations. Q: Are you in favour of Proposal 1I, the proposal to extend Callahan Avenue in the City of Sherkston? [ ] YES [ ] NO Proposal 2D: A mixed-use, medium density, development in Manatee. The below diagram illustrates the proposed development which would see the development of land between Highway 40 and existing residential development. The proposed development is 100% medium-density, allowing for medium sized residential condominums (up to 7 levels) - and medium-density commercial development. Commercial development includes medium density retail and office space. Prohibited uses for commercial portion would include low-density retail (i.e. big-box stores). Q: Are you in favour of Proposal 2D - the proposal of medium-density development in the area bounded by Highway 40 in the City of Manatee? [ ] YES [ ] NO Proposal 3ID: The creation of the "Manatee-Norecount" connection. The redevelopment of the right of way with road constructed. The images below outline the proposal to create the "Manatee-Norecount" connector. This would be a north-south route connecting the 2 municipalities. In Manatee the project starts at a current t-intersection. In Norecount it ends at Regional Road 43. In the below diagrams, yellow indicates the primary route of the new 4-lane avenue. The avenue would transition to 5 lanes within Norecount. White dashed lines indicate residential/side-streets that would be extended and intersect with the connector. In Norecount, the outlined redevelopment of the remaining ROW have been proposed. There is currently no proposal for ROW development in Manatee. Q: Are you in favour of Proposal 3ID - The construction of the "Manatee-Norecount Connector" in City of Manatee and Town of Norecount and redevelopment of the remaining ROW in the Town of Norecount? [ ] YES [ ] NO Proposal 4M: The re-organization of the Township of Northwest Holt and Township of Saltfield into towns. The creation of town councils for each municipality. This proposal is proposing the re-organization of 2 existing townships in Holt District - the Township of Northwest Holt and Township of Saltfield. These townships have seen significant growth beyond their original rural municpality standing. Management of these townships directly has lead to a strain on regional resources, and under-representation of these municipality's residents. This proposal would re-incorporated the after mentioned municipalities into Towns. Each municipality would then elect a municipal council, which would report to the region. Under this proposal, residents of the effected municipalities would be able to enter a contest to name their re-organized municipality. Entries selected by regional council would then be put to a general vote. The winning names in each municipality would be used as their new name, and used in all incorporation documents, etc. There will also be an option for the municipalities to keep their current name (i.e. Town of Northwest Holt, Town of Saltfield) Q: Are you in favour of Proposal 4M - the proposal to re-organize the Region's Townships into Town status, with the option of a naming contest? [ ] YES [ ] NO And that is the ballot! Please note you must answer yes/no for ALL questions, or your ballot will be deemed void. Also note: answered to proposals should be Yes/No only. Comments about the proposals are welcome either before or after your "ballot." --- How should I respond with my "ballot"? Any form is fine, as long as you answer yes no. The preferred method, however, is as followed: Proposal 1I: Yes/No Proposal 2D: Yes/No Proposal 3DI: Yes/No Proposal 4M: Yes/No Do I have to answer all "yes" or all "no"? No, not at all! Feel free to vote yes/no on any, with different combinations. You are voting on a per proposal basis. When does voting stop? Voting closes on Monday, November 12th at 6:00 PM EST. Where can I vote, again? -Simopsis -Simmania -Simtropolis CJ Forum -Simtropolis CJ Section -SC4Devotion That does it for the proposals and how to vote! This is, I think, a fun way to get everyone active and participate in this CJ! So, with the opportunity to affect where the region goes next - VOTE! Without your participation, this isn't all that fun. Remember, you can vote as many times as you wish, in as many editions of HD as you wish, so long as you don't double posting. Voting will remain open until the indicated time above. At that point, voting will close and results will likely be published the next day. Periodic updates will be given as well. THANKS FOR READING- NOW MAKE YOUR VOICE COUNT! 10,000 flag counter views - thanks everyone!
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"THE VOTE" - A Major Change to The Region of Windemere.
simlink posted a City Journal entry in Windemere 2.0
"UPDATE 62: THE VOTE" Borders change. It is a fact of municipal and regional government. The Region of Windemere and its municipalities have never really had to deal with it, its borders remaining more or less the same for the past 30 years. But that at all recently changed. As the region has developed, pockets have formed, with barren grasslands separating these areas. These pockets have developed their own sense of identity, and ways of planning. This has never been a problem, up until it came time to rewrite the regional planning guide. Spats broke out between elected officials from each municipality. The pockets raged against one another, save for the odd community which agreed with a different pocket. In the end, 3 main arguements came to be. One was the pace of development in Windemere was sufficient, and everything was fine. The region should stay the current course. This opinion was held by cities like Armosa and Wrenshaw. Eastburg, Macoe, Marcelona, Cranborough and Simcoe all argued that development should be more tightly controlled, but allowed to expand. Representatives from these cities said that development should be allowed to flourish. This approach was more in line with what the provincial government was pushing for. Meanwhile, communities such as Sparklington, Baufeld and Wetachu all stated they wanted all new development halted, and all new applications to go through stringent planning impact studies. This would ultimately kill development in the region. It became apparent as weeks turned to months that this issue would not be settled. The provincial government intervened, and announced a radical new plan. Windemere would be split up. After nearly 30 years of no border changes, Windemere was about to get a lot smaller. Sparklington, Baufeld, and some of unincorporated land in the Region's north was merged into the neighbouring region to the north, The Region of Carleton. Wetachu and some of the land in the south was seperated forming The New City of Wrenshaw. Armosa seperated into The Region of Riverwest. The remaining communities, including Eastburg, Simcoe, Cranborough, Marcelona, Meese and Macoe were left in the region, which voted to keep the name "The Region of Windemere." But the region was now left to develop its own plan. Looking at the land that remained, the new region has a tough time ahead of them. After a public survey, it was agrred that high-rise development resitrictions would be eased, allowing for more high-rise developments. Medium-density development would be encouraged, and suburban development would be allowed to continue. Because of the upcoming building boom expected, the province announced the main highway to run through Windemere would be completely rebuilt, and Elevated rail would be introduced to the new region as a public transit option. The building boom quickly began after the infrastructure announcement, with residents all across the new region of Windemere seeing high rises pop-up in their back yards. Will residents embrace this new development style? What will happen to existing communities? There are many questions to be answered in this new region. Welcome, to THE NEW WINDEMERE REGION. Feel free to comment on this 'update.' I'm interested in hearing what you have to say.- 4 Comments

