-
Content Count
770 -
Joined
-
Last Visited
Community Reputation
37 Rising StarAbout greyveil
-
Rank
Urbanite
Recent Profile Visitors
26,749 Profile Views
-
pinned Index of Useful SC4 Resources - Look Here First
greyveil replied to CorinaMarie's topic in SimCity 4 General Discussion
Original Thread: INFO:Getting Up and Running Greyveil's Help Thread Because my signature would be too long if I included all this info in it, I have decided to post this topic and then link it to my sig for newbie help. Feel free after this initial post to add you own newbie tidbits as well. NOTICE: These instructions will assume you have the basic SC4 game installed with no patches and will take you through the process of upgrading to either Deluxe or Rush Hour. I don't recommend the vanilla SC4 because of the game play issues. I will provide descriptions of files and detailed install instructions where I can. These links are provided in a step by step fashion (i.e. whenever possible the files should be installed in the order given) Part 1: Game Required File install Aside from the game itself, there are several files that need to be downloaded and installed from various places in order to successfully play the game. This will be broken down into 2 sections. Section A files are REQUIRED to play the game. Section B will include mods and files that either add features to the default game or fix certain issues with the game. Section A. 1. First, depending on the version of SC4 you are installing; a. Rush-hour: do a normal CD install to upgrade from SC4 to Rush-hour. b. Deluxe: do a full install to install SC4 and Rush-hour at the same time. 2. Once you have Rush Hour or Deluxe installed, use this or this link to download the EP1 update (select the correct version for your game's region). 3. The next 2 updates are required for using custom content and certain mods in the game. a. BAT Nightlights fix [Other Link] This will fix the bat nightlights not appearing problem. You want the one under "Recommended Downloads". b. Buildings as props updates: bldgprop_vol1 [Other Link] & bldgprop_vol2 [Other Link] , these fixes allow original game content to be used on custom lots. (I also recommend while you are here to download the lot editor). This covers the required installs. In the next section I will detail files that are required for the game to run as intended. I will also be including a list of helper apps programs that help you do certain things for the game and helper websites. You do not need to install these files, but it is recommended. Section B. a. Dataviews: Increased Detail Mod v1.0 by Thalassicus Description: This mod increases the detail visible for the data views on the high end of the color spectrum for the Desirability, Mayor Rating, and Land Value data views, giving useful data where areas of a city used to be just solid green. It also increases the max value on the Mayor Rating Graph from 100 to the game max of 128. b.'Stupid News Ticker' Mod V1.1 by redlotus Description: This mod eliminates nearly all of the useless 'news items' that keep popping up in the news panel so you can concentrate on playing the game and not have to read useless info. c.Opera House Fix by toroca Description: This mod fixes the Opera House, which has a capacity MUCH too low for large cities in SimCity 4. Currently, the Opera House can go over capacity and inhibit city growth, and you'd never even know it because the Opera House doesn't report its usage statistics. This mod changes that. Please see the readme for full details, including installation instructions. Part 2: The Network Addon Mod. Rush Hour/Deluxe - even with all the patches and fixes installed - has a few bugs that are related to commute time and the way it handles traffic. This issue has been discussed in too many forums to mention here. If you would like to get details of these issues I would recommend doing a search in the forums for commute time or traffic. Now that we've got that out of the way, a mod exists that fixes many of the problems you may have with transit networks. That mod is... The NAM. The Network Addon Mod (NAM) includes full traffic and pathfinding fixes, along with new custom intersections and interchanges. It also includes pedestrian malls and ground light rail (stations not included). Network Addon Mod for Windows INSTALLER Network Addon Mod (NAM) - Mac Installer (Simtropolis Community Effort) Description: This is a community effort to combine all previous transit and pathfinding fixes and to improve the overall game play when it comes to transit networks. Part 3: Frequently used mods. This next set of apps and mods are used regularly by most players, to either help in game or to create content (like maps, regions and lots): 1. Lot Editor [Other Link] Description: This program allows you to create custom lots for your city. 2. SC4 Terraformer by Wouanagaine Description: This program allows you to load or create regions. The hand terraforming tools used in SC4 itself are available here. Plus, it's in actual 3-D. 3. Hole Digging Lots by smoncrie or Shadow Assassin Description: This package contains special lots that have been modded to dig holes, and one that does the reverse by lifting the ground level up. The hole digging lots have been designed to dig entrances for tunnels, but they can be used in many ways (digging a ditch for a sunken highway, or for an underpass are examples). New hole digging lots include an avenue digging lot and a lot for sunken highways. 4: RCI Query Upgrade Mod by equinox Description: (by: equinox) This is a mod I wrote after becoming frustrated with the demand cap situation in one of my cities. I realized I had no idea what the cap status was until the desirability began to fall and buildings began to dilapidate and abandon. As a result, I took the game's three primary developer queries (residential, commercial, and industrial) and added some details and statistics to them, and that's what you have here. The most important information this mod features relates to the demand caps. These caps limit growth in your cities, and the percentage you have filled is shown in all 3 'upgraded' queries. For complete information on how demand caps work, and how to read the data in the queries, consult the enclosed HTML readme file. It explains them all in depth, based on information from the Prima Strategy Guide. Also found in the queries are somewhat simpler stats like the number of each density zoned in the active city, and the demand for the developer type, but reflective of your cap status. 5. Region Census by sawtooth Description: Region Census is a program that allow you to get pictures of full regions without pasting pics together. It also has region stats. Part 4: Your Ideas, Please. Anyone wishing to recommend additions or changes, please post here and I will update this. Please do not post radical mods, or files that are not for everyone. I am trying to keep this limited to files and mods that you feel everyone should have and use. Also links to step by step helper threads are encouraged. Appendix: Update Log. This is the first draft (Dated 12-26-04) Updated (6-13-05) with new NAM links. Updated (6-17-05) with new NAM links. Updated (6-20-05) with new Landscape Designer link (Thanx BarbulaM1 & BigJoe) Updated (9-20-05) edited NAM links. *UPDATED TO ST 5.0 STANDARDS BY HORDIJK* Updated (04-26-06) edited all links to meet ST 5.0 standards Updated (August 4th, 2010) to fix broken links and a few other minor matters. Editor: Astronelson. Updated (September 1st, 2014) to correct links & add minor formatting changes. -Cyclone Boom Original Thread: INFO:Getting Up and Running Return to Top- 11 Replies
-
- 3
-
-
- simcity 4
- index & links
- (and 4 more)
-
Yes we have done this several times in the past, there was a city journal long ago of 1 attempt, it requires everyone agree to a common plugin dir and then all you have to do is share the city files, but active participation is a must and it is best to have a 'moderator' collect all the files at an agreed upon time, load them all up in game, then send them back out to players (rinse/repeat).
-
Windows 10 Problem Reporting Thread
greyveil replied to rsc204's topic in SC4 Bugs & Technical Issues
Just want to add my "experience" I have been testing Win10 for about 6 months on several machines. simcity 4 was running fine all the way thru. When 10 released, I installed a new HD in my main game machine, did a factory reinstall of win7 then a fresh upgrade to win10, then a fresh install of SC4 deluxe for disks, then a restore of my old SC4 files, everything ran great until the last Win10 update. Then I encountered the current issue with the CD version, I contacted Origin (EA) online support and after verifying my acct, security and CD key for a bit, they added the Digital version of SC4 deluxe to my origin acct for free. I had to uninstall (after backup) my CD version of SC4, reinstall from Origin, then restore my plugin folders to my old ones, everything works good now. As much as I hate EA and the damage they have done to the many games I have enjoyed, they did handle this situation very well, and I commend them. P.S. this is my command line: -intro:off -f -CustomResolution:enabled -r1920x1080x32 -CPUCount:1 -CPUPriority:high -audio:off yup cpu priority high, when I play SC4 its do not disturb, lol -
This is sad news and Pegasus and Simpeg will be missed, I would like to personally Thank Peg from the bottom of my heart for the many 1,000 upon 1,000 of hours he has dedicated to this game and for all the enjoyment I have had with his additions to my favorite game (at least half of my plugins are Peg related), you have been an inspiration to custom content creators everywhere!
-
I run a full build of SC4 (deluxe) with NAM installed and 4gig+ (organized) plugin directory on Win7 64 bit, no problems at all Hope this helps...
-
-
B91 and B90 res./comm. prop mod.dat files..etc.
greyveil replied to CuriousRiz's topic in SC4 - Custom Content
Plugin_B91_commercialbuildings_prop_modd.dat was an old file created long ago, before maxis released the buildings as prop files on the official website, you should not need this plugin if you have the buildings as props files from the official site hope this helps.... -
first, Welcome to Simtropolis, on the STEX there is..... NDEX NSS Equinox By Fosterk https://www.simtropolis.com/stex/index.cfm?id=12680 and the fine folks at the BSC (special thanks to Riptide and Barbyw) are currently working on the Naval release of the SNM, I am sure it will also include at least one carrier, if the pics I have seen are any indication. hope this helps....
-
I am signed up and ready to rock, same team name as last year Marauders
-
I am signed up and ready to rock, same team name as last year Marauders
-
I am signed up and ready to rock, same team name as last year Marauders
-
Thanx prince_of_sims for descibing it in detail, at the time I did not have the time to type it out
-
sorry did not see this I am definately in!!!!
-
SKene: we will need your system specs (especially what video card and driver) and the version of sc4 you are running?
